Header cleaning spree in Core/Debugger and Symbian/Maemo-code of Qt4.

This commit is contained in:
Friedemann Kleint
2010-03-18 10:59:06 +01:00
parent 718dd06ed8
commit bbcacaf59f
125 changed files with 555 additions and 413 deletions

View File

@@ -46,35 +46,58 @@
#include <utils/qtcassert.h>
#include <QtCore/QObject>
#include <QtCore/QDebug>
#include <QtCore/QList>
#include <QtCore/QMap>
#include <QtCore/QVector>
#include <QtCore/QSignalMapper>
#include <QtGui/QShortcut>
#include <QtGui/QAction>
#include <QtGui/QTabWidget>
#include <QtGui/QVBoxLayout>
using namespace Core;
using namespace Core::Internal;
namespace Core {
ModeManager *ModeManager::m_instance = 0;
struct ModeManagerPrivate {
explicit ModeManagerPrivate(Internal::MainWindow *mainWindow,
Internal::FancyTabWidget *modeStack,
ModeManager *q);
ModeManager::ModeManager(Internal::MainWindow *mainWindow, FancyTabWidget *modeStack) :
static ModeManager *m_instance;
Internal::MainWindow *m_mainWindow;
Internal::FancyTabWidget *m_modeStack;
Internal::FancyActionBar *m_actionBar;
QMap<Command*, int> m_actions;
QVector<IMode*> m_modes;
QVector<Command*> m_modeShortcuts;
QSignalMapper *m_signalMapper;
QList<int> m_addedContexts;
int m_oldCurrent;
};
ModeManager *ModeManagerPrivate::m_instance = 0;
ModeManagerPrivate::ModeManagerPrivate(Internal::MainWindow *mainWindow,
Internal::FancyTabWidget *modeStack,
ModeManager *q) :
m_mainWindow(mainWindow),
m_modeStack(modeStack),
m_signalMapper(new QSignalMapper(this)),
m_signalMapper(new QSignalMapper(q)),
m_oldCurrent(-1)
{
m_instance = this;
}
m_actionBar = new FancyActionBar(modeStack);
m_modeStack->addCornerWidget(m_actionBar);
ModeManager::ModeManager(Internal::MainWindow *mainWindow,
Internal::FancyTabWidget *modeStack) :
d(new ModeManagerPrivate(mainWindow, modeStack, this))
{
ModeManagerPrivate::m_instance = this;
connect(m_modeStack, SIGNAL(currentAboutToShow(int)), SLOT(currentTabAboutToChange(int)));
connect(m_modeStack, SIGNAL(currentChanged(int)), SLOT(currentTabChanged(int)));
connect(m_signalMapper, SIGNAL(mapped(QString)), this, SLOT(activateMode(QString)));
d->m_actionBar = new Internal::FancyActionBar(modeStack);
d->m_modeStack->addCornerWidget(d->m_actionBar);
connect(d->m_modeStack, SIGNAL(currentAboutToShow(int)), SLOT(currentTabAboutToChange(int)));
connect(d->m_modeStack, SIGNAL(currentChanged(int)), SLOT(currentTabChanged(int)));
connect(d->m_signalMapper, SIGNAL(mapped(QString)), this, SLOT(activateMode(QString)));
}
void ModeManager::init()
@@ -85,26 +108,32 @@ void ModeManager::init()
this, SLOT(aboutToRemoveObject(QObject*)));
}
ModeManager::~ModeManager()
{
delete d;
ModeManagerPrivate::m_instance = 0;
}
void ModeManager::addWidget(QWidget *widget)
{
// We want the actionbar to stay on the bottom
// so m_modeStack->cornerWidgetCount() -1 inserts it at the position immediately above
// so d->m_modeStack->cornerWidgetCount() -1 inserts it at the position immediately above
// the actionbar
m_modeStack->insertCornerWidget(m_modeStack->cornerWidgetCount() -1, widget);
d->m_modeStack->insertCornerWidget(d->m_modeStack->cornerWidgetCount() -1, widget);
}
