forked from qt-creator/qt-creator
Add new ModelEditor plugin.
The plugin is based on the 'modelinglib' library. For features and screenshots see https://wiki.qt.io/ModelEditor Change-Id: I857be0652a852cc69a9729f64e67134fe630af00 Reviewed-by: Tobias Hunger <tobias.hunger@theqtcompany.com>
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151
src/plugins/modeleditor/modeleditor_plugin.cpp
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151
src/plugins/modeleditor/modeleditor_plugin.cpp
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/***************************************************************************
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**
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** Copyright (C) 2015 Jochen Becher
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** Contact: http://www.qt.io/licensing
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms and
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** conditions see http://www.qt.io/terms-conditions. For further information
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** use the contact form at http://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 or version 3 as published by the Free
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** Software Foundation and appearing in the file LICENSE.LGPLv21 and
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** LICENSE.LGPLv3 included in the packaging of this file. Please review the
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** following information to ensure the GNU Lesser General Public License
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** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, The Qt Company gives you certain additional
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** rights. These rights are described in The Qt Company LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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****************************************************************************/
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#include "modeleditor_plugin.h"
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#include "diagrameditorfactory.h"
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#include "modeleditorfactory.h"
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#include "modelsmanager.h"
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#include "settingscontroller.h"
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#include "modeleditor_constants.h"
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#include "modeleditor_file_wizard.h"
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#include "uicontroller.h"
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#include "qmt/infrastructure/uid.h"
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#include <coreplugin/actionmanager/actioncontainer.h>
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#include <coreplugin/actionmanager/actionmanager.h>
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#include <coreplugin/actionmanager/command.h>
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#include <coreplugin/basefilewizard.h>
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#include <coreplugin/coreconstants.h>
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#include <coreplugin/icontext.h>
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#include <coreplugin/icore.h>
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#include <utils/mimetypes/mimedatabase.h>
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#include <QAction>
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#include <QApplication>
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#include <QMessageBox>
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#include <QMainWindow>
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#include <QMenu>
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#include <QItemSelection>
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#include <QClipboard>
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#include <QFontDatabase>
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#include <QtPlugin>
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namespace ModelEditor {
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namespace Internal {
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ModelEditorPlugin *pluginInstance = 0;
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class ModelEditorPlugin::ModelEditorPluginPrivate
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{
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public:
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ModelsManager *modelsManager = 0;
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UiController *uiController = 0;
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ModelEditorFactory *modelFactory = 0;
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DiagramEditorFactory *diagramFactory = 0;
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SettingsController *settingsController = 0;
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};
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ModelEditorPlugin::ModelEditorPlugin()
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: ExtensionSystem::IPlugin(),
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d(new ModelEditorPluginPrivate)
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{
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pluginInstance = this;
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qRegisterMetaType<QItemSelection>("QItemSelection");
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qRegisterMetaType<qmt::Uid>("qmt::Uid");
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}
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ModelEditorPlugin::~ModelEditorPlugin()
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{
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delete d;
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}
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bool ModelEditorPlugin::initialize(const QStringList &arguments, QString *errorString)
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{
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Q_UNUSED(arguments);
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Q_UNUSED(errorString);
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Utils::MimeDatabase::addMimeTypes(QStringLiteral(":/modeleditor/modeleditor.mimetypes.xml"));
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d->modelsManager = new ModelsManager(this);
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addAutoReleasedObject(d->modelsManager);
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d->uiController = new UiController(this);
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addAutoReleasedObject(d->uiController);
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Core::IWizardFactory::registerFactoryCreator([]() {
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return QList<Core::IWizardFactory *>() << new FileWizardFactory;
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});
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d->modelFactory = new ModelEditorFactory(d->uiController, this);
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addAutoReleasedObject(d->modelFactory);
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d->diagramFactory = new DiagramEditorFactory(d->uiController, this);
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addAutoReleasedObject(d->diagramFactory);
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d->settingsController = new SettingsController(this);
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addAutoReleasedObject(d->settingsController);
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connect(d->settingsController, &SettingsController::saveSettings,
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d->uiController, &UiController::saveSettings);
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connect(d->settingsController, &SettingsController::loadSettings,
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d->uiController, &UiController::loadSettings);
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return true;
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}
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void ModelEditorPlugin::extensionsInitialized()
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{
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// Retrieve objects from the plugin manager's object pool
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// In the extensionsInitialized method, a plugin can be sure that all
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// plugins that depend on it are completely initialized.
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d->modelFactory->extensionsInitialized();
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d->diagramFactory->extensionsInitialized();
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d->settingsController->load(Core::ICore::settings());
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}
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ExtensionSystem::IPlugin::ShutdownFlag ModelEditorPlugin::aboutToShutdown()
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{
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d->settingsController->save(Core::ICore::settings());
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QApplication::clipboard()->clear();
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return SynchronousShutdown;
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}
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ModelsManager *ModelEditorPlugin::modelsManager()
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{
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return pluginInstance->d->modelsManager;
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}
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} // namespace Internal
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} // namespace ModelEditor
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