QmlDesigner: Type of the propertyname is now PropertyName

And PropertyName is a typedef for QByteArray. Because we don't use the
features of QString and the source would be cluttered with QLatin1Strings
we changed the property name to QByteArray.

Change-Id: Ib70ef136bbc411504b450456bd9bb705ae93dd25
Reviewed-by: Thomas Hartmann <Thomas.Hartmann@digia.com>
(cherry picked from commit ee4bf638ca)
Reviewed-by: Marco Bubke <marco.bubke@digia.com>
This commit is contained in:
Thomas Hartmann
2013-03-05 12:19:19 +01:00
parent dd9b168702
commit d204ee0b43
177 changed files with 1502 additions and 1534 deletions
@@ -47,7 +47,7 @@ bool PositionerNodeInstance::isResizable() const
return true;
}
void PositionerNodeInstance::setPropertyVariant(const QString &name, const QVariant &value)
void PositionerNodeInstance::setPropertyVariant(const PropertyName &name, const QVariant &value)
{
if (name == "move" || name == "add" || name == "populate")
return;
@@ -55,7 +55,7 @@ void PositionerNodeInstance::setPropertyVariant(const QString &name, const QVari
QuickItemNodeInstance::setPropertyVariant(name, value);
}
void PositionerNodeInstance::setPropertyBinding(const QString &name, const QString &expression)
void PositionerNodeInstance::setPropertyBinding(const PropertyName &name, const QString &expression)
{
if (name == "move" || name == "add" || name == "populate")
return;