forked from qt-creator/qt-creator
Doc: move Qt Quick topics to a separate folder
Change-Id: I020cb65cc343f933bea925de368f09c9c4f7b879 Reviewed-on: http://codereview.qt-project.org/5612 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Eike Ziller <eike.ziller@nokia.com> Reviewed-by: Casper van Donderen <casper.vandonderen@nokia.com>
This commit is contained in:
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\section1 Specifying Run Settings for Qt Quick UI Projects
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You can specify run settings for the \gui Desktop target:
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\list
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\o In the \gui {Qt version} field, select a Qt version that has support
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for QML.
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\o In the \gui Arguments field, you can specify command line arguments
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to be passed to the executable.
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\o In the \gui {Main QML file}, select the file that \QQV will be
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started with.
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\o In the \gui Debugger group, select the languages to debug:
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\gui{C++} and \gui QML. \gui {Debug port} is the port to access
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\QQV. You can use any free port in the registered port range.
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For more information, see \l{Debugging Qt Quick Projects}.
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\endlist
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\note Opening a socket at a well-known port presents a security risk. Anyone
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on the Internet could connect to the application that you are debugging and
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execute any JavaScript functions. Therefore, you must make sure that the
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port is properly protected by a firewall.
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\image qmldesigner-run-settings.png "Run settings for Qt Quick UI projects"
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1067
doc/src/qtquick/qtquick-app-development.qdoc
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1067
doc/src/qtquick/qtquick-app-development.qdoc
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334
doc/src/qtquick/qtquick-app-tutorial.qdoc
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doc/src/qtquick/qtquick-app-tutorial.qdoc
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/****************************************************************************
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**
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** This file is part of Qt Creator
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**
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** Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies).
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**
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** Contact: Nokia Corporation (info@qt.nokia.com)
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**
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**
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** GNU Free Documentation License
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|
**
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** Alternatively, this file may be used under the terms of the GNU Free
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** Documentation License version 1.3 as published by the Free Software
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|
** Foundation and appearing in the file included in the packaging of this
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|
** file.
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|
**
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** If you have questions regarding the use of this file, please contact
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|
** Nokia at info@qt.nokia.com.
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|
**
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****************************************************************************/
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// **********************************************************************
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// NOTE: the sections are not ordered by their logical order to avoid
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// reshuffling the file each time the index order changes (i.e., often).
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// Run the fixnavi.pl script to adjust the links to the index order.
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// **********************************************************************
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/*!
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\contentspage index.html
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\previouspage creator-build-example-application.html
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\page creator-qml-application.html
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\nextpage creator-qml-components-example.html
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\title Creating a Qt Quick Application
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\note To complete this tutorial, you must have Qt 4.7 or later installed.
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This tutorial uses basic elements and illustrates basic concepts of
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\l {http://doc.qt.nokia.com/4.7/qtquick.html}{Qt Quick}.
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This tutorial describes how to use the \QC to implement the
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\l{http://doc.qt.nokia.com/4.7/declarative-animation-states.html}
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{states and transitions example application}. The example application
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displays a Qt logo that moves between three rectangles on the page when you
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click them.
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\image qmldesigner-tutorial.png "States and transitions example"
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For more information about using \QMLD, see
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\l{Developing Qt Quick Applications}.
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\section1 Creating the Project
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\list 1
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\o Select \gui{File > New File or Project > Qt Quick Project > Qt Quick
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Application > Choose}.
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\o Follow the instructions of the wizard to create a project called
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Transitions.
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\o Press \key {Ctrl+R} to run the application.
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\endlist
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\QC generates a default QML file that you can modify to create the main view
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of the application.
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\image qmldesigner-tutorial-project.png "Transitions project in Edit mode"
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\section1 Creating the Main View
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The main view of the application displays a Qt logo in the top left corner
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of the screen and two empty rectangles.
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To use the states.png image in your application, you must copy it to the
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project directory (same subdirectory as the QML file) from the examples
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directory in the Qt installation directory. For example:
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\c {C:\QtSDK\Examples\4.7\declarative\animation\states}. The image appears
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in the \gui Resources pane. You can also use any other image or a QML
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element, instead.
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\list 1
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\o In the \gui Projects view, double-click the main.qml file
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to open it in the code editor.
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\o Click \gui Design to open the file in \QMLD.
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\image qmldesigner-tutorial-desing-mode.png "Transitions project in Design Mode"
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\o In the \gui Navigator pane, select \gui Text and press \key Delete to
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delete it.
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\o Select \gui Rectangle to edit its properties.
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\image qmldesigner-tutorial-page.png "Page properties"
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\list a
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\o In the \gui Id field, enter \e page, to be able to reference the
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rectangle from other places.
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\o In the \gui Colors group, \gui Rectangle field, set the color to
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#343434.
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\endlist
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\o In the \gui Library view, \gui Resources tab, select states.png and
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drag and drop it to the canvas.
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\image qmldesigner-tutorial-user-icon.png "Image properties"
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\list a
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\o In the \gui Id field, enter \e icon.
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\o In the \gui Position field, set \gui X to 10 and \gui Y to 20.
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\endlist
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\o In the \gui Library view, \gui Items tab, select \gui Rectangle,
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drag and drop it to the canvas, and edit its properties.
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\image qmldesigner-tutorial-topleftrect.png "Rectangle properties"
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\list a
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\o In the \gui Id field, enter \e topLeftRect.
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\o In the \gui Size field, set \gui W and \gui H to 64, for the
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rectangle size to match the image size.
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\o In the \gui Colors group, \gui Rectangle field, click the
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\inlineimage qmldesigner-transparent-button.png
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button to make the rectangle transparent.
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\o In the \gui Border field, set the border color to #808080.
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\o In the \gui Rectangle group, \gui Border field, set the border
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width to 1.
