QmlDesigner: Fix build without quick3d

Change-Id: I6a9ddebfc994dc187e837059c45e9b069ff743cc
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Qt CI Patch Build Bot <ci_patchbuild_bot@qt.io>
This commit is contained in:
Miikka Heikkinen
2023-07-31 10:40:21 +03:00
parent f6e162f8a2
commit b051606ed2

View File

@@ -2337,8 +2337,8 @@ void Qt5InformationNodeInstanceServer::setSceneEnvironmentColor(const PropertyVa
// If scene is not View3D scene, return first camera in the scene // If scene is not View3D scene, return first camera in the scene
QVariantList Qt5InformationNodeInstanceServer::alignCameraList() const QVariantList Qt5InformationNodeInstanceServer::alignCameraList() const
{ {
#ifdef QUICK3D_MODULE
QVariantList cameras; QVariantList cameras;
#ifdef QUICK3D_MODULE
if (m_selectedCameras.contains(m_active3DScene)) { if (m_selectedCameras.contains(m_active3DScene)) {
const QObjectList cameraList = m_selectedCameras[m_active3DScene]; const QObjectList cameraList = m_selectedCameras[m_active3DScene];
for (const auto camera : cameraList) { for (const auto camera : cameraList) {
@@ -2365,9 +2365,8 @@ QVariantList Qt5InformationNodeInstanceServer::alignCameraList() const
} }
} }
} }
return cameras;
#endif #endif
return cameras;
} }
void Qt5InformationNodeInstanceServer::changePropertyValues(const ChangeValuesCommand &command) void Qt5InformationNodeInstanceServer::changePropertyValues(const ChangeValuesCommand &command)