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Doc - Reviewing Part 1 of the tutorial, ensuring it is as accurate as
possible with the current version of Qt Creator
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@@ -113,28 +113,36 @@
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\image addressbook-tutorial-part1-screenshot.png
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We begin by launching Qt Creator and use it to generate a new project. To
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do this, select \gui New from the \gui File menu. In the
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\gui{New...} dialog, select \gui{Projects|Qt4 Gui Application}. For a step
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by step guide on how to create a \gui Project with Qt Creator, refer to the
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\l{Creating a Project in Qt Creator}. Ensure that you select QWidget as
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your subclass and name it \c AddressBook.
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do this, select \gui{New File or Project...} from the \gui File menu. In
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the \gui{New...} dialog, select \gui{Projects|Qt4 Gui Application} and
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click \gui OK. Set your project name to \bold part1 with the QtCore and
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QtGui modules checked. Ensure that you select QWidget as your base class
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and name it \c AddressBook.
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Five files will be generated in this \gui{Project}:
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When you click \gui Next, \e five files will be generated in this
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\gui{Project}:
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\list
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\o \c{addressbook.pro} - the project file,
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\o \c{addressbook.h} - the definition file for the \c AddressBook
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class,
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\o \c{main.cpp} - the file containing a \c main() function, with an
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instance of \c AddressBook,
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\o \c{addressbook.cpp} - the implementation file for the
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\c AddressBook class,
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\o \c{main.cpp} - the file containing a \c main() function, with an
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instance of \c AddressBook, and
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\o \c{addressbook.ui} - the user interface file created with \QD.
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\o \c{addressbook.h} - the definition file for the \c AddressBook
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class,
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\o \c{addressbook.ui} - the user interface file created with \QD,
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and
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\o \c{part1.pro} - the project file.
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\endlist
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Now that we have all the files we need, let's move on to designing the user
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interface.
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\table
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\row
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\o \bold{Note:} For more details on how to create a \gui Project
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with Qt Creator, refer to \l{Creating a Project in Qt Creator}.
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\endtable
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\section1 Placing Widgets on The Form
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