ProjectExplorer: Pass id directly to BuildConfigurations

It's what the base class wants, and follows run and deploy precedence.

Change-Id: I26eff43337851702417e7e4284fc390b904060f6
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
This commit is contained in:
hjk
2018-05-04 16:52:21 +02:00
parent 1678e9eb1e
commit ce20bde99c
19 changed files with 33 additions and 36 deletions

View File

@@ -60,8 +60,8 @@ namespace Internal {
const char INITIAL_ARGUMENTS[] = "CMakeProjectManager.CMakeBuildConfiguration.InitialArgument"; // Obsolete since QtC 3.7
const char CONFIGURATION_KEY[] = "CMake.Configuration";
CMakeBuildConfiguration::CMakeBuildConfiguration(Target *parent)
: BuildConfiguration(parent, Constants::CMAKE_BC_ID)
CMakeBuildConfiguration::CMakeBuildConfiguration(Target *parent, Core::Id id)
: BuildConfiguration(parent, id)
{
CMakeProject *project = static_cast<CMakeProject *>(target()->project());
setBuildDirectory(shadowBuildDirectory(project->projectFilePath(),
@@ -334,7 +334,8 @@ ProjectExplorer::NamedWidget *CMakeBuildConfiguration::createConfigWidget()
CMakeBuildConfigurationFactory::CMakeBuildConfigurationFactory()
{
registerBuildConfiguration<CMakeBuildConfiguration>(Constants::CMAKE_BC_ID);
registerBuildConfiguration<CMakeBuildConfiguration>("CMakeProjectManager.CMakeBuildConfiguration");
setSupportedProjectType(CMakeProjectManager::Constants::CMAKEPROJECT_ID);
setSupportedProjectMimeTypeName(Constants::CMAKEPROJECTMIMETYPE);
}

View File

@@ -47,7 +47,7 @@ class CMakeBuildConfiguration : public ProjectExplorer::BuildConfiguration
Q_OBJECT
friend class ProjectExplorer::IBuildConfigurationFactory;
explicit CMakeBuildConfiguration(ProjectExplorer::Target *parent);
CMakeBuildConfiguration(ProjectExplorer::Target *parent, Core::Id id);
public:
void emitBuildTypeChanged();

View File

@@ -42,9 +42,6 @@ const char RUNCMAKECONTEXTMENU[] = "CMakeProject.RunCMakeContextMenu";
// Project
const char CMAKEPROJECT_ID[] = "CMakeProjectManager.CMakeProject";
// Buildconfiguration
const char CMAKE_BC_ID[] = "CMakeProjectManager.CMakeBuildConfiguration";
// Menu
const char M_CONTEXT[] = "CMakeEditor.ContextMenu";