Debugger: remove dead stores.

The dead stores are not harmfull, but add noise when checking for dead
stores that are due to logic errors.

Change-Id: I8bf61c51207f0339911bc07fcfbc06f8066521e5
Reviewed-by: hjk <hjk121@nokiamail.com>
This commit is contained in:
Erik Verbruggen
2014-09-11 10:53:47 +02:00
committed by hjk
parent 000fbf24da
commit c3c43d087e

View File

@@ -2846,7 +2846,7 @@ void DebuggerPluginPrivate::extensionsInitialized()
act = m_jumpToLineAction = new QAction(tr("Jump to Line"), this);
connect(act, SIGNAL(triggered()), SLOT(handleExecJumpToLine()));
act = m_breakAction = new QAction(tr("Toggle Breakpoint"), this);
m_breakAction = new QAction(tr("Toggle Breakpoint"), this);
act = m_watchAction1 = new QAction(tr("Add Expression Evaluator"), this);
connect(act, SIGNAL(triggered()), SLOT(handleAddToWatchWindow()));
@@ -3136,7 +3136,7 @@ void DebuggerPluginPrivate::extensionsInitialized()
cmd = ActionManager::registerAction(m_frameDownAction,
"Debugger.FrameDown", cppDebuggercontext);
cmd = ActionManager::registerAction(m_frameUpAction,
ActionManager::registerAction(m_frameUpAction,
"Debugger.FrameUp", cppDebuggercontext);
cmd = ActionManager::registerAction(action(OperateByInstruction),