diff --git a/src/plugins/qmldesigner/designercore/instances/nodeinstanceview.cpp b/src/plugins/qmldesigner/designercore/instances/nodeinstanceview.cpp index a6061234320..670a6a5c4ac 100644 --- a/src/plugins/qmldesigner/designercore/instances/nodeinstanceview.cpp +++ b/src/plugins/qmldesigner/designercore/instances/nodeinstanceview.cpp @@ -565,9 +565,11 @@ void NodeInstanceView::nodeReparented(const ModelNode &node, const NodeAbstractP // Reset puppet when particle emitter/affector is reparented to work around issue in // autodetecting the particle system it belongs to. QTBUG-101157 - if ((node.isSubclassOf("QtQuick.Particles3D.ParticleEmitter3D") - || node.isSubclassOf("QtQuick.Particles3D.Affector3D")) - && node.property("system").toBindingProperty().expression().isEmpty()) { + // Reset is also needed when particle shapes are reparented. QTBUG-101882 + if (((node.isSubclassOf("QtQuick.Particles3D.ParticleEmitter3D") + || node.isSubclassOf("QtQuick.Particles3D.Affector3D")) + && node.property("system").toBindingProperty().expression().isEmpty()) + || node.isSubclassOf("QQuick3DParticleAbstractShape")) { resetPuppet(); } }