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\note If the \gui Border field does not appear after you set the
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border color, try setting the border color to solid by clicking
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the
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\inlineimage qmldesigner-solid-color-button.png
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button.
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\o In the \gui Radius field, select 6 to create rounded corners for
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the rectangle.
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\o Click \gui {Layout}, and then click the top and left anchor
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buttons to anchor the rectangle to the top left corner of the
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page.
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\image qmldesigner-tutorial-topleftrect-layout.png "Layout tab"
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\o In the \gui Margin field, select 20 for the top anchor and 10
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for the left anchor.
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\endlist
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\o In the \gui Navigator pane, drag and drop the \gui {Mouse Area}
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element from \e page to \e topLeftRect to make it apply only to the
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rectangle and not to the whole page.
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\o Edit \gui {Mouse Area} properties:
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\list a
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\o Click \gui {Layout}, and then click the
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\inlineimage qmldesigner-anchor-fill-screen.png
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button to anchor the mouse area to the rectangle.
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\o In the code editor, edit the pointer to the clicked expression
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in the mouse area element, as illustrated by the following code
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snippet:
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\qml
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MouseArea {
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anchors.fill: parent
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onClicked: page.state = ''
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}
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\endqml
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The expression sets the state to the base state and returns the
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image to its initial position.
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\endlist
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\o In the \gui Navigator pane, copy topLeftRect (by pressing
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\key {Ctrl+C}) and paste it to the canvas twice (by pressing
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\key {Ctrl+V}). \QC renames the new instances of the element
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topLeftRect1 and topLeftRect2.
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\o Select topLeftRect1 and edit its properties:
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\list a
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\o In the \gui Id field, enter \e middleRightRect.
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\o In \gui {Layout}, select the vertical center anchor button and
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then the right anchor button to
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anchor the rectangle to the middle right margin of the screen.
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\o In the \gui Margin field, select 10 for the right anchor and 0
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for the vertical center anchor.
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\o In the code editor,add a pointer to a clicked expression to the
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mouse area element. The following expression sets the state to
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\e State1:
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\c {onClicked: page.state = 'State1'}
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You will create State1 later.
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\endlist
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\o Select topLeftRect2 and edit its properties:
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\list a
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|
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||||||
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\o In the \gui Id field, enter \e bottomLeftRect.
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\o In \gui {Layout}, select the bottom and left anchor buttons to
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anchor the rectangle to the bottom left margin of the screen.
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\o In the \gui Margin field, select 20 for the bottom anchor and 10
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for the left anchor.
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\o In the code editor, add a pointer to a clicked expression to the
|
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mouse area element. The following expression sets the state to
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\e State2:
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\c {onClicked: page.state = 'State2'}
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|
You will create State2 later.
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\endlist
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|
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\o Press \key {Ctrl+S} to save the changes.
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\o Press \key {Ctrl+R} to run the application.
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|
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|
\endlist
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|
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\image qmldesigner-tutorial.png "States and transitions example"
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|
|
||||||
|
You should see the Qt logo in the top left rectangle, and two additional
|
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rectangles in the center right and bottom left of the screen.
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You can now create additional states to add views to the application.
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\section1 Adding Views
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In the .qml file, you already created pointers to two additional states:
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State1 and State2. To create the states:
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\list 1
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|
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\o Click the empty slot in the \gui States pane to create State1.
|
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|
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||||||
|
\o Click the empty slot in the \gui States pane to create State2.
|
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|
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||||||
|
\o In the code editor, bind the position of the Qt logo to the
|
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|
rectangle to make sure that the logo is displayed within the
|
||||||
|
rectangle when the view is scaled on different sizes of screens. Set
|
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expressions for the x and y properties, as illustrated by the
|
||||||
|
following code snippet:
|
||||||
|
|
||||||
|
\snippet snippets/qml/states-properties.qml states
|
||||||
|
|
||||||
|
\image qmldesigner-tutorial-state1.png "States"
|
||||||
|
|
||||||
|
\note When you set the expressions, drag and drop is disabled for
|
||||||
|
the icon in \QMLD.
|
||||||
|
|
||||||
|
\o Press \key {Ctrl+R} to run the application.
|
||||||
|
|
||||||
|
\endlist
|
||||||
|
|
||||||
|
Click the rectangles to move the Qt logo from one rectangle to another.
|
||||||
|
|
||||||
|
\section1 Adding Animation to the View
|
||||||
|
|
||||||
|
Add transitions to define how the properties change when the Qt logo moves
|
||||||
|
between states. The transitions apply animations to the Qt logo. For example,
|
||||||
|
the Qt logo bounces back when it moves to the middleRightRect and eases into
|
||||||
|
bottomLeftRect. Add the transitions in the code editor.
|
||||||
|
|
||||||
|
\list 1
|
||||||
|
|
||||||
|
\o In the code editor, add the following code to specify that when
|
||||||
|
moving to State1, the x and y coordinates of the Qt logo change
|
||||||
|
linearly over a duration of 1 second:
|
||||||
|
|
||||||
|
\snippet snippets/qml/list-of-transitions.qml first transition
|
||||||
|
|
||||||
|
\o You can use the Qt Quick toolbar for animation to change the easing
|
||||||
|
curve type from linear to OutBounce:
|
||||||
|
|
||||||
|
\list a
|
||||||
|
|
||||||
|
\o Click \gui NumberAnimation in the code editor to display the
|
||||||
|
\inlineimage qml-toolbar-indicator.png
|
||||||
|
icon, and then click the icon to open the toolbar:
|
||||||
|
|
||||||
|
\image qmldesigner-tutorial-quick-toolbar.png "Qt Quick toolbar for animation"
|
||||||
|
|
||||||
|
\o In the \gui Easing field, select \gui Bounce.
|
||||||
|
|
||||||
|
\o In the \gui Subtype field, select \gui Out.
