From c594d27c68ccd07b82fafc182e1faffeffa3f917 Mon Sep 17 00:00:00 2001 From: Robert Loehning Date: Mon, 18 Jan 2016 13:04:18 +0100 Subject: [PATCH] Small string improvements Change-Id: Iad60750b4c4164b074a3b0203e4121e8586909de Reviewed-by: Leena Miettinen --- .../templates/wizards/files/glsl/gl/vertex/wizard.json | 2 +- .../templates/wizards/files/glsl/gles/vertex/wizard.json | 2 +- src/plugins/qmlprofiler/qmlprofilerconfigwidget.ui | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/share/qtcreator/templates/wizards/files/glsl/gl/vertex/wizard.json b/share/qtcreator/templates/wizards/files/glsl/gl/vertex/wizard.json index 4b5e8ce3726..73947b4e99f 100644 --- a/share/qtcreator/templates/wizards/files/glsl/gl/vertex/wizard.json +++ b/share/qtcreator/templates/wizards/files/glsl/gl/vertex/wizard.json @@ -3,7 +3,7 @@ "supportedProjectTypes": [ ], "id": "K.GLSL", "category": "U.GLSL", - "trDescription": "Creates a vertex shader in the Desktop OpenGL Shading Language (GLSL). Vertex shaders transform the positions, normals and texture co-ordinates of triangles, points and lines rendered with OpenGL.", + "trDescription": "Creates a vertex shader in the Desktop OpenGL Shading Language (GLSL). Vertex shaders transform the positions, normals and texture coordinates of triangles, points and lines rendered with OpenGL.", "trDisplayName": "Vertex Shader (Desktop OpenGL)", "trDisplayCategory": "GLSL", "icon": "../../../../global/genericfilewizard.png", diff --git a/share/qtcreator/templates/wizards/files/glsl/gles/vertex/wizard.json b/share/qtcreator/templates/wizards/files/glsl/gles/vertex/wizard.json index 4eba53d63c7..c5c67b69922 100644 --- a/share/qtcreator/templates/wizards/files/glsl/gles/vertex/wizard.json +++ b/share/qtcreator/templates/wizards/files/glsl/gles/vertex/wizard.json @@ -3,7 +3,7 @@ "supportedProjectTypes": [ ], "id": "G.GLSL", "category": "U.GLSL", - "trDescription": "Creates a vertex shader in the OpenGL/ES 2.0 Shading Language (GLSL/ES). Vertex shaders transform the positions, normals and texture co-ordinates of triangles, points and lines rendered with OpenGL.", + "trDescription": "Creates a vertex shader in the OpenGL/ES 2.0 Shading Language (GLSL/ES). Vertex shaders transform the positions, normals and texture coordinates of triangles, points and lines rendered with OpenGL.", "trDisplayName": "Vertex Shader (OpenGL/ES 2.0)", "trDisplayCategory": "GLSL", "icon": "../../../../global/genericfilewizard.png", diff --git a/src/plugins/qmlprofiler/qmlprofilerconfigwidget.ui b/src/plugins/qmlprofiler/qmlprofilerconfigwidget.ui index 28f8139d00a..9c7bdb50dcd 100644 --- a/src/plugins/qmlprofiler/qmlprofilerconfigwidget.ui +++ b/src/plugins/qmlprofiler/qmlprofilerconfigwidget.ui @@ -23,7 +23,7 @@ Periodically flush pending data to Qt Creator. This reduces the delay when loading the data and the memory usage in the application. It distorts the profile as the flushing -itself takes time. +itself takes time.