forked from qt-creator/qt-creator
QML Debugger: fix the fact that the qmlobserver would only run once.
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@@ -126,9 +126,7 @@ void QmlEngine::shutdownInferior()
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void QmlEngine::shutdownEngine()
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{
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QTC_ASSERT(state() == EngineShutdownRequested, qDebug() << state());
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//m_objectTreeWidget->saveSettings(m_settings);
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//m_propertiesWidget->saveSettings(m_settings);
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//m_settings.saveSettings(Core::ICore::instance()->settings());
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notifyEngineShutdownOk();
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}
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const int serverPort = 3768;
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@@ -138,7 +136,6 @@ void QmlEngine::setupEngine()
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notifyEngineSetupOk();
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}
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void QmlEngine::continueInferior()
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{
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QTC_ASSERT(state() == InferiorStopOk, qDebug() << state());
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@@ -518,6 +515,12 @@ void QmlEngine::messageReceived(const QByteArray &message)
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}
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void QmlEngine::disconnected()
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{
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notifyInferiorExited();
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}
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} // namespace Internal
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} // namespace Debugger
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@@ -62,7 +62,9 @@ public:
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explicit QmlEngine(const DebuggerStartParameters &startParameters);
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~QmlEngine();
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public slots:
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void messageReceived(const QByteArray &message);
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void disconnected();
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private:
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// DebuggerEngine implementation
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@@ -55,6 +55,7 @@ DebuggerClient::DebuggerClient(QDeclarativeDebugConnection* client)
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//engine->startSuccessful(); // FIXME: AAA: port to new debugger states
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connect(engine, SIGNAL(sendMessage(QByteArray)), this, SLOT(slotSendMessage(QByteArray)));
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connect(connection, SIGNAL(disconnected()), engine, SLOT(disconnected()));
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setEnabled(true);
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}
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