forked from qt-creator/qt-creator
QmlDesigner: Implement adding a bundle texture as light probe
Fixes: QDS-8205 Change-Id: Icb57287fa36df5d44d59ffc64e26fa3d778d24d6 Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
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@@ -11,7 +11,6 @@
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#include "nodehints.h"
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#include "seekerslider.h"
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#include <auxiliarydataproperties.h>
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#include <coreplugin/icore.h>
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#include <coreplugin/messagebox.h>
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#include <designeractionmanager.h>
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@@ -110,7 +109,7 @@ void Edit3DView::updateActiveScene3D(const QVariantMap &sceneState)
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if (sceneState.contains(sceneKey)) {
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qint32 newActiveScene = sceneState[sceneKey].value<qint32>();
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edit3DWidget()->canvas()->updateActiveScene(newActiveScene);
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rootModelNode().setAuxiliaryData(active3dSceneProperty, newActiveScene);
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model()->setActive3DSceneId(newActiveScene);
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}
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if (sceneState.contains(selectKey))
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