forked from qt-creator/qt-creator
CMake: Support building a single file
Fixes: QTCREATORBUG-18898 Change-Id: I0ec24b20bfa8d43093b6e6681ddd752fbdea2088 Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
This commit is contained in:
committed by
Orgad Shaneh
parent
a7345b67c1
commit
b500119fd7
@@ -30,11 +30,14 @@
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#include "cmakeproject.h"
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#include "cmakesettingspage.h"
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#include "cmaketoolmanager.h"
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#include "cmakeprojectnodes.h"
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#include <coreplugin/icore.h>
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#include <coreplugin/messagemanager.h>
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#include <coreplugin/actionmanager/actionmanager.h>
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#include <coreplugin/actionmanager/command.h>
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#include <coreplugin/actionmanager/actioncontainer.h>
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#include <coreplugin/editormanager/editormanager.h>
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#include <projectexplorer/buildmanager.h>
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#include <projectexplorer/projectexplorer.h>
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#include <projectexplorer/projectexplorerconstants.h>
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@@ -42,6 +45,8 @@
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#include <projectexplorer/session.h>
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#include <projectexplorer/target.h>
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#include <utils/parameteraction.h>
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#include <QAction>
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#include <QDateTime>
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#include <QIcon>
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@@ -61,6 +66,8 @@ CMakeManager::CMakeManager() :
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Core::ActionManager::actionContainer(ProjectExplorer::Constants::M_PROJECTCONTEXT);
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Core::ActionContainer *msubproject =
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Core::ActionManager::actionContainer(ProjectExplorer::Constants::M_SUBPROJECTCONTEXT);
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Core::ActionContainer *mfile =
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Core::ActionManager::actionContainer(ProjectExplorer::Constants::M_FILECONTEXT);
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const Core::Context projectContext(CMakeProjectManager::Constants::CMAKEPROJECT_ID);
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const Core::Context globalContext(Core::Constants::C_GLOBAL);
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@@ -90,6 +97,14 @@ CMakeManager::CMakeManager() :
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runCMake(ProjectTree::currentProject());
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});
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m_buildFileContextMenu = new QAction(tr("Build"), this);
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command = Core::ActionManager::registerAction(m_buildFileContextMenu,
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Constants::BUILDFILECONTEXTMENU, projectContext);
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command->setAttribute(Core::Command::CA_Hide);
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mfile->addAction(command, ProjectExplorer::Constants::G_FILE_OTHER);
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connect(m_buildFileContextMenu, &QAction::triggered,
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this, &CMakeManager::buildFileContextMenu);
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command = Core::ActionManager::registerAction(m_rescanProjectAction,
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Constants::RESCANPROJECT, globalContext);
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command->setAttribute(Core::Command::CA_Hide);
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@@ -98,10 +113,24 @@ CMakeManager::CMakeManager() :
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rescanProject(ProjectTree::currentProject());
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});
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m_buildFileAction = new Utils::ParameterAction(tr("Build File"), tr("Build File \"%1\""),
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Utils::ParameterAction::AlwaysEnabled, this);
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command = Core::ActionManager::registerAction(m_buildFileAction, Constants::BUILDFILE);
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command->setAttribute(Core::Command::CA_Hide);
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command->setAttribute(Core::Command::CA_UpdateText);
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command->setDescription(m_buildFileAction->text());
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command->setDefaultKeySequence(QKeySequence(tr("Ctrl+Alt+B")));
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mbuild->addAction(command, ProjectExplorer::Constants::G_BUILD_BUILD);
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connect(m_buildFileAction, &QAction::triggered, this, [this] { buildFile(); });
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connect(SessionManager::instance(), &SessionManager::startupProjectChanged,
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this, &CMakeManager::updateCmakeActions);
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connect(BuildManager::instance(), &BuildManager::buildStateChanged,
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this, &CMakeManager::updateCmakeActions);
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connect(Core::EditorManager::instance(), &Core::EditorManager::currentEditorChanged,
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this, &CMakeManager::updateBuildFileAction);
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connect(ProjectTree::instance(), &ProjectTree::currentNodeChanged,
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this, &CMakeManager::updateCmakeActions);
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updateCmakeActions();
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}
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@@ -113,6 +142,7 @@ void CMakeManager::updateCmakeActions()
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m_runCMakeAction->setVisible(visible);
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m_clearCMakeCacheAction->setVisible(visible);
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m_rescanProjectAction->setVisible(visible);
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enableBuildFileMenus(ProjectTree::currentNode());
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}
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void CMakeManager::clearCMakeCache(Project *project)
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@@ -144,3 +174,89 @@ void CMakeManager::rescanProject(Project *project)
