From b33fee0ded5c82a1f794703837a015c6fa5b1d87 Mon Sep 17 00:00:00 2001 From: hjk Date: Tue, 12 Mar 2024 17:45:14 +0100 Subject: [PATCH] Debugger: Be a bit more explicit about states while quitting ... and make sure to use notifyInferiorIll only in states where the inferior might still be alive. Change-Id: Ie002cd8b70cc610b15bab00554c027494a0ad2e3 Reviewed-by: Christian Stenger --- src/plugins/debugger/debuggerengine.cpp | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/src/plugins/debugger/debuggerengine.cpp b/src/plugins/debugger/debuggerengine.cpp index 7bc21a6861b..1be2f566046 100644 --- a/src/plugins/debugger/debuggerengine.cpp +++ b/src/plugins/debugger/debuggerengine.cpp @@ -2017,11 +2017,16 @@ void DebuggerEngine::quitDebugger() case EngineShutdownRequested: case InferiorShutdownRequested: break; - case EngineRunFailed: - case DebuggerFinished: + case DebuggerNotReady: + case EngineSetupFailed: case InferiorShutdownFinished: + case EngineRunFailed: + case EngineShutdownFinished: + case DebuggerFinished: break; - default: + case InferiorRunRequested: + case InferiorRunFailed: + case InferiorStopRequested: // FIXME: We should disable the actions connected to that. notifyInferiorIll(); break;