|
||||||
|
|
||||||
|
\endlist
|
||||||
|
|
||||||
|
\o Add the following code to specify that when moving to State2, the x
|
||||||
|
and y coordinates of the Qt logo change over a duration of 2
|
||||||
|
seconds, and an InOutQuad easing function is used:
|
||||||
|
|
||||||
|
\snippet snippets/qml/list-of-transitions.qml second transition
|
||||||
|
|
||||||
|
\o Add the following code to specify that for any other state changes,
|
||||||
|
the x and y coordinates of the Qt logo change linearly over a
|
||||||
|
duration of 200 milliseconds:
|
||||||
|
|
||||||
|
\snippet snippets/qml/list-of-transitions.qml default transition
|
||||||
|
|
||||||
|
\o Press \key {Ctrl+R} to run the application.
|
||||||
|
|
||||||
|
\endlist
|
||||||
|
|
||||||
|
Click the rectangles to view the animated transitions.
|
||||||
|
|
||||||
|
*/
|
||||||
529
doc/src/qtquick/qtquick-designer.qdoc
Normal file
529
doc/src/qtquick/qtquick-designer.qdoc
Normal file
@@ -0,0 +1,529 @@
|
|||||||
|
/****************************************************************************
|
||||||
|
**
|
||||||
|
** This file is part of Qt Creator
|
||||||
|
**
|
||||||
|
** Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies).
|
||||||
|
**
|
||||||
|
** Contact: Nokia Corporation (info@qt.nokia.com)
|
||||||
|
**
|
||||||
|
**
|
||||||
|
** GNU Free Documentation License
|
||||||
|
**
|
||||||
|
** Alternatively, this file may be used under the terms of the GNU Free
|
||||||
|
** Documentation License version 1.3 as published by the Free Software
|
||||||
|
** Foundation and appearing in the file included in the packaging of this
|
||||||
|
** file.
|
||||||
|
**
|
||||||
|
** If you have questions regarding the use of this file, please contact
|
||||||
|
** Nokia at info@qt.nokia.com.
|
||||||
|
**
|
||||||
|
****************************************************************************/
|
||||||
|
|
||||||
|
// **********************************************************************
|
||||||
|
// NOTE: the sections are not ordered by their logical order to avoid
|
||||||
|
// reshuffling the file each time the index order changes (i.e., often).
|
||||||
|
// Run the fixnavi.pl script to adjust the links to the index order.
|
||||||
|
// **********************************************************************
|
||||||
|
|
||||||
|
/*!
|
||||||
|
\contentspage index.html
|
||||||
|
\previouspage quick-projects.html
|
||||||
|
\page creator-using-qt-quick-designer.html
|
||||||
|
\nextpage quick-components.html
|
||||||
|
|
||||||
|
\title Using Qt Quick Designer
|
||||||
|
|
||||||
|
You can edit .qml files in the \QMLD visual editor or in the code editor.
|
||||||
|
|
||||||
|
In \gui Projects, double-click a .qml file to open it in the code editor.
|
||||||
|
Then select the \gui {Design} mode to edit the file in the visual editor.
|
||||||
|
|
||||||
|
\image qmldesigner-visual-editor.png "Visual editor"
|
||||||
|
|
||||||
|
Use the visual editor panes to manage your project:
|
||||||
|
|
||||||
|
\list
|
||||||
|
|
||||||
|
\o \gui {Navigator} pane displays the QML elements in the current QML
|
||||||
|
file as tree structure.
|
||||||
|
|
||||||
|
\o \gui {Library} pane displays the building blocks that you can use to
|
||||||
|
design applications: predefined QML elements, your own QML
|
||||||
|
components, Qt Quick components that you import to the project, and
|
||||||
|
other resources.
|
||||||
|
|
||||||
|
\o \gui Canvas is the working area where you create QML components and
|
||||||
|
design applications.
|
||||||
|
|
||||||
|
\o \gui {Properties} pane organizes the properties of the selected QML
|
||||||
|
element or QML component. You can change the properties also in the
|
||||||
|
code editor.
|
||||||
|
|
||||||
|
\o \gui {State} pane displays the different states of the component.
|
||||||
|
QML states typically describe user interface configurations, such as
|
||||||
|
the UI elements, their properties and behavior and the available
|
||||||
|
actions.
|
||||||
|
|
||||||
|
\endlist
|
||||||
|
|
||||||
|
\section1 Managing Element Hierarchy
|
||||||
|
|
||||||
|
The \gui Navigator pane displays the
|
||||||
|
\l{http://doc.qt.nokia.com/4.7/qdeclarativeelements.html}{QML elements}
|
||||||
|
in the current QML file and their relationships. Elements are listed in a
|
||||||
|
tree structure, below their parent.
|
||||||
|
|
||||||
|
\image qmldesigner-navigator.png "Navigator pane"
|
||||||
|
|
||||||
|
You can select elements in the \gui Navigator to edit their properties
|
||||||
|
in the \gui Properties pane. Elements can access the properties of their
|
||||||
|
parent element. To select elements on the canvas, right-click an element,
|
||||||
|
and select another element in the context menu.
|
||||||
|
|
||||||
|
Typically, child elements are located within the parent element on the
|
||||||
|
canvas. However, they do not necessarily have to fit inside the parent
|
||||||
|
element. For example, you might want to make a mouse area larger than the
|
||||||
|
rectangle or image beneath it.
|
||||||
|
|
||||||
|
\image qmldesigner-element-size.png "Mouse area for a button"
|
||||||
|
|
||||||
|
When you copy an element, all its child elements are also copied. When
|
||||||
|
you remove an element, the child elements are also removed.
|
||||||
|
|
||||||
|
You can show and hide items to focus on specific parts of the application.
