forked from qt-creator/qt-creator
QmlDesigner: Prepare composition model for adding a node
Change-Id: If4d7fda3956ce4e7f6060e827329b1e8698d5b2f Reviewed-by: Amr Elsayed <amr.elsayed@qt.io> Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io> Reviewed-by: Qt CI Patch Build Bot <ci_patchbuild_bot@qt.io>
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@@ -3,6 +3,8 @@
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#include "effectmakermodel.h"
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#include "compositionnode.h"
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namespace QmlDesigner {
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EffectMakerModel::EffectMakerModel(QObject *parent)
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@@ -13,8 +15,7 @@ EffectMakerModel::EffectMakerModel(QObject *parent)
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QHash<int, QByteArray> EffectMakerModel::roleNames() const
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{
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QHash<int, QByteArray> roles;
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roles[CategoryRole] = "categoryName";
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roles[EffectsRole] = "effectNames";
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roles[NameRole] = "nodeName";
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return roles;
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}
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@@ -22,12 +23,12 @@ int EffectMakerModel::rowCount(const QModelIndex &parent) const
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{
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Q_UNUSED(parent)
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return m_categories.count();
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return m_nodes.count();
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}
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QVariant EffectMakerModel::data(const QModelIndex &index, int /*role*/) const
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{
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if (index.row() < 0 || index.row() >= m_categories.count())
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if (index.row() < 0 || index.row() >= m_nodes.count())
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return {};
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// TODO
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@@ -41,6 +42,15 @@ void EffectMakerModel::resetModel()
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endResetModel();
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}
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void EffectMakerModel::addNode(const QString &nodeQenPath)
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{
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static int id = 0;
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auto *node = new CompositionNode(nodeQenPath);
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m_nodes.insert(id++, node);
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// TODO: update model
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}
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void EffectMakerModel::selectEffect(int idx, bool force)
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{
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Q_UNUSED(idx)
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