QmlDesigner: Properly initialize QActions in Edit3DView

Change-Id: Iaa3f70192c808c272646f782d5d83c80583ad6d6
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
This commit is contained in:
Tobias Hunger
2020-03-02 10:58:34 +01:00
committed by Tim Jenssen
parent 9e03dfe46c
commit d13efc6c72

View File

@@ -73,15 +73,15 @@ private:
QPointer<Edit3DWidget> m_edit3DWidget; QPointer<Edit3DWidget> m_edit3DWidget;
QVector<Edit3DAction *> m_leftActions; QVector<Edit3DAction *> m_leftActions;
QVector<Edit3DAction *> m_rightActions; QVector<Edit3DAction *> m_rightActions;
Edit3DAction *m_selectionModeAction; Edit3DAction *m_selectionModeAction = nullptr;
Edit3DAction *m_moveToolAction; Edit3DAction *m_moveToolAction = nullptr;
Edit3DAction *m_rotateToolAction; Edit3DAction *m_rotateToolAction = nullptr;
Edit3DAction *m_scaleToolAction; Edit3DAction *m_scaleToolAction = nullptr;
Edit3DAction *m_fitAction; Edit3DAction *m_fitAction = nullptr;
Edit3DAction *m_cameraModeAction; Edit3DAction *m_cameraModeAction = nullptr;
Edit3DAction *m_orientationModeAction; Edit3DAction *m_orientationModeAction = nullptr;
Edit3DAction *m_editLightAction; Edit3DAction *m_editLightAction = nullptr;
Edit3DAction *m_resetAction; Edit3DAction *m_resetAction = nullptr;
}; };
} // namespace QmlDesigner } // namespace QmlDesigner