forked from qt-creator/qt-creator
QmlDesigner: Keep Qt 3D scenes from crashing
If we do not set the source property of the Q3DSPresentationItem nothing is actually rendered. If a scene is rendered in the puppet we get an invalid OpenGL context when rendering in the qml2puppet. Change-Id: I74db0df7de759e830499967bc6985745be291856 Reviewed-by: Alessandro Portale <alessandro.portale@qt.io>
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@@ -0,0 +1,51 @@
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/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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****************************************************************************/
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#include "qt3presentationdnodeinstance.h"
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#include <QQuickItem>
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namespace QmlDesigner {
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namespace Internal {
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Qt3DPresentationNodeInstance::Qt3DPresentationNodeInstance(QObject *object)
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: ObjectNodeInstance(object)
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{
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}
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Qt3DPresentationNodeInstance::Pointer Qt3DPresentationNodeInstance::create(QObject *object)
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{
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Pointer instance(new Qt3DPresentationNodeInstance(object));
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instance->populateResetHashes();
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return instance;
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}
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PropertyNameList Qt3DPresentationNodeInstance::ignoredProperties() const
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{
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static const PropertyNameList properties({"source"});
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return properties;
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}
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} // namespace Internal
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} // namespace QmlDesigner
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