forked from qt-creator/qt-creator
ModelEditor: move 3rd_party/modeling into libs/modelinglib
Only moved the files and adapted .pro and .qbs files accordingly. Change-Id: I7c17c2ebf246595c104edf60013bf78379955aa7 Reviewed-by: Tobias Hunger <tobias.hunger@theqtcompany.com>
This commit is contained in:
283
src/libs/modelinglib/qmt/infrastructure/geometryutilities.cpp
Normal file
283
src/libs/modelinglib/qmt/infrastructure/geometryutilities.cpp
Normal file
@@ -0,0 +1,283 @@
|
||||
/***************************************************************************
|
||||
**
|
||||
** Copyright (C) 2015 Jochen Becher
|
||||
** Contact: http://www.qt.io/licensing
|
||||
**
|
||||
** This file is part of Qt Creator.
|
||||
**
|
||||
** Commercial License Usage
|
||||
** Licensees holding valid commercial Qt licenses may use this file in
|
||||
** accordance with the commercial license agreement provided with the
|
||||
** Software or, alternatively, in accordance with the terms contained in
|
||||
** a written agreement between you and The Qt Company. For licensing terms and
|
||||
** conditions see http://www.qt.io/terms-conditions. For further information
|
||||
** use the contact form at http://www.qt.io/contact-us.
|
||||
**
|
||||
** GNU Lesser General Public License Usage
|
||||
** Alternatively, this file may be used under the terms of the GNU Lesser
|
||||
** General Public License version 2.1 or version 3 as published by the Free
|
||||
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
|
||||
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
|
||||
** following information to ensure the GNU Lesser General Public License
|
||||
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
|
||||
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
|
||||
**
|
||||
** In addition, as a special exception, The Qt Company gives you certain additional
|
||||
** rights. These rights are described in The Qt Company LGPL Exception
|
||||
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
|
||||
**
|
||||
****************************************************************************/
|
||||
|
||||
#include "geometryutilities.h"
|
||||
|
||||
#include "qmt/infrastructure/qmtassert.h"
|
||||
|
||||
#include <QPolygonF>
|
||||
#include <QLineF>
|
||||
#include <QPointF>
|
||||
#include <QPair>
|
||||
#include <QList>
|
||||
#include <QVector2D>
|
||||
#include <qmath.h>
|
||||
#include <qdebug.h>
|
||||
#include <limits>
|
||||
|
||||
template <typename T>
|
||||
inline int sgn(T val)
|
||||
{
|
||||
return (T(0) < val) - (val < T(0));
|
||||
}
|
||||
|
||||
namespace qmt {
|
||||
|
||||
QLineF GeometryUtilities::stretch(const QLineF &line, double p1Extension, double p2Extension)
|
||||
{
|
||||
QLineF direction = line.unitVector();
|
||||
QPointF stretchedP1 = line.p1() - (direction.p2() - direction.p1()) * p1Extension;
|
||||
QPointF stretchedP2 = line.p2() + (direction.p2() - direction.p1()) * p2Extension;
|
||||
return QLineF(stretchedP1, stretchedP2);
|
||||
}
|
||||
|
||||
bool GeometryUtilities::intersect(const QPolygonF &polygon, const QLineF &line,
|
||||
QPointF *intersectionPoint, QLineF *intersectionLine)
|
||||
{
|
||||
for (int i = 0; i <= polygon.size() - 2; ++i) {
|
||||
QLineF polygonLine(polygon.at(i), polygon.at(i+1));
|
||||
QLineF::IntersectType intersectionType = polygonLine.intersect(line, intersectionPoint);
|
||||
if (intersectionType == QLineF::BoundedIntersection) {
|
||||
if (intersectionLine)
|
||||
*intersectionLine = polygonLine;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
namespace {
|
||||
|
||||
class Candidate
|
||||
{
|
||||
public:
|
||||
Candidate() = default;
|
||||
Candidate(const QVector2D &f, const QPointF &s, GeometryUtilities::Side t) : first(f), second(s), third(t) { }
|
||||
|
||||
QVector2D first;
|
||||
QPointF second;
|
||||
GeometryUtilities::Side third = GeometryUtilities::SideUnspecified;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