|
||||||
|
Click the
|
||||||
|
\inlineimage qmldesigner-show-hide-icon.png
|
||||||
|
icon to change the visibility of an element on the canvas. To change the
|
||||||
|
visibility of an element in the application, use the \gui Visibility
|
||||||
|
check box or the \gui Opacity field in the \gui Properties pane. If you set
|
||||||
|
\gui Opacity to 0, elements are hidden, but you can still apply animation
|
||||||
|
to them.
|
||||||
|
|
||||||
|
As all properties, visibility and opacity are inherited from the parent
|
||||||
|
element. To hide or show child elements, edit the properties of the
|
||||||
|
parent element.
|
||||||
|
|
||||||
|
To view lists of files or projects, instead, select \gui {File System},
|
||||||
|
\gui {Open Documents}, or \gui Projects in the menu.
|
||||||
|
To view several types of content at a time, split the sidebar by clicking
|
||||||
|
\inlineimage qtcreator-splitbar.png
|
||||||
|
.
|
||||||
|
|
||||||
|
\section2 Setting the Stacking Order
|
||||||
|
|
||||||
|
The \l{http://doc.qt.nokia.com/4.7/qml-item.html#z-prop}{z property} of an
|
||||||
|
element determines its position in relation to its sibling elements in the
|
||||||
|
element hierarchy. By default, elements with a higher stacking value are
|
||||||
|
drawn on top of siblings with a lower stacking value. Elements with the same
|
||||||
|
stacking value are drawn in the order they are listed, from the last item
|
||||||
|
up.
|
||||||
|
|
||||||
|
To change the stacking order of an item, right-click it on the canvas and
|
||||||
|
select \gui {Stack (z)}. You can raise or lower the stack value of an item
|
||||||
|
or move the item to the front or back of all its siblings. To remove the
|
||||||
|
\c z property, select \gui Reset.
|
||||||
|
|
||||||
|
\section2 Switching Parent Elements
|
||||||
|
|
||||||
|
When you drag and drop QML elements to the canvas, Qt Quick Designer
|
||||||
|
adds the new element as a child of the element beneath it.
|
||||||
|
When you move elements on the canvas, Qt Quick Designer cannot determine
|
||||||
|
whether you want to adjust their position or attach them to a new
|
||||||
|
parent element. Therefore, the parent element is not automatically
|
||||||
|
changed. To change the parent of the element, press down the \key Shift
|
||||||
|
key before you drag and drop the element into a new position. The topmost
|
||||||
|
element under the cursor becomes the new parent of the element.
|
||||||
|
|
||||||
|
You can change the parent of an element also in the \gui Navigator pane.
|
||||||
|
Drag and drop the element to another position in the tree or use the arrow
|
||||||
|
buttons to move the element in the tree.
|
||||||
|
|
||||||
|
\image qmldesigner-navigator-arrows.png "Navigator arrow buttons"
|
||||||
|
|
||||||
|
\section1 Element Library
|
||||||
|
|
||||||
|
The \gui {Library} pane contains two tabs: \gui {Items} and \gui {Resources}.
|
||||||
|
The \gui Items pane displays the QML elements grouped by type: your own QML
|
||||||
|
components, basic elements, positioner elements, and views.
|
||||||
|
|
||||||
|
Sets of UI components with the look and feel of a particular mobile device
|
||||||
|
platform have been defined for Qt Quick. They are based on standard QML
|
||||||
|
elements. To view the UI components in the \gui {Library} pane, add import
|
||||||
|
statements to the .pro file of your project. For example:
|
||||||
|
|
||||||
|
\list
|
||||||
|
|
||||||
|
\if defined(qcmanual)
|
||||||
|
\o \c {import com.nokia.symbian 1.0} for Symbian
|
||||||
|
\endif
|
||||||
|
|
||||||
|
\o \c {import com.nokia.meego 1.0} for MeeGo
|
||||||
|
|
||||||
|
\endlist
|
||||||
|
|
||||||
|
The Qt Quick Application wizard adds the import statements automatically
|
||||||
|
when you select the component set to use for your project.
|
||||||
|
|
||||||
|
\image qmldesigner-qml-components.png "QML Components pane"
|
||||||
|
|
||||||
|
The \gui {Resources} pane displays the images and other files that you copy
|
||||||
|
to the project folder (to the same subfolder as the QML files).
|
||||||
|
|
||||||
|
\section1 Specifying Element Properties
|
||||||
|
|
||||||
|
The \gui Properties pane displays all the properties of the selected QML
|
||||||
|
element. The properties are grouped by type. The top part of the pane
|
||||||
|
displays properties that are common to all elements, such as element type,
|
||||||
|
position, size, and visibility.
|
||||||
|
|
||||||
|
The bottom part of the pane displays properties that are specific to each
|
||||||
|
element type. For example, the following image displays the properties you
|
||||||
|
can set for \gui Rectangle and \gui Text elements.
|
||||||
|
|
||||||
|
\image qmldesigner-element-properties.png
|
||||||
|
|
||||||
|
You can use a context-menu to reset some element properties. To reset the
|
||||||
|
position or size property of an element, right-click the element and select
|
||||||
|
\gui {Edit > Reset Position} or \gui {Reset Size} in the context menu. To
|
||||||
|
set the visibility of the component, select \gui {Edit > Visibility}.
|
||||||
|
|
||||||
|
For more information on the properties available for an element, press
|
||||||
|
\key {F1}.
|
||||||
|
|
||||||
|
\section2 Viewing Changes in Properties
|
||||||
|
|
||||||
|
The default values of properties are displayed in white color, while the
|
||||||
|
values that you specify explicitly are highlighted with blue color. In
|
||||||
|
addition, property changes in states are highlighted with blue.
|
||||||
|
|
||||||
|
This allows you to easily see which values are set in the .qml file and
|
||||||
|
which values are default characteristics of an element or a component.
|
||||||
|
|
||||||
|
When editing states, you can easily see which values are explicitly set in
|
||||||
|
the current state and which values are derived from the base state.
