forked from qt-creator/qt-creator
ProjectExplorer: Remove unused files
Change-Id: Ide9173a58956f0f477a9389bb3841a80cbb69cb6 Reviewed-by: Daniel Teske <daniel.teske@theqtcompany.com>
This commit is contained in:
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/****************************************************************************
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**
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** Copyright (C) 2015 The Qt Company Ltd.
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** Contact: http://www.qt.io/licensing
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms and
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** conditions see http://www.qt.io/terms-conditions. For further information
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** use the contact form at http://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 or version 3 as published by the Free
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** Software Foundation and appearing in the file LICENSE.LGPLv21 and
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** LICENSE.LGPLv3 included in the packaging of this file. Please review the
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** following information to ensure the GNU Lesser General Public License
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** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, The Qt Company gives you certain additional
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** rights. These rights are described in The Qt Company LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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****************************************************************************/
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#include <idevicewidget.h>
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/*!
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\class ProjectExplorer::IDeviceWidget
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\brief The IDeviceWidget class provides an interface for the widget
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configuring an IDevice.
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A class implementing this interface will display a widget on the
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\gui Devices options page. It enables the user to configure a particular
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device.
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*/
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/*!
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\fn virtual void updateDeviceFromUi()
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Ensures that all changes in the UI are propagated to the device object.
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If the device is always updated right when the change happens, the
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implementation of this function can be empty. However, you cannot generally
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rely on the QLineEdit::editingFinished() signal being emitted on time if
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some button in the dialog is clicked (such as \gui Apply). So if you have
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any handlers for line edit changes, they should probably be called here.
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*/
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@@ -1,79 +0,0 @@
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/****************************************************************************
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**
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** Copyright (C) 2015 The Qt Company Ltd.
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** Contact: http://www.qt.io/licensing
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms and
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** conditions see http://www.qt.io/terms-conditions. For further information
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** use the contact form at http://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 or version 3 as published by the Free
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** Software Foundation and appearing in the file LICENSE.LGPLv21 and
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** LICENSE.LGPLv3 included in the packaging of this file. Please review the
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** following information to ensure the GNU Lesser General Public License
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** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, The Qt Company gives you certain additional
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** rights. These rights are described in The Qt Company LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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****************************************************************************/
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#include <ipublishingwizardfactory.h>
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/*!
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\class ProjectExplorer::IPublishingWizardFactory
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\brief The IPublishingWizardFactory class provides an interface for creating
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wizards to publish a project.
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A class implementing this interface is used to create an associated wizard
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that allows users to publish their project to a remote facility, such as an
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app store.
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Such a wizard would typically transform the project content into a format
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expected by that facility (\e packaging) and also upload it, if possible.
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The factory objects have to be added to the global object pool via
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\c ExtensionSystem::PluginManager::addObject().
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\sa ExtensionSystem::PluginManager::addObject()
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*/
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/*!
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\fn virtual QString displayName() const = 0
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Describes on one line the type of wizard that this factory can create.
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*/
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/*!
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\fn virtual QString description() const = 0
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Explains the exact purpose of the wizard created by this factory.
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*/
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/*!
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\fn virtual bool canCreateWizard(const Project *project) const = 0
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Returns true if the type of wizard that this factory can create is available
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for the specified \a project.
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*/
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/*!
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\fn virtual QWizard *createWizard(const Project *project) const = 0
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Creates a wizard that can publish \a project. Behavior is undefined if
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canCreateWizard() returns \c false for the project. Returns the newly
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created publishing wizard
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\sa canCreateWizard()
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*/
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