Various plugins: Reuse QScopeGuard instead of ExecuteOnDestruction

Change-Id: I3341342bc763fade5ad9dcb854928e5499287472
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: hjk <hjk@qt.io>
Reviewed-by: <github-actions-qt-creator@cristianadam.eu>
This commit is contained in:
Jarek Kobus
2023-06-03 13:38:59 +02:00
parent 585eb1c3e4
commit deb74751fb
6 changed files with 25 additions and 27 deletions

View File

@@ -23,7 +23,6 @@
#include <qmljs/parser/qmljsastfwd_p.h>
#include <qmljs/qmljsutils.h>
#include <texteditor/texteditor.h>
#include <utils/executeondestruction.h>
#include <utils/qrcparser.h>
#include <utils/tooltip/tooltip.h>
@@ -31,6 +30,7 @@
#include <QList>
#include <QRegularExpression>
#include <QRegularExpressionMatch>
#include <QScopeGuard>
using namespace Core;
using namespace QmlJS;
@@ -175,7 +175,7 @@ bool QmlJSHoverHandler::setQmlTypeHelp(const ScopeChain &scopeChain, const Docum
void QmlJSHoverHandler::identifyMatch(TextEditorWidget *editorWidget, int pos, ReportPriority report)
{
Utils::ExecuteOnDestruction reportPriority([this, report](){ report(priority()); });
const QScopeGuard cleanup([this, report] { report(priority()); });
reset();