IMode *ModeManager::currentMode() const
{
int currentIndex = m_modeStack->currentIndex();
int currentIndex = d->m_modeStack->currentIndex();
if (currentIndex < 0)
return 0;
return m_modes.at(currentIndex);
return d->m_modes.at(currentIndex);
}
int ModeManager::indexOf(const QString &id) const
{
for (int i = 0; i < m_modes.count(); ++i) {
if (m_modes.at(i)->id() == id)
for (int i = 0; i < d->m_modes.count(); ++i) {
if (d->m_modes.at(i)->id() == id)
return i;
}
qDebug() << "Warning, no such mode:" << id;
@@ -115,7 +144,7 @@ IMode *ModeManager::mode(const QString &id) const
{
const int index = indexOf(id);
if (index >= 0)
return m_modes.at(index);
return d->m_modes.at(index);
return 0;
}
@@ -123,7 +152,7 @@ void ModeManager::activateMode(const QString &id)
{
const int index = indexOf(id);
if (index >= 0)
m_modeStack->setCurrentIndex(index);
d->m_modeStack->setCurrentIndex(index);
}
void ModeManager::objectAdded(QObject *obj)
@@ -132,29 +161,29 @@ void ModeManager::objectAdded(QObject *obj)
if (!mode)
return;
m_mainWindow->addContextObject(mode);
d->m_mainWindow->addContextObject(mode);
// Count the number of modes with a higher priority
int index = 0;
foreach (const IMode *m, m_modes)
foreach (const IMode *m, d->m_modes)
if (m->priority() > mode->priority())
++index;
m_modes.insert(index, mode);
m_modeStack->insertTab(index, mode->widget(), mode->icon(), mode->displayName());
m_modeStack->setTabEnabled(index, mode->isEnabled());
d->m_modes.insert(index, mode);
d->m_modeStack->insertTab(index, mode->widget(), mode->icon(), mode->displayName());
d->m_modeStack->setTabEnabled(index, mode->isEnabled());
// Register mode shortcut
ActionManager *am = m_mainWindow->actionManager();
ActionManager *am = d->m_mainWindow->actionManager();
const QString shortcutId = QLatin1String("QtCreator.Mode.") + mode->id();
QShortcut *shortcut = new QShortcut(m_mainWindow);
QShortcut *shortcut = new QShortcut(d->m_mainWindow);
shortcut->setWhatsThis(tr("Switch to %1 mode").arg(mode->displayName()));
Command *cmd = am->registerShortcut(shortcut, shortcutId, QList<int>() << Constants::C_GLOBAL_ID);
m_modeShortcuts.insert(index, cmd);
d->m_modeShortcuts.insert(index, cmd);
connect(cmd, SIGNAL(keySequenceChanged()), this, SLOT(updateModeToolTip()));
for (int i = 0; i < m_modeShortcuts.size(); ++i) {
Command *currentCmd = m_modeShortcuts.at(i);
for (int i = 0; i < d->m_modeShortcuts.size(); ++i) {
Command *currentCmd = d->m_modeShortcuts.at(i);
bool currentlyHasDefaultSequence = (currentCmd->keySequence()
== currentCmd->defaultKeySequence());
#ifdef Q_WS_MAC
@@ -166,8 +195,8 @@ void ModeManager::objectAdded(QObject *obj)
currentCmd->setKeySequence(currentCmd->defaultKeySequence());
}
m_signalMapper->setMapping(shortcut, mode->id());
connect(shortcut, SIGNAL(activated()), m_signalMapper, SLOT(map()));
d->m_signalMapper->setMapping(shortcut, mode->id());
connect(shortcut, SIGNAL(activated()), d->m_signalMapper, SLOT(map()));
connect(mode, SIGNAL(enabledStateChanged(bool)),
this, SLOT(enabledStateChanged()));
}
@@ -176,9 +205,9 @@ void ModeManager::updateModeToolTip()
{
Command *cmd = qobject_cast<Command *>(sender());
if (cmd) {