|
||||||
|
|
||||||
|
The following images illustrate this. In the base state, the \gui Position,
|
||||||
|
\gui Size, and \gui Colors values are explicitly set and highlighted.
|
||||||
|
|
||||||
|
\image qmldesigner-properties-explicit-base.png "Explicitly set properties"
|
||||||
|
|
||||||
|
In \gui State1, only the color is explicitly set and highlighted.
|
||||||
|
|
||||||
|
\image qmldesigner-properties-explicit-state1.png "Explicitly set properties"
|
||||||
|
|
||||||
|
Resetting a property sets it back to the default value and removes the value
|
||||||
|
from the .qml file.
|
||||||
|
|
||||||
|
\note As a result, all boolean values can be visualized in four different
|
||||||
|
ways.
|
||||||
|
|
||||||
|
For example, visibility can be visualized as follows:
|
||||||
|
|
||||||
|
\table
|
||||||
|
\row
|
||||||
|
\i \image qmldesigner-boolean-true.png
|
||||||
|
\i TRUE
|
||||||
|
\i The element is visible by default. The visibility might be
|
||||||
|
overridden by the visibility set in the base state.
|
||||||
|
\row
|
||||||
|
\i \image qmldesigner-boolean-true-blue.png
|
||||||
|
\i TRUE (highlighted)
|
||||||
|
\i The element is explicitly set to visible.
|
||||||
|
\row
|
||||||
|
\i \image qmldesigner-boolean-false.png
|
||||||
|
\i FALSE
|
||||||
|
\i The element is hidden by default. The visibility might be
|
||||||
|
overridden by the visibility set in the base state.
|
||||||
|
\row
|
||||||
|
\i \image qmldesigner-boolean-false-blue.png
|
||||||
|
\i FALSE (hightlighted)
|
||||||
|
\i The item is explicitly set to hidden.
|
||||||
|
\endtable
|
||||||
|
|
||||||
|
\section2 Setting Expressions
|
||||||
|
|
||||||
|
\l{http://doc.qt.nokia.com/4.7/propertybinding.html}{Property binding} is a
|
||||||
|
declarative way of specifying the value of a property.
|
||||||
|
Binding allows a property value to be expressed as an JavaScript expression
|
||||||
|
that defines the value relative to other property values or data accessible
|
||||||
|
in the application. The property value is automatically kept up to date if
|
||||||
|
the other properties or data values change.
|
||||||
|
|
||||||
|
Property bindings are created implicitly in QML whenever a property is
|
||||||
|
assigned a JavaScript expression. To set JavaScript expressions as values of
|
||||||
|
properties in \QMLD, click the circle icon next to a property to open a
|
||||||
|
context menu, and select \gui {Set Expression}.
|
||||||
|
|
||||||
|
\image qmldesigner-set-expression.png "Element properties context menu"
|
||||||
|
|
||||||
|
To remove expressions, select \gui Reset in the context menu.
|
||||||
|
|
||||||
|
For more information on the JavaScript environment provided by QML, see
|
||||||
|
\l{http://doc.qt.nokia.com/4.7/qdeclarativejavascript.html}
|
||||||
|
{Integrating JavaScript}.
|
||||||
|
|
||||||
|
\section2 Marking Text Elements for Translation
|
||||||
|
|
||||||
|
To support translators, mark each text element that should be translated.
|
||||||
|
In the \gui Properties pane, \gui Text field, select \gui tr.
|
||||||
|
|
||||||
|
\image qmldesigner-text-property-tr.png "Text properties"
|
||||||
|
|
||||||
|
The text string is enclosed in a \c qsTr call.
|
||||||
|
|
||||||
|
\image qml-translate.png "Text marked for translation"
|
||||||
|
|
||||||
|
\section2 Loading Placeholder Data
|
||||||
|
|
||||||
|
\QMLD supports views, models, and delegates, so that when you add a Grid
|
||||||
|
View, List View, or Path View element, the ListModel and the delegate
|
||||||
|
component are added automatically.
|
||||||
|
|
||||||
|
However, the missing context of the application presents a challenge for
|
||||||
|
\QMLD. Specific models defined in C++ are the most obvious case. Often,
|
||||||
|
the context is missing simple properties, which are either defined in C++,
|
||||||
|
or in other QML files. A typical example is a component which uses the
|
||||||
|
properties of its parent, such as \c parent.width.
|
||||||
|
|
||||||
|
\section3 Using Dummy Models
|
||||||
|
|
||||||
|
If you open a file in \QMLD that references a C++ model, you see nothing on
|
||||||
|
the canvas. If the data in the model is fetched from the internet, you have
|
||||||
|
no control over it. To get reliable data, \e {dummy data} was introduced.
|
||||||
|
|
||||||
|
For example, the following code snippet describes the file example.qml that
|
||||||
|
contains a ListView that in turn specifies a C++ model:
|
||||||
|
|
||||||
|
\snippet snippets/qml/dummydata.qml 0
|
||||||
|
|
||||||
|
Create a directory named \e dummydata in the root directory of the project,
|
||||||
|
so that it is not deployed to the device. In the \c dummydata directory,
|
||||||
|
create a QML file that has the same name as the value of \c model:
|
||||||
|
|
||||||
|
\code
|
||||||
|
qml/exampleapp/example.qml
|
||||||
|
dummydata/dataModel.qml
|
||||||
|
\endcode
|
||||||
|
|
||||||
|
Then create the dataModel.qml file that contains the dummy data:
|
||||||
|
|
||||||
|
\snippet snippets/qml/datamodel.qml 0
|
||||||
|
|
||||||
|
\section3 Creating Dummy Context
|
||||||
|
|
||||||
|
The following example presents a common pattern in QML:
|
||||||
|
|
||||||
|
\code
|
||||||
|
Item {
|
||||||
|
width: parent.width
|
||||||
|
height: parent.height
|
||||||
|
}
|
||||||
|
\endcode
|
||||||
|
|
||||||
|
This works nicely for applications but \QMLD displays a zero-sized item.