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cmakeProject->runCMakeAndScanProjectTree();// by my experience: every rescan run requires cmake run too
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}
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void CMakeManager::updateBuildFileAction()
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{
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Node *node = nullptr;
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if (Core::IDocument *currentDocument = Core::EditorManager::currentDocument())
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node = ProjectTree::nodeForFile(currentDocument->filePath());
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enableBuildFileMenus(node);
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}
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void CMakeManager::enableBuildFileMenus(Node *node)
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{
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m_buildFileAction->setVisible(false);
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m_buildFileAction->setEnabled(false);
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m_buildFileAction->setParameter(QString());
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m_buildFileContextMenu->setEnabled(false);
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if (!node)
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return;
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Project *project = ProjectTree::projectForNode(node);
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if (!project)
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return;
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Target *target = project->activeTarget();
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if (!target)
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return;
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const QString generator = CMakeGeneratorKitAspect::generator(target->kit());
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if (generator != "Ninja" && !generator.contains("Makefiles"))
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return;
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if (const FileNode *fileNode = node->asFileNode()) {
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const FileType type = fileNode->fileType();
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const bool visible = qobject_cast<CMakeProject *>(project)
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&& dynamic_cast<CMakeTargetNode *>(node->parentProjectNode())
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&& (type == FileType::Source || type == FileType::Header);
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const bool enabled = visible && !BuildManager::isBuilding(project);
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m_buildFileAction->setVisible(visible);
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m_buildFileAction->setEnabled(enabled);
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m_buildFileAction->setParameter(node->filePath().fileName());
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m_buildFileContextMenu->setEnabled(enabled);
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}
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}
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void CMakeManager::buildFile(Node *node)
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{
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if (!node) {
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Core::IDocument *currentDocument= Core::EditorManager::currentDocument();
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if (!currentDocument)
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return;
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const Utils::FilePath file = currentDocument->filePath();
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node = ProjectTree::nodeForFile(file);
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}
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FileNode *fileNode = node ? node->asFileNode() : nullptr;
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if (!fileNode)
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return;
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Project *project = ProjectTree::projectForNode(fileNode);
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if (!project)
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return;
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CMakeTargetNode *targetNode = dynamic_cast<CMakeTargetNode *>(fileNode->parentProjectNode());
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if (!targetNode)
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return;
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auto cmakeProject = static_cast<CMakeProject *>(project);
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Target *target = cmakeProject->activeTarget();
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const QString generator = CMakeGeneratorKitAspect::generator(target->kit());
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const QString relativeSource = fileNode->filePath().relativeChildPath(targetNode->filePath()).toString();
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const QString objExtension = Utils::HostOsInfo::isWindowsHost() ? QString(".obj") : QString(".o");
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Utils::FilePath targetBase;
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if (generator == "Ninja") {
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BuildConfiguration *bc = target->activeBuildConfiguration();
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const Utils::FilePath relativeBuildDir = targetNode->buildDirectory().relativeChildPath(
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bc->buildDirectory());
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targetBase = relativeBuildDir
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.pathAppended("CMakeFiles")
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.pathAppended(targetNode->displayName() + ".dir");
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} else if (!generator.contains("Makefiles")) {
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Core::MessageManager::write(tr("Build File is not supported for generator \"%1\"")
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.arg(generator));
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return;
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}
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cmakeProject->buildCMakeTarget(targetBase.pathAppended(relativeSource).toString() + objExtension);
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}
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void CMakeManager::buildFileContextMenu()
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{
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if (Node *node = ProjectTree::currentNode())
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buildFile(node);
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}
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