forked from qt-creator/qt-creator
QmlDesigner: Introduce QMLDESIGNER_QUICK3D_MODE
We should enable the 3d edit mode only, if there is QtQuick3D import. Additionally there should also be an option in the UI. Change-Id: I2010f2cdd6546c63a2263b8ee02480d4f13177c2 Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io> Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
This commit is contained in:
@@ -69,6 +69,8 @@ Qt5NodeInstanceClientProxy::Qt5NodeInstanceClientProxy(QObject *parent) :
|
||||
* because we want to be able to show the 3D Edit View
|
||||
* as a normal QQuickView.
|
||||
* The DesignerWindowManager prevents any window from actually being shown. */
|
||||
if (!qEnvironmentVariableIsSet("QMLDESIGNER_QUICK3D_MODE"))
|
||||
DesignerSupport::activateDesignerWindowManager();
|
||||
setNodeInstanceServer(new Qt5InformationNodeInstanceServer(this));
|
||||
initializeSocket();
|
||||
} else if (QCoreApplication::arguments().at(2) == QLatin1String("rendermode")) {
|
||||
|
||||
@@ -71,8 +71,9 @@ void Qt5NodeInstanceServer::initializeView()
|
||||
|
||||
DesignerSupport::createOpenGLContext(m_quickView.data());
|
||||
|
||||
if (QCoreApplication::arguments().at(2) == "editormode") {
|
||||
/* In 'editormode' we do not use the DesignerWindowManager
|
||||
if (qEnvironmentVariableIsSet("QMLDESIGNER_QUICK3D_MODE")
|
||||
&& QCoreApplication::arguments().at(2) == "editormode") {
|
||||
/* In '3d editormode' we do not use the DesignerWindowManager
|
||||
* and since we do not show the QQuickView we have to manually create the OpenGL context */
|
||||
auto context = new QOpenGLContext(m_quickView);
|
||||
context->setFormat(surfaceFormat);
|
||||
|
||||
Reference in New Issue
Block a user