forked from qt-creator/qt-creator
Valgrind: Split MemCheck and CallGrind factories
The tools are separated everywhere, lumping them into the same RunControlFactory removes modularity artificially. Change-Id: I8d9e917bb114a1898a0c293f18d3bf78a52075aa Reviewed-by: Christian Stenger <christian.stenger@qt.io>
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@@ -25,22 +25,10 @@
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#pragma once
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#include <QObject>
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namespace Valgrind {
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namespace Internal {
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const char CallgrindPerspectiveId[] = "Callgrind.Perspective";
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const char CallgrindLocalActionId[] = "Callgrind.Local.Action";
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const char CallgrindRemoteActionId[] = "Callgrind.Remote.Action";
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const char CallgrindCallersDockId[] = "Callgrind.Callers.Dock";
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const char CallgrindCalleesDockId[] = "Callgrind.Callees.Dock";
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const char CallgrindFlatDockId[] = "Callgrind.Flat.Dock";
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const char CallgrindVisualizationDockId[] = "Callgrind.Visualization.Dock";
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const char CALLGRIND_RUN_MODE[] = "CallgrindTool.CallgrindRunMode";
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void initCallgrindTool(QObject *parent);
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void initCallgrindTool();
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void destroyCallgrindTool();
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} // namespace Internal
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