Add new ModelEditor plugin.

The plugin is based on the 'modelinglib' library. For features and
screenshots see https://wiki.qt.io/ModelEditor

Change-Id: I857be0652a852cc69a9729f64e67134fe630af00
Reviewed-by: Tobias Hunger <tobias.hunger@theqtcompany.com>
This commit is contained in:
Jochen Becher
2015-08-31 18:06:36 +02:00
parent 64e2ba87ef
commit d92142f149
62 changed files with 8150 additions and 0 deletions

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/***************************************************************************
**
** Copyright (C) 2015 Jochen Becher
** Contact: http://www.qt.io/licensing
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms and
** conditions see http://www.qt.io/terms-conditions. For further information
** use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, The Qt Company gives you certain additional
** rights. These rights are described in The Qt Company LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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****************************************************************************/
#include "modeleditor.h"
#include "modeleditor_constants.h"
#include "modeldocument.h"
#include "extdocumentcontroller.h"
#include "qmt/diagram_ui/diagramsmanager.h"
#include "qmt/model/mcanvasdiagram.h"
#include "qmt/model_controller/modelcontroller.h"
#include <QFileInfo>
namespace ModelEditor {
namespace Internal {
class ModelEditor::ModelEditorPrivate
{
public:
ModelDocument *document = 0;
};
ModelEditor::ModelEditor(UiController *uiController, ActionHandler *actionHandler, QWidget *parent)
: AbstractEditor(uiController, actionHandler, parent),
d(new ModelEditorPrivate)
{
setContext(Core::Context(Constants::MODEL_EDITOR_ID));
d->document = new ModelDocument(this);
connect(d->document, &ModelDocument::contentSet, this, &ModelEditor::onContentSet);
init(parent);
}
ModelEditor::~ModelEditor()
{
delete d;
}
Core::IDocument *ModelEditor::document()
{
return d->document;
}
void ModelEditor::onContentSet()
{
setDocument(d->document);
// open diagram
qmt::MDiagram *rootDiagram = d->document->documentController()->findOrCreateRootDiagram();
showDiagram(rootDiagram);
expandModelTreeToDepth(0);
}
} // namespace Internal
} // namespace ModelEditor