forked from qt-creator/qt-creator
Move ProcessReaper into lib/utils
Reuse ProcessReaper inside process launcher. Automatically reap all internal QProcesses of QtcProcess (either direct child of QtcProcess in QProcessImpl or indirectly inside process launcher). Make ProcessReaper work again on QProcess instead of on QtcProcess, so it may still be reused for non-QtcProcesses. Change-Id: I950cac5cec28f17ae97fe474d6a4e48c01d6aaa2 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: hjk <hjk@qt.io>
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185
src/libs/utils/processreaper.cpp
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185
src/libs/utils/processreaper.cpp
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/****************************************************************************
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**
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** Copyright (C) 2021 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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#include "processreaper.h"
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#include "qtcassert.h"
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#include <QCoreApplication>
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#include <QProcess>
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#include <QThread>
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#include <QTimer>
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using namespace Utils;
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namespace Utils {
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namespace Internal {
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static ProcessReaper *d = nullptr;
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class Reaper final : public QObject
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{
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public:
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Reaper(QProcess *p, int timeoutMs);
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~Reaper() final;
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int timeoutMs() const;
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bool isFinished() const;
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void nextIteration();
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private:
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mutable QTimer m_iterationTimer;
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QProcess *m_process = nullptr;
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int m_emergencyCounter = 0;
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QProcess::ProcessState m_lastState = QProcess::NotRunning;
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};
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Reaper::Reaper(QProcess *p, int timeoutMs) : m_process(p)
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{
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d->m_reapers.append(this);
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m_iterationTimer.setInterval(timeoutMs);
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m_iterationTimer.setSingleShot(true);
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connect(&m_iterationTimer, &QTimer::timeout, this, &Reaper::nextIteration);
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QMetaObject::invokeMethod(this, &Reaper::nextIteration, Qt::QueuedConnection);
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}
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Reaper::~Reaper()
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{
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d->m_reapers.removeOne(this);
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}
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int Reaper::timeoutMs() const
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{
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const int remaining = m_iterationTimer.remainingTime();
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if (remaining < 0)
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return m_iterationTimer.interval();
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m_iterationTimer.stop();
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return remaining;
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}
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bool Reaper::isFinished() const
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{
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return !m_process;
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}
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void Reaper::nextIteration()
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{
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QProcess::ProcessState state = m_process ? m_process->state() : QProcess::NotRunning;
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if (state == QProcess::NotRunning || m_emergencyCounter > 5) {
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delete m_process;
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m_process = nullptr;
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return;
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}
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if (state == QProcess::Starting) {
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if (m_lastState == QProcess::Starting)
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m_process->kill();
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} else if (state == QProcess::Running) {
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if (m_lastState == QProcess::Running)
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m_process->kill();
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else
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m_process->terminate();
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}
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m_lastState = state;
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m_iterationTimer.start();
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++m_emergencyCounter;
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}
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} // namespace Internal
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ProcessReaper::ProcessReaper()
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{
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QTC_ASSERT(Internal::d == nullptr, return);
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Internal::d = this;
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}
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ProcessReaper::~ProcessReaper()
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{
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QTC_ASSERT(Internal::d == this, return);
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while (!m_reapers.isEmpty()) {
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int alreadyWaited = 0;
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QList<Internal::Reaper *> toDelete;
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// push reapers along:
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for (Internal::Reaper *pr : qAsConst(m_reapers)) {
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const int timeoutMs = pr->timeoutMs();
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if (alreadyWaited < timeoutMs) {
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const unsigned long toSleep = static_cast<unsigned long>(timeoutMs - alreadyWaited);
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QThread::msleep(toSleep);
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QCoreApplication::processEvents(QEventLoop::ExcludeUserInputEvents);
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alreadyWaited += toSleep;
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}
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pr->nextIteration();
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if (pr->isFinished())
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toDelete.append(pr);
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}
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// Clean out reapers that finished in the meantime
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qDeleteAll(toDelete);
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toDelete.clear();
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}
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Internal::d = nullptr;
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}
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void ProcessReaper::reap(QProcess *process, int timeoutMs)
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{
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if (!process)
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return;
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QTC_ASSERT(QThread::currentThread() == process->thread(), return);
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process->disconnect();
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process->setParent(nullptr);
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if (process->state() == QProcess::NotRunning) {
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process->deleteLater();
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return;
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} else {
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process->kill();
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}
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// Neither can move object with a parent into a different thread
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// nor reaping the process with a parent makes any sense.
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process->setParent(nullptr);
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if (process->thread() != QCoreApplication::instance()->thread()) {
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process->moveToThread(QCoreApplication::instance()->thread());
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QMetaObject::invokeMethod(process, [process, timeoutMs] {
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reap(process, timeoutMs);
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}); // will be queued
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return;
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}
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QTC_ASSERT(Internal::d, return);
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new Internal::Reaper(process, timeoutMs);
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}
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} // namespace Utils
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