IWizard->IWizardFactory

Start at splitting up the wizard functionality a bit. Currently
it is a factory but also contains a lot of logic that is invoked by
the real wizard dialogs.

This change renames/moves a couple of things only.

Change-Id: I1fa114ee3ee262f7c0690841f361bbf09e674725
Reviewed-by: Orgad Shaneh <orgads@gmail.com>
This commit is contained in:
Tobias Hunger
2014-05-02 17:38:42 +02:00
parent ca41557613
commit a8e8910130
35 changed files with 182 additions and 181 deletions

View File

@@ -55,7 +55,7 @@ using namespace GLSLEditor;
GLSLFileWizard::GLSLFileWizard(ShaderType shaderType)
: m_shaderType(shaderType)
{
setFlags(Core::IWizard::PlatformIndependent);
setFlags(Core::IWizardFactory::PlatformIndependent);
}
Core::GeneratedFiles GLSLFileWizard::generateFiles(const QWizard *w,