int index = m_modeShortcuts.indexOf(cmd);
int index = d->m_modeShortcuts.indexOf(cmd);
if (index != -1)
m_modeStack->setTabToolTip(index, cmd->stringWithAppendedShortcut(cmd->shortcut()->whatsThis()));
d->m_modeStack->setTabToolTip(index, cmd->stringWithAppendedShortcut(cmd->shortcut()->whatsThis()));
}
}
@@ -186,9 +215,9 @@ void ModeManager::enabledStateChanged()
{
IMode *mode = qobject_cast<IMode *>(sender());
QTC_ASSERT(mode, return);
int index = m_modes.indexOf(mode);
int index = d->m_modes.indexOf(mode);
QTC_ASSERT(index >= 0, return);
m_modeStack->setTabEnabled(index, mode->isEnabled());
d->m_modeStack->setTabEnabled(index, mode->isEnabled());
}
void ModeManager::aboutToRemoveObject(QObject *obj)
@@ -197,37 +226,37 @@ void ModeManager::aboutToRemoveObject(QObject *obj)
if (!mode)
return;
const int index = m_modes.indexOf(mode);
m_modes.remove(index);
m_modeShortcuts.remove(index);
m_modeStack->removeTab(index);
const int index = d->m_modes.indexOf(mode);
d->m_modes.remove(index);
d->m_modeShortcuts.remove(index);
d->m_modeStack->removeTab(index);
m_mainWindow->removeContextObject(mode);
d->m_mainWindow->removeContextObject(mode);
}
void ModeManager::addAction(Command *command, int priority)
{
m_actions.insert(command, priority);
d->m_actions.insert(command, priority);
// Count the number of commands with a higher priority
int index = 0;
foreach (int p, m_actions) {
foreach (int p, d->m_actions) {
if (p > priority)
++index;
}
m_actionBar->insertAction(index, command->action());
d->m_actionBar->insertAction(index, command->action());
}
void ModeManager::addProjectSelector(QAction *action)
{
m_actionBar->addProjectSelector(action);
d->m_actionBar->addProjectSelector(action);
}
void ModeManager::currentTabAboutToChange(int index)
{
if (index >= 0) {
IMode *mode = m_modes.at(index);
IMode *mode = d->m_modes.at(index);
if (mode)
emit currentModeAboutToChange(mode);
}
@@ -237,22 +266,22 @@ void ModeManager::currentTabChanged(int index)
{
// Tab index changes to -1 when there is no tab left.
if (index >= 0) {
IMode *mode = m_modes.at(index);
IMode *mode = d->m_modes.at(index);
// FIXME: This hardcoded context update is required for the Debug and Edit modes, since
// they use the editor widget, which is already a context widget so the main window won't
// go further up the parent tree to find the mode context.
ICore *core = ICore::instance();
foreach (const int context, m_addedContexts)
foreach (const int context, d->m_addedContexts)
core->removeAdditionalContext(context);
m_addedContexts = mode->context();
foreach (const int context, m_addedContexts)
d->m_addedContexts = mode->context();
foreach (const int context, d->m_addedContexts)
core->addAdditionalContext(context);
IMode *oldMode = 0;
if (m_oldCurrent >= 0)
oldMode = m_modes.at(m_oldCurrent);
m_oldCurrent = index;
if (d->m_oldCurrent >= 0)
oldMode = d->m_modes.at(d->m_oldCurrent);
d->m_oldCurrent = index;
emit currentModeChanged(mode, oldMode);
core->updateContext();
}
@@ -271,3 +300,10 @@ void ModeManager::setFocusToCurrentMode()
widget->setFocus();
}
}
ModeManager *ModeManager::instance()
{
return ModeManagerPrivate::m_instance;
}
} // namespace Core