Fix coding style for else statements

Change-Id: I1309db70e98d678e150388c76ce665e988fdf081
Reviewed-by: Eike Ziller <eike.ziller@digia.com>
This commit is contained in:
Orgad Shaneh
2013-07-17 00:01:45 +03:00
committed by Orgad Shaneh
parent c67f7f6349
commit ad9e7ccab6
101 changed files with 331 additions and 470 deletions

View File

@@ -224,15 +224,13 @@ void DebuggerMainWindowPrivate::updateActiveLanguages()
{
DebuggerLanguages newLanguages = AnyLanguage;
if (m_engineDebugLanguages != AnyLanguage)
if (m_engineDebugLanguages != AnyLanguage) {
newLanguages = m_engineDebugLanguages;
else {
if (m_previousRunConfiguration) {
if (m_previousRunConfiguration->extraAspect<Debugger::DebuggerRunConfigurationAspect>()->useCppDebugger())
newLanguages |= CppLanguage;
if (m_previousRunConfiguration->extraAspect<Debugger::DebuggerRunConfigurationAspect>()->useQmlDebugger())
newLanguages |= QmlLanguage;
}
} else if (m_previousRunConfiguration) {
if (m_previousRunConfiguration->extraAspect<Debugger::DebuggerRunConfigurationAspect>()->useCppDebugger())
newLanguages |= CppLanguage;
if (m_previousRunConfiguration->extraAspect<Debugger::DebuggerRunConfigurationAspect>()->useQmlDebugger())
newLanguages |= QmlLanguage;
}
if (newLanguages != m_activeDebugLanguages) {