forked from qt-creator/qt-creator
Debugger: Add a way to add perspective windows one-by-one
More convenient in some circumstances. Change-Id: I413be4bebe9f5a2bbdfa9617ada6242d867eb1a0 Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
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@@ -496,4 +496,14 @@ void Perspective::addOperation(const Operation &operation)
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m_operations.append(operation);
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m_operations.append(operation);
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}
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}
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void Perspective::addWindow(QWidget *widget,
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Perspective::OperationType op,
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bool visibleByDefault,
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Qt::DockWidgetArea area)
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{
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const QByteArray dockId = widget->objectName().toUtf8();
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QTC_CHECK(!dockId.isEmpty());
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m_operations.append({dockId, widget, {}, op, visibleByDefault, area});
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}
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} // Utils
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} // Utils
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@@ -70,11 +70,16 @@ public:
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Perspective() = default;
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Perspective() = default;
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// Takes ownership of \a centralWidget and all dock widgets in \a operations.
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// Takes ownership of \a centralWidget and all dock widgets in \a operations.
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Perspective(const QString &name, const QVector<Operation> &operations,
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Perspective(const QString &name,
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const QVector<Operation> &operations = {},
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QWidget *centralWidget = nullptr);
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QWidget *centralWidget = nullptr);
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~Perspective();
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~Perspective();
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void addOperation(const Operation &operation);
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void addOperation(const Operation &operation);
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void addWindow(QWidget *widget,
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OperationType op,
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bool visibleByDefault = true,
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Qt::DockWidgetArea area = Qt::BottomDockWidgetArea);
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QVector<Operation> operations() const { return m_operations; }
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QVector<Operation> operations() const { return m_operations; }
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QVector<QByteArray> docks() const { return m_docks; }
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QVector<QByteArray> docks() const { return m_docks; }
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