QmlDesigner: Type of the propertyname is now PropertyName

And PropertyName is a typedef for QByteArray. Because we don't use the
features of QString and the source would be cluttered with QLatin1Strings
we changed the property name to QByteArray.

Change-Id: Ib70ef136bbc411504b450456bd9bb705ae93dd25
Reviewed-by: Thomas Hartmann <Thomas.Hartmann@digia.com>
(cherry picked from commit ee4bf638ca)
Reviewed-by: Marco Bubke <marco.bubke@digia.com>
This commit is contained in:
Thomas Hartmann
2013-03-05 12:19:19 +01:00
parent dd9b168702
commit d204ee0b43
177 changed files with 1502 additions and 1534 deletions
@@ -54,13 +54,13 @@ public:
static Pointer create(QObject *objectToBeWrapped);
virtual void setPropertyVariant(const QString &name, const QVariant &value);
virtual void setPropertyBinding(const QString &name, const QString &expression);
virtual QVariant property(const QString &name) const;
virtual void resetProperty(const QString &name);
virtual void setPropertyVariant(const PropertyName &name, const QVariant &value);
virtual void setPropertyBinding(const PropertyName &name, const QString &expression);
virtual QVariant property(const PropertyName &name) const;
virtual void resetProperty(const PropertyName &name);
using ObjectNodeInstance::reparent; // keep the virtual reparent(...) method around
void reparent(const ServerNodeInstance &oldParentInstance, const QString &oldParentProperty, const ServerNodeInstance &newParentInstance, const QString &newParentProperty);
void reparent(const ServerNodeInstance &oldParentInstance, const PropertyName &oldParentProperty, const ServerNodeInstance &newParentInstance, const PropertyName &newParentProperty);
protected:
QmlPropertyChangesNodeInstance(QQuickPropertyChanges *object);