Fixes: - Rename ActionManagerInterface --> ActionManager

Details:  - To make it conform to naming convention.
This commit is contained in:
con
2009-01-13 13:39:31 +01:00
parent 2562b09f5b
commit c9889120c3
50 changed files with 107 additions and 107 deletions

View File

@@ -52,15 +52,15 @@ namespace {
}
/*!
\class Core::ActionManagerInterface
\class Core::ActionManager
\mainclass
\ingroup qwb
\inheaderfile actionmanagerinterface.h
\inheaderfile actionmanager.h
\brief All actions should be registered in the ActionManager, since this enables the user to
e.g. change their shortcuts at a central place.
The ActionManagerInterface is the central bookkeeper of actions and their shortcuts and layout.
The ActionManager is the central bookkeeper of actions and their shortcuts and layout.
You get the only implementation of this class from the core interface (ICore::actionManager()).
The main reasons for the need of this class is to provide a central place where the user
@@ -94,52 +94,52 @@ namespace {
*/
/*!
\fn virtual IActionContainer *ActionManagerInterface::createMenu(const QString &id) = 0
\fn virtual IActionContainer *ActionManager::createMenu(const QString &id) = 0
...
*/
/*!
\fn virtual IActionContainer *ActionManagerInterface::createMenuBar(const QString &id) = 0
\fn virtual IActionContainer *ActionManager::createMenuBar(const QString &id) = 0
...
*/
/*!
\fn virtual ICommand *ActionManagerInterface::registerAction(QAction *action, const QString &id, const QList<int> &context) = 0
\fn virtual ICommand *ActionManager::registerAction(QAction *action, const QString &id, const QList<int> &context) = 0
...
*/
/*!
\fn virtual ICommand *ActionManagerInterface::registerShortcut(QShortcut *shortcut, const QString &id, const QList<int> &context) = 0
\fn virtual ICommand *ActionManager::registerShortcut(QShortcut *shortcut, const QString &id, const QList<int> &context) = 0
...
*/
/*!
\fn virtual ICommand *ActionManagerInterface::registerAction(QAction *action, const QString &id) = 0
\fn virtual ICommand *ActionManager::registerAction(QAction *action, const QString &id) = 0
...
*/
/*!
\fn virtual void ActionManagerInterface::addAction(ICommand *action, const QString &globalGroup) = 0
\fn virtual void ActionManager::addAction(ICommand *action, const QString &globalGroup) = 0
...
*/
/*!
\fn virtual void ActionManagerInterface::addMenu(IActionContainer *menu, const QString &globalGroup) = 0
\fn virtual void ActionManager::addMenu(IActionContainer *menu, const QString &globalGroup) = 0
...
*/
/*!
\fn virtual ICommand *ActionManagerInterface::command(const QString &id) const = 0
\fn virtual ICommand *ActionManager::command(const QString &id) const = 0
...
*/
/*!
\fn virtual IActionContainer *ActionManagerInterface::actionContainer(const QString &id) const = 0
\fn virtual IActionContainer *ActionManager::actionContainer(const QString &id) const = 0
...
*/
/*!
\fn virtual ActionManagerInterface::~ActionManagerInterface()
\fn virtual ActionManager::~ActionManager()
...
*/
@@ -160,7 +160,7 @@ ActionManagerPrivate* ActionManagerPrivate::m_instance = 0;
...
*/
ActionManagerPrivate::ActionManagerPrivate(MainWindow *mainWnd, UniqueIDManager *uidmgr) :
ActionManagerInterface(mainWnd),
ActionManager(mainWnd),
m_mainWnd(mainWnd)
{
m_defaultGroups << uidmgr->uniqueIdentifier(Constants::G_DEFAULT_ONE);