forked from qt-creator/qt-creator
AutoTest: Persist check state to project settings
Make it easier to switch between projects and restore the former check states of the found test items if we have these information. Change-Id: I99a5357388c36aa8cce6f5f82184d6ab2a8bf6e8 Reviewed-by: David Schulz <david.schulz@qt.io>
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@@ -91,7 +91,8 @@ void TestTreeModel::setupParsingConnections()
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connect(sm, &SessionManager::startupProjectChanged, [this](Project *project) {
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synchronizeTestFrameworks(); // we might have project settings
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m_parser->onStartupProjectChanged(project);
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m_checkStateCache.clear(); // TODO persist to project settings?
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m_checkStateCache = project ? AutotestPlugin::projectSettings(project)->checkStateCache()
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: nullptr;
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});
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CppTools::CppModelManager *cppMM = CppTools::CppModelManager::instance();
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@@ -294,12 +295,12 @@ void TestTreeModel::rