Add a generic variable chooser widget.

The chooser allows choosing variables from a list, and inserting them
into previously focused line edit, text edit, or plain text edit.
Variables are now registered with a description in the variable manager.
Also make the QT_INSTALL_BINS --> CurrentProject:QT_INSTALL_BINS for
consistency.
This commit is contained in:
con
2011-02-10 20:58:17 +01:00
parent 738d1ccec9
commit b40500a7bf
13 changed files with 329 additions and 22 deletions

View File

@@ -0,0 +1,116 @@
/**************************************************************************
**
** This file is part of Qt Creator
**
** Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies).
**
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** No Commercial Usage
**
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
**
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**************************************************************************/
#include "variablechooser.h"
#include "ui_variablechooser.h"
#include "variablemanager.h"
using namespace Core;
VariableChooser::VariableChooser(QWidget *parent) :
QWidget(parent),
ui(new Ui::VariableChooser),
m_lineEdit(0),
m_textEdit(0),
m_plainTextEdit(0)
{
setAttribute(Qt::WA_DeleteOnClose);
ui->setupUi(this);
m_defaultDescription = ui->variableDescription->text();
ui->variableList->setAttribute(Qt::WA_MacSmallSize);
ui->variableList->setAttribute(Qt::WA_MacShowFocusRect, false);
ui->variableDescription->setAttribute(Qt::WA_MacSmallSize);
setWindowFlags(Qt::Tool | Qt::WindowStaysOnTopHint);
setFocusProxy(ui->variableList);
VariableManager *vm = VariableManager::instance();
foreach (const QString &variable, vm->variables()) {
ui->variableList->addItem(variable);
}
connect(ui->variableList, SIGNAL(currentTextChanged(QString)),
this, SLOT(updateDescription(QString)));
connect(ui->variableList, SIGNAL(itemActivated(QListWidgetItem*)),
this, SLOT(handleItemActivated(QListWidgetItem*)));
connect(qApp, SIGNAL(focusChanged(QWidget*,QWidget*)),
this, SLOT(updateCurrentEditor(QWidget*)));
updateCurrentEditor(qApp->focusWidget());
}
VariableChooser::~VariableChooser()
{
delete ui;
}
void VariableChooser::updateDescription(const QString &variable)
{
if (variable.isNull())
ui->variableDescription->setText(m_defaultDescription);
else
ui->variableDescription->setText(VariableManager::instance()->variableDescription(variable));
}
void VariableChooser::updateCurrentEditor(QWidget *widget)
{
if (QLineEdit *lineEdit = qobject_cast<QLineEdit *>(widget)) {
m_lineEdit = lineEdit;
m_textEdit = 0;
m_plainTextEdit = 0;
} else if (QTextEdit *textEdit = qobject_cast<QTextEdit *>(widget)) {
m_lineEdit = 0;
m_textEdit = textEdit;
m_plainTextEdit = 0;
} else if (QPlainTextEdit *plainTextEdit = qobject_cast<QPlainTextEdit *>(widget)) {
m_lineEdit = 0;
m_textEdit = 0;
m_plainTextEdit = plainTextEdit;
}
}
void VariableChooser::handleItemActivated(QListWidgetItem *item)
{
if (item)
insertVariable(item->text());
}
void VariableChooser::insertVariable(const QString &variable)
{
const QString &text = QLatin1String("${") + variable + QLatin1String("}");
if (m_lineEdit) {
m_lineEdit->insert(text);
} else if (m_textEdit) {
m_textEdit->insertPlainText(text);
} else if (m_plainTextEdit) {
m_plainTextEdit->insertPlainText(text);
}
}