bool GeometryUtilities::placeRectAtLine(const QRectF &rect, const QLineF &line, double lineOffset, double distance,
|
||||
const QLineF &intersectionLine, QPointF *placement, Side *horizontalAlignedSide)
|
||||
{
|
||||
QMT_CHECK(placement);
|
||||
|
||||
QList<Candidate> candidates;
|
||||
candidates << Candidate(QVector2D(rect.topRight() - rect.topLeft()), QPointF(0.0, 0.0), SideTop)
|
||||
<< Candidate(QVector2D(rect.topLeft() - rect.topRight()), rect.topRight() - rect.topLeft(), SideTop)
|
||||
<< Candidate(QVector2D(rect.bottomLeft() - rect.topLeft()), QPointF(0.0, 0.0), SideLeft)
|
||||
<< Candidate(QVector2D(rect.topLeft() - rect.bottomLeft()), rect.bottomLeft() - rect.topLeft(), SideLeft)
|
||||
<< Candidate(QVector2D(rect.bottomRight() - rect.bottomLeft()), rect.bottomLeft() - rect.topLeft(), SideBottom)
|
||||
<< Candidate(QVector2D(rect.bottomLeft() - rect.bottomRight()), rect.bottomRight() - rect.topLeft(), SideBottom)
|
||||
<< Candidate(QVector2D(rect.bottomRight() - rect.topRight()), rect.topRight() - rect.topLeft(), SideRight)
|
||||
<< Candidate(QVector2D(rect.topRight() - rect.bottomRight()), rect.bottomRight() - rect.topLeft(), SideRight);
|
||||
|
||||
QVector<QVector2D> rectEdgeVectors;
|
||||
rectEdgeVectors << QVector2D(rect.topLeft() - rect.topLeft())
|
||||
<< QVector2D(rect.topRight() - rect.topLeft())
|
||||
<< QVector2D(rect.bottomLeft() - rect.topLeft())
|
||||
<< QVector2D(rect.bottomRight() -rect.topLeft());
|
||||
|
||||
QVector2D directionVector(line.p2() - line.p1());
|
||||
directionVector.normalize();
|
||||
|
||||
QVector2D sideVector(directionVector.y(), -directionVector.x());
|
||||
|
||||
QVector2D intersectionVector(intersectionLine.p2() - intersectionLine.p1());
|
||||
intersectionVector.normalize();
|
||||
|
||||
QVector2D outsideVector = QVector2D(intersectionVector.y(), -intersectionVector.x());
|
||||
double p = QVector2D::dotProduct(directionVector, outsideVector);
|
||||
if (p < 0.0)
|
||||
outsideVector = outsideVector * -1.0;
|
||||
|
||||
double smallestA = -1.0;
|
||||
QPointF rectTranslation;
|
||||
Side side = SideUnspecified;
|
||||
int bestSign = 0;
|
||||
|
||||
foreach (const Candidate &candidate, candidates) {
|
||||
// solve equation a * directionVector + candidate.first = b * intersectionVector to find smallest a
|
||||
double r = directionVector.x() * intersectionVector.y() - directionVector.y() * intersectionVector.x();
|
||||
if (r <= -1e-5 || r >= 1e-5) {
|
||||
double a = (candidate.first.y() * intersectionVector.x()
|
||||
- candidate.first.x() * intersectionVector.y()) / r;
|
||||
if (a >= 0.0 && (smallestA < 0.0 || a < smallestA)) {
|
||||
// verify that all rectangle edges lay outside of shape (by checking for positiv projection to intersection)
|
||||
bool ok = true;
|
||||
int sign = 0;
|
||||
QVector2D rectOriginVector = directionVector * a - QVector2D(candidate.second);
|
||||
foreach (const QVector2D &rectEdgeVector, rectEdgeVectors) {
|
||||
QVector2D edgeVector = rectOriginVector + rectEdgeVector;
|
||||
double aa = QVector2D::dotProduct(outsideVector, edgeVector);
|
||||
if (aa < 0.0) {
|
||||
ok = false;
|
||||
break;
|
||||
}
|
||||
int s = sgn(QVector2D::dotProduct(sideVector, edgeVector));
|
||||
if (s) {
|
||||
if (sign) {
|
||||
if (s != sign) {
|
||||
ok = false;
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
sign = s;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (ok) {
|
||||
smallestA = a;
|
||||
rectTranslation = candidate.second;
|
||||
side = candidate.third;
|
||||
bestSign = sign;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (horizontalAlignedSide) {
|
||||
// convert side into a horizontal side depending on placement relative to direction vector
|
||||
switch (side) {
|
||||
case SideTop:
|
||||
side = bestSign == -1 ? SideRight : SideLeft;
|
||||
break;
|
||||
case SideBottom:
|
||||
