forked from qt-creator/qt-creator
Debugger: Start introducing dynamic perspectives
Make perspectives and tool bars destroyable. This is a step forward to multiply debugger engines whose perspective's life time is connected to the engine, not the debug mode. In the present setup there are two kind of perspective: 1 - static: with a lifetime associated to the application (or, rather, plugin that defines them). These are listed in the perspective chooser, later e.g. Debugger for pre-set breakpoints 2 - dynamic: with a shorted lifetime, e.g. running GDB engine. Presently, and possibly also in future so, a dynamic perspective is related to exactly one of the static perspectives, i.e. are kind of "child". Change-Id: Ic11572e7121e14f8da2927a0c0ac3441c99073a3 Reviewed-by: Christian Stenger <christian.stenger@qt.io>
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@@ -3494,6 +3494,11 @@ void registerToolbar(const QByteArray &perspectiveId, const ToolbarDescription &
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dd->m_mainWindow->registerToolbar(perspectiveId, toolbar);
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}
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void destroyDynamicToolbar(const QByteArray &perspectiveId)
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{
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dd->m_mainWindow->destroyDynamicToolbar(perspectiveId);
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}
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QAction *createStartAction()
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{
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auto action = new QAction(DebuggerMainWindow::tr("Start"), DebuggerPlugin::instance());
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@@ -3515,6 +3520,11 @@ void registerPerspective(const QByteArray &perspectiveId, const Perspective *per
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dd->m_mainWindow->registerPerspective(perspectiveId, perspective);
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}
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void destroyDynamicPerspective(const QByteArray &perspectiveId)
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{
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dd->m_mainWindow->destroyDynamicPerspective(perspectiveId);
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}
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void setPerspectiveEnabled(const QByteArray &perspectiveId, bool enabled)
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{
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dd->m_mainWindow->setPerspectiveEnabled(perspectiveId, enabled);
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