Various plugins: Reuse QScopeGuard instead of ExecuteOnDestruction

Change-Id: I3341342bc763fade5ad9dcb854928e5499287472
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: hjk <hjk@qt.io>
Reviewed-by: <github-actions-qt-creator@cristianadam.eu>
This commit is contained in:
Jarek Kobus
2023-06-03 13:38:59 +02:00
parent 585eb1c3e4
commit deb74751fb
6 changed files with 25 additions and 27 deletions

View File

@@ -110,6 +110,7 @@
#include <QMessageBox>
#include <QPointer>
#include <QPushButton>
#include <QScopeGuard>
#include <QSettings>
#include <QStackedWidget>
#include <QTextBlock>
@@ -125,8 +126,6 @@
#include <cppeditor/cpptoolstestcase.h>
#include <cppeditor/projectinfo.h>
#include <utils/executeondestruction.h>
#include <QTest>
#include <QSignalSpy>
#include <QTestEventLoop>
@@ -2338,7 +2337,7 @@ void DebuggerUnitTests::testStateMachine()
BuildManager::buildProjectWithDependencies(ProjectManager::startupProject());
loop.exec();
ExecuteOnDestruction guard([] { EditorManager::closeAllEditors(false); });
const QScopeGuard cleanup([] { EditorManager::closeAllEditors(false); });
RunConfiguration *rc = ProjectManager::startupRunConfiguration();
QVERIFY(rc);