|
||||||
|
A parent for the opened file does not exist, because the context is
|
||||||
|
missing. To get around the missing context, the idea of a \e {dummy
|
||||||
|
context} is introduced. If you place a file with the same name as the
|
||||||
|
application (here, example.qml) in the \c {dummydata/context} directory,
|
||||||
|
you can fake a parent context:
|
||||||
|
|
||||||
|
\snippet snippets/qml/dummydatacontext.qml 0
|
||||||
|
|
||||||
|
\section2 Setting Anchors and Margins
|
||||||
|
|
||||||
|
In addition to arranging elements in a grid, row, or column, you can use
|
||||||
|
\l{http://doc.qt.nokia.com/4.7/qml-anchor-layout.html}{anchors} to lay out
|
||||||
|
screens. In an anchor-based layout, each item can be thought of as having a
|
||||||
|
set of invisible \e anchor lines: top, bottom, left, right, fill, horizontal
|
||||||
|
center, vertical center, and baseline.
|
||||||
|
|
||||||
|
In the \gui Layout pane you can set anchors and margins for elements. To set
|
||||||
|
the anchors of an item, click the anchor buttons. You can combine the
|
||||||
|
top/bottom, left/right, and horizontal/vertical anchors to anchor objects in
|
||||||
|
the corners of the parent element or center them horizontally or vertically
|
||||||
|
within the parent element.
|
||||||
|
|
||||||
|
\image qmldesigner-anchor-buttons.png "Anchor buttons"
|
||||||
|
|
||||||
|
In version 2.1, specifying the baseline anchor in Qt Quick Designer is
|
||||||
|
not supported. You can specify it using the code editor.
|
||||||
|
|
||||||
|
For performance reasons, you can only anchor an element to its siblings and
|
||||||
|
direct parent. By default, an element is anchored to its parent when you
|
||||||
|
use the anchor buttons. Select a sibling of the element in the \gui Target
|
||||||
|
field to anchor to it, instead.
|
||||||
|
|
||||||
|
Arbitrary anchoring is not supported. For example, you cannot specify:
|
||||||
|
\c {anchor.left: parent.right}. You have to specify: \c {anchor.left: parent.left}.
|
||||||
|
When you use the anchor buttons, anchors to the parent element are always
|
||||||
|
specified to the same side. However, anchors to sibling elements are specified
|
||||||
|
to the opposite side: \c {anchor.left: sibling.right}. This allows you to keep
|
||||||
|
sibling elements together.
|
||||||
|
|
||||||
|
In the following image, \gui{Rectangle 2} is anchored to its siblings on its
|
||||||
|
right and left and to the bottom of its parent.
|
||||||
|
|
||||||
|
\image qmldesigner-anchors.png "Anchoring sibling elements"
|
||||||
|
|
||||||
|
The anchors for \gui{Rectangle 2} are specified as follows in code:
|
||||||
|
|
||||||
|
\qml
|
||||||
|
Rectangle {
|
||||||
|
id: rectangle2
|
||||||
|
anchors.right: rectangle3.left
|
||||||
|
anchors.rightMargin: 15
|
||||||
|
anchors.left: rectangle1.right
|
||||||
|
anchors.leftMargin: 15
|
||||||
|
anchors.bottom: parent.bottom
|
||||||
|
anchors.bottomMargin: 15
|
||||||
|
//
|
||||||
|
}
|
||||||
|
\endqml
|
||||||
|
|
||||||
|
Margins specify the amount of empty space to leave to the outside of an item.
|
||||||
|
Margins only have meaning for anchors. They do not take any effect when using
|
||||||
|
other layouts or absolute positioning.
|
||||||
|
|
||||||
|
\section2 Building Transformations on Items
|
||||||
|
|
||||||
|
The \gui Advanced pane allows you to configure advanced transformations,
|
||||||
|
such as rotation, scale, and translation. You can assign any number of
|
||||||
|
transformations to an item. Each transformation is applied in order, one at
|
||||||
|
a time.
|
||||||
|
|
||||||
|
For more information on Transform elements, see
|
||||||
|
\l {http://doc.qt.nokia.com/4.7/qml-transform.html}{QML Transform Element}.
|
||||||
|
|
||||||
|
\section1 Adding States
|
||||||
|
|
||||||
|
User interfaces are designed to present different interface configurations
|
||||||
|
in different scenarios, or to modify their appearances in response to user
|
||||||
|
interaction. Often, there are a set of changes that are made concurrently,
|
||||||
|
such that the interface could be seen to be internally changing from one
|
||||||
|
\e state to another.
|
||||||
|
|
||||||
|
This applies generally to interface elements regardless of their complexity.
|
||||||
|
A photo viewer may initially present images in a grid, and when an image is
|
||||||
|
clicked, change to a detailed state where the individual image is expanded
|
||||||
|
and the interface is changed to present new options for image editing.
|
||||||
|
On the other end of the scale, when a simple button is pressed, it may change
|
||||||
|
to a \e pressed state in which its color and position is modified to give a
|
||||||
|
pressed appearance.
|
||||||
|
|
||||||
|
In QML, any object can change between different states to apply sets of
|
||||||
|
changes that modify the properties of relevant items. Each state can present
|
||||||
|
a different configuration that can, for example:
|
||||||
|
|
||||||
|
\list
|
||||||
|
|
||||||
|
\o Show some UI elements and hide others.
|
||||||
|
|
||||||
|
\o Present different available actions to the user.
|
||||||
|
|
||||||
|
\o Start, stop or pause animations.
|
||||||
|
|
||||||
|
\o Execute some script required in the new state.
