Project: Use Utils::FileName as return type for projectDirectory(...)

Change-Id: I3ea10aa204b1ea41702edab09884b416cd6d9e06
Reviewed-by: Daniel Teske <daniel.teske@digia.com>
This commit is contained in:
Tobias Hunger
2014-05-02 12:53:36 +02:00
parent 0814cc112a
commit dc61b989ac
59 changed files with 94 additions and 96 deletions

View File

@@ -59,13 +59,13 @@ AutotoolsBuildSettingsWidget::AutotoolsBuildSettingsWidget(AutotoolsBuildConfigu
m_pathChooser = new Utils::PathChooser(this);
m_pathChooser->setEnabled(true);
m_pathChooser->setExpectedKind(Utils::PathChooser::Directory);
m_pathChooser->setBaseDirectory(bc->target()->project()->projectDirectory());
m_pathChooser->setBaseFileName(bc->target()->project()->projectDirectory());
m_pathChooser->setEnvironment(bc->environment());
m_pathChooser->setHistoryCompleter(QLatin1String("AutoTools.BuildDir.History"));
fl->addRow(tr("Build directory:"), m_pathChooser);
connect(m_pathChooser, SIGNAL(changed(QString)), this, SLOT(buildDirectoryChanged()));
m_pathChooser->setBaseDirectory(bc->target()->project()->projectDirectory());
m_pathChooser->setBaseFileName(bc->target()->project()->projectDirectory());
m_pathChooser->setPath(m_buildConfiguration->rawBuildDirectory().toString());
setDisplayName(tr("Autotools Manager"));