EffectMaker: Fix qsb tool version parameter

Change-Id: I4a1ceafba63d466d9cec555b332d6894b1016ba4
Reviewed-by: Amr Elsayed <amr.elsayed@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
This commit is contained in:
Miikka Heikkinen
2023-11-10 15:33:21 +02:00
parent 52818b8367
commit d0a7b9b359

View File

@@ -1200,7 +1200,7 @@ void EffectMakerModel::bakeShaders()
const QStringList outPaths = {m_vertexShaderFilename, m_fragmentShaderFilename}; const QStringList outPaths = {m_vertexShaderFilename, m_fragmentShaderFilename};
for (int i = 0; i < 2; ++i) { for (int i = 0; i < 2; ++i) {
const auto workDir = Utils::FilePath::fromString(outPaths[i]); const auto workDir = Utils::FilePath::fromString(outPaths[i]);
QStringList args = {"-s", "--glsl", "\"300 es,120,150,440\"", "--hlsl", "50", "--msl", "12"}; QStringList args = {"-s", "--glsl", "300es,120,150,440", "--hlsl", "50", "--msl", "12"};
args << "-o" << outPaths[i] << srcPaths[i]; args << "-o" << outPaths[i] << srcPaths[i];
auto qsbProcess = new Utils::Process(this); auto qsbProcess = new Utils::Process(this);