|
||||||
|
|
||||||
|
\o Change a property value for a particular item.
|
||||||
|
|
||||||
|
\o Show a different view or screen.
|
||||||
|
|
||||||
|
\endlist
|
||||||
|
|
||||||
|
The \gui State pane displays the different
|
||||||
|
\l{http://doc.qt.nokia.com/4.7/qdeclarativestates.html}{states}
|
||||||
|
of the component in the Qt Quick Designer.
|
||||||
|
|
||||||
|
\image qmldesigner-transitions.png "State pane"
|
||||||
|
|
||||||
|
To add states, click the empty slot. Then modify the new state in the editor.
|
||||||
|
For example, to change the appearance of a button, you can hide the button
|
||||||
|
image and show another image in its place. Or, to add movement to the screen,
|
||||||
|
you can change the position of an object on the canvas and then add animation
|
||||||
|
to the change between the states.
|
||||||
|
|
||||||
|
You can preview the states in the \gui State pane and click them to switch
|
||||||
|
between states on the canvas.
|
||||||
|
|
||||||
|
For more information on using states, see \l{Creating Screens}.
|
||||||
|
|
||||||
|
If you add animation to the states, you can run the application to test the
|
||||||
|
animation.
|
||||||
|
|
||||||
|
For more information on adding animation, see \l{Animating Screens}.
|
||||||
|
|
||||||
|
\section1 Aligning and Positioning Elements
|
||||||
|
|
||||||
|
The position of an element on the canvas can be either absolute or relative
|
||||||
|
to other elements. In the element properties, you can set the x and y
|
||||||
|
coordinates of an element, or \l{Setting Anchors and Margins}{anchor} it to
|
||||||
|
its parent and sibling elements.
|
||||||
|
|
||||||
|
\section2 Snap to Margins
|
||||||
|
|
||||||
|
When you are working on a design, you can use snap and guides to align
|
||||||
|
elements on the canvas. Click the
|
||||||
|
\inlineimage qmldesigner-snap-to-guides-button.png
|
||||||
|
button to have the elements snap to the guides.
|
||||||
|
|
||||||
|
Choose \gui {Tools > Options > Qt Quick} to specify settings for snap to
|
||||||
|
margins. In the \gui {Snap margin} field, specify the position of the guides
|
||||||
|
as pixels from the edge of the canvas. In the \gui {Item spacing} field,
|
||||||
|
specify the space in pixels to leave between elements on the screen.
|
||||||
|
|
||||||
|
The following image shows the position of the guides when \gui {Snap margin}
|
||||||
|
is set to 5 pixels.
|
||||||
|
|
||||||
|
\image qmldesigner-snap-margins.png "Snap margins on canvas"
|
||||||
|
|
||||||
|
\section2 Hiding Element Boundaries
|
||||||
|
|
||||||
|
Qt Quick Designer displays the boundaries of elements on the canvas. To hide
|
||||||
|
the element boundaries, click the
|
||||||
|
\inlineimage qmldesigner-show-bounding-rectangles-button.png
|
||||||
|
button.
|
||||||
|
|
||||||
|
\section2 Selecting Elements
|
||||||
|
|
||||||
|
When you point the mouse to overlapping elements, the frontmost element is
|
||||||
|
selected by default. However, elements that do not have any content, such as
|
||||||
|
the mouse area, are typically located in front of elements that do have
|
||||||
|
content, such as rectangles or border images. To select elements with content
|
||||||
|
by default, click the
|
||||||
|
\inlineimage qmldesigner-only-select-items-with-content.png
|
||||||
|
button.
|
||||||
|
|
||||||
|
\section2 Previewing Element Size
|
||||||
|
|
||||||
|
The width and height of the root item in a QML file determine the size of
|
||||||
|
the QML element. You can reuse elements, such as buttons, in different
|
||||||
|
sizes in other QML files and design screens for use with different device
|
||||||
|
profiles, screen resolution, or screen orientation. The component size
|
||||||
|
might also be zero (0,0) if its final size is determined by property
|
||||||
|
bindings.
|
||||||
|
|
||||||
|
To experiment with different element sizes, enter values in the
|
||||||
|
\gui Height and \gui Width fields on the canvas toolbar. The changes are
|
||||||
|
displayed in the \gui States pane and on the canvas, but the property
|
||||||
|
values are not changed permanently in the QML file. You can permanently
|
||||||
|
change the property values in the \gui Properties pane.
|
||||||
|
|
||||||
|
\image qmldesigner-preview-size.png "Canvas width and height"
|
||||||
|
|
||||||
|
\section1 Specifying Canvas Size
|
||||||
|
|
||||||
|
To change the canvas size, select \gui {Tools > Options > Qt Quick} and
|
||||||
|
specify the canvas width and height in the \gui Canvas group.
|
||||||
|
|
||||||
|
\section1 Refreshing the Canvas
|
||||||
|
|
||||||
|
When you open QML files in \QMLD, the QML elements in the file are drawn on
|
||||||
|
the canvas. When you edit the element properties in \QMLD, the QML file and
|
||||||
|
the image on the canvas might get out of sync. For example, when you change
|
||||||
|
the position of an item within a column or a row, the new position might
|
||||||
|
not be displayed correctly on the canvas.
|
||||||
|
|
||||||
|
To refresh the image on the canvas, press \key R or select the \gui {Reset
|
||||||
|
View} button on the canvas toolbar.