side = bestSign == -1 ? SideLeft : SideRight;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
*horizontalAlignedSide = side;
|
||||
}
|
||||
if (smallestA < 0.0)
|
||||
return false;
|
||||
*placement = line.p1() + (directionVector * (smallestA + lineOffset)).toPointF()
|
||||
+ (sideVector * (bestSign * distance)).toPointF() - rectTranslation;
|
||||
return true;
|
||||
}
|
||||
|
||||
double GeometryUtilities::calcAngle(const QLineF &line)
|
||||
{
|
||||
QVector2D directionVector(line.p2() - line.p1());
|
||||
directionVector.normalize();
|
||||
double angle = qAcos(directionVector.x()) * 180.0 / 3.1415926535;
|
||||
if (directionVector.y() > 0.0)
|
||||
angle = -angle;
|
||||
return angle;
|
||||
}
|
||||
|
||||
namespace {
|
||||
|
||||
// scalar product
|
||||
static qreal operator&(const QVector2D &lhs, const QVector2D &rhs) {
|
||||
return lhs.x() * rhs.x() + lhs.y() * rhs.y();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
double GeometryUtilities::calcDistancePointToLine(const QPointF &point, const QLineF &line)
|
||||
{
|
||||
QVector2D p(point);
|
||||
QVector2D a(line.p1());
|
||||
QVector2D directionVector(line.p2() - line.p1());
|
||||
qreal r = -((a - p) & directionVector) / directionVector.lengthSquared();
|
||||
if (r < 0.0 || r > 1.0)
|
||||
return std::numeric_limits<float>::quiet_NaN();
|
||||
qreal d = (a + r * directionVector - p).length();
|
||||
return d;
|
||||
}
|
||||
|
||||
QPointF GeometryUtilities::calcProjection(const QLineF &line, const QPointF &point)
|
||||
{
|
||||
QVector2D p(point);
|
||||
QVector2D a(line.p1());
|
||||
QVector2D directionVector(line.p2() - line.p1());
|
||||
qreal r = -((a - p) & directionVector) / directionVector.lengthSquared();
|
||||
return (a + r * directionVector).toPointF();
|
||||
}
|
||||
|
||||
QPointF GeometryUtilities::calcPrimaryAxisDirection(const QLineF &line)
|
||||
{
|
||||
qreal xAbs = qAbs(line.dx());
|
||||
qreal yAbs = qAbs(line.dy());
|
||||
if (yAbs > xAbs) {
|
||||
if (line.dy() >= 0.0)
|
||||
return QPointF(0.0, 1.0);
|
||||
else
|
||||
return QPointF(0.0, -1.0);
|
||||
} else {
|
||||
if (line.dx() >= 0.0)
|
||||
return QPointF(1.0, 0.0);
|
||||
else
|
||||
return QPointF(-1.0, 0.0);
|
||||
}
|
||||
}
|
||||
|
||||
QPointF GeometryUtilities::calcSecondaryAxisDirection(const QLineF &line)
|
||||
{
|
||||
qreal xAbs = qAbs(line.dx());
|
||||
qreal yAbs = qAbs(line.dy());
|
||||
if (yAbs > xAbs) {
|
||||
if (line.dx() >= 0.0)
|
||||
return QPointF(1.0, 0.0);
|
||||
else
|
||||
return QPointF(-1.0, 0.0);
|
||||
} else {
|
||||
if (line.dy() >= 0.0)
|
||||
return QPointF(0.0, 1.0);
|
||||
else
|
||||
return QPointF(0.0, -1.0);
|
||||
}
|
||||
}
|
||||
|
||||
void GeometryUtilities::adjustPosAndRect(QPointF *pos, QRectF *rect, const QPointF &topLeftDelta,
|
||||
const QPointF &bottomRightDelta, const QPointF &relativeAlignment)
|
||||
{
|
||||
*pos += QPointF(topLeftDelta.x() * (1.0 - relativeAlignment.x()) + bottomRightDelta.x() * relativeAlignment.x(),
|
||||
topLeftDelta.y() * (1.0 - relativeAlignment.y()) + bottomRightDelta.y() * relativeAlignment.y());
|
||||
rect->adjust(topLeftDelta.x() * relativeAlignment.x() - bottomRightDelta.x() * relativeAlignment.x(),
|
||||
topLeftDelta.y() * relativeAlignment.y() - bottomRightDelta.y() * relativeAlignment.y(),
|
||||
bottomRightDelta.x() * (1.0 - relativeAlignment.x()) - topLeftDelta.x() * (1.0 - relativeAlignment.x()),
|
||||
bottomRightDelta.y() * (1.0 - relativeAlignment.y()) - topLeftDelta.y() * (1.0 - relativeAlignment.y()));
|
||||
}
|
||||
|
||||
QSizeF GeometryUtilities::ensureMinimumRasterSize(const QSizeF &size, double rasterWidth, double rasterHeight)
|
||||
{
|
||||
double width = int(size.width() / rasterWidth + 0.99999) * rasterWidth;
|
||||
double height = int(size.height() / rasterHeight + 0.99999) * rasterHeight;
|
||||
return QSizeF(width, height);
|
||||
}
|
||||
|
||||
} // namespace qmt
|
||||
|
||||
Reference in New Issue
Block a user