Moved CDB support into separate directory and enable via config switch

This commit is contained in:
Friedemann Kleint
2009-02-20 15:40:51 +01:00
committed by Friedemann Kleint
parent 158285e500
commit d9bc54ed75
8 changed files with 34 additions and 29 deletions

View File

@@ -0,0 +1,101 @@
#ifndef DEBUGGER_CDBENGINE_H
#define DEBUGGER_CDBENGINE_H
#include "idebuggerengine.h"
#include "cdbdebugeventcallback.h"
#include "cdbdebugoutput.h"
namespace Debugger {
namespace Internal {
class DebuggerManager;
class IDebuggerManagerAccessForEngines;
class CdbDebugEngine : public IDebuggerEngine
{
Q_OBJECT
public:
CdbDebugEngine(DebuggerManager *parent);
~CdbDebugEngine();
virtual void shutdown();
virtual void setToolTipExpression(const QPoint &pos, const QString &exp);
virtual bool startDebugger();
virtual void exitDebugger();
virtual void updateWatchModel();
virtual void stepExec();
virtual void stepOutExec();
virtual void nextExec();
virtual void stepIExec();
virtual void nextIExec();
virtual void continueInferior();
virtual void interruptInferior();
virtual void runToLineExec(const QString &fileName, int lineNumber);
virtual void runToFunctionExec(const QString &functionName);
virtual void jumpToLineExec(const QString &fileName, int lineNumber);
virtual void assignValueInDebugger(const QString &expr, const QString &value);
virtual void executeDebuggerCommand(const QString &command);
virtual void activateFrame(int index);
virtual void selectThread(int index);
virtual void attemptBreakpointSynchronization();
virtual void loadSessionData();
virtual void saveSessionData();
virtual void reloadDisassembler();
virtual void reloadModules();
virtual void loadSymbols(const QString &moduleName);
virtual void loadAllSymbols();
virtual void reloadRegisters();
virtual void setDebugDumpers(bool on);
virtual void setUseCustomDumpers(bool on);
virtual void reloadSourceFiles();
protected:
void timerEvent(QTimerEvent*);
private:
void startWatchTimer();
void killWatchTimer();
bool isDebuggeeRunning() const { return m_watchTimer != -1; }
void handleDebugEvent();
void updateThreadList();
void updateStackTrace();
void handleDebugOutput(const char* szOutputString);
void handleBreakpointEvent(PDEBUG_BREAKPOINT pBP);
private:
HANDLE m_hDebuggeeProcess;
HANDLE m_hDebuggeeThread;
int m_currentThreadId;
bool m_bIgnoreNextDebugEvent;
int m_watchTimer;
IDebugClient5* m_pDebugClient;
IDebugControl4* m_pDebugControl;
IDebugSystemObjects4* m_pDebugSystemObjects;
IDebugSymbols3* m_pDebugSymbols;
IDebugRegisters2* m_pDebugRegisters;
CdbDebugEventCallback m_debugEventCallBack;
CdbDebugOutput m_debugOutputCallBack;
DebuggerManager *q;
IDebuggerManagerAccessForEngines *qq;
friend class CdbDebugEventCallback;
friend class CdbDebugOutput;
};
} // namespace Internal
} // namespace Debugger
#endif // DEBUGGER_CDBENGINE_H