|
||||||
|
|
||||||
|
*/
|
||||||
112
doc/src/qtquick/qtquick-toolbars.qdoc
Normal file
112
doc/src/qtquick/qtquick-toolbars.qdoc
Normal file
@@ -0,0 +1,112 @@
|
|||||||
|
/****************************************************************************
|
||||||
|
**
|
||||||
|
** This file is part of Qt Creator
|
||||||
|
**
|
||||||
|
** Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies).
|
||||||
|
**
|
||||||
|
** Contact: Nokia Corporation (info@qt.nokia.com)
|
||||||
|
**
|
||||||
|
**
|
||||||
|
** GNU Free Documentation License
|
||||||
|
**
|
||||||
|
** Alternatively, this file may be used under the terms of the GNU Free
|
||||||
|
** Documentation License version 1.3 as published by the Free Software
|
||||||
|
** Foundation and appearing in the file included in the packaging of this
|
||||||
|
** file.
|
||||||
|
**
|
||||||
|
** If you have questions regarding the use of this file, please contact
|
||||||
|
** Nokia at info@qt.nokia.com.
|
||||||
|
**
|
||||||
|
****************************************************************************/
|
||||||
|
|
||||||
|
// **********************************************************************
|
||||||
|
// NOTE: the sections are not ordered by their logical order to avoid
|
||||||
|
// reshuffling the file each time the index order changes (i.e., often).
|
||||||
|
// Run the fixnavi.pl script to adjust the links to the index order.
|
||||||
|
// **********************************************************************
|
||||||
|
|
||||||
|
/*!
|
||||||
|
\contentspage index.html
|
||||||
|
\previouspage creator-editor-refactoring.html
|
||||||
|
\page qt-quick-toolbars.html
|
||||||
|
\nextpage creator-editor-locator.html
|
||||||
|
|
||||||
|
\title Using Qt Quick Toolbars
|
||||||
|
|
||||||
|
When you edit QML code in the code editor, you specify the properties
|
||||||
|
of QML components. For some properties, such as colors and font names,
|
||||||
|
this is not a trivial task. For example, few people can visualize the
|
||||||
|
color #18793f.
|
||||||
|
|
||||||
|
To easily edit these properties, you can use the Qt Quick Toolbars.
|
||||||
|
When you select a component in the code and a toolbar is available,
|
||||||
|
a light bulb icon appears:
|
||||||
|
\inlineimage qml-toolbar-indicator.png
|
||||||
|
. Select the icon to open the toolbar.
|
||||||
|
|
||||||
|
To open toolbars immediately when you select a component, select
|
||||||
|
\gui{Tools > Options > Qt Quick > Qt Quick Toolbar > Always show Quick
|
||||||
|
Toolbar}.
|
||||||
|
|
||||||
|
Drag the toolbar to pin it to another location. Select
|
||||||
|
\inlineimage qml-toolbar-pin.png
|
||||||
|
to unpin the toolbar and move it to its default location. To pin toolbars
|
||||||
|
by default, select \gui{Tools > Options > Qt Quick > Qt Quick Toolbar
|
||||||
|
> Pin Quick Toolbar}.
|
||||||
|
|
||||||
|
\section1 Previewing Images
|
||||||
|
|
||||||
|
The Qt Quick Toolbar for images allows you to edit the properties of
|
||||||
|
\l{http://doc.qt.nokia.com/latest/qml-borderimage.html}{Border Image}
|
||||||
|
and \l{http://doc.qt.nokia.com/latest/qml-image.html}{Image} components.
|
||||||
|
You can scale and tile the images, replace them with other images,
|
||||||
|
preview them, and change the image margins.
|
||||||
|
|
||||||
|
\image qml-toolbar-image.png "Qt Quick Toolbar for images"
|
||||||
|
|
||||||
|
To preview an image, double-click it on the toolbar. In the preview
|
||||||
|
dialog, you can zoom the image. Drag the image margins to change them.
|
||||||
|
|
||||||
|
\image qml-toolbar-image-preview.png "Image preview dialog"
|
||||||
|
|
||||||
|
\section1 Formatting Text
|
||||||
|
|
||||||
|
The Qt Quick Toolbar for text allows you to edit the properties of
|
||||||
|
\l{http://doc.qt.nokia.com/latest/qml-text.html}{Text} components.
|
||||||
|
You can change the font family and size as well as text formatting, style,
|
||||||
|
alignment, and color.
|
||||||
|
|
||||||
|
If a property is assigned an expression instead of a value, you
|
||||||
|
cannot use the toolbar to edit it. The button for editing the property
|
||||||
|
is disabled.
|
||||||
|
|
||||||
|
\image qml-toolbar-text.png "Qt Quick Toolbar for text"
|
||||||
|
|
||||||
|
By default, font size is specified as pixels. To use points, instead,
|
||||||
|
change \gui px to \gui pt in the size field.
|
||||||
|
|
||||||
|
\section1 Previewing Animation
|
||||||
|
|
||||||
|
The Qt Quick Toolbar for animation allows you to edit the properties of
|
||||||
|
\l{http://doc.qt.nokia.com/4.7/qml-propertyanimation.html}
|
||||||
|
{PropertyAnimation} components and the components that inherit it. You can
|
||||||
|
change the easing curve type and duration. For some curves, you can also
|
||||||
|
specify amplitude, period, and overshoot values.
|
||||||
|
|
||||||
|
\image qml-toolbar-animation.png "Qt Quick Toolbar for animation"
|
||||||
|
|
||||||
|
Select the play button to preview your changes.
|
||||||
|
|
||||||
|
\section1 Editing Rectangles
|
||||||
|
|
||||||
|
The Qt Quick Toolbar for rectangles allows you to edit the properties of
|
||||||
|
\l{http://doc.qt.nokia.com/4.7/qml-rectangle.html}{Rectangle}
|
||||||
|
components. You can change the fill and border colors and add
|
||||||
|
gradients.
|
||||||
|
|
||||||
|
\image qml-toolbar-rectangle.png "Qt Quick Toolbar for rectangles"
|
||||||
|
|
||||||
|
To add gradient stop points, click above the gradient bar. To remove
|
||||||
|
stop points, drag them upwards.
|
||||||
|
|
||||||
|
*/
|
||||||
Reference in New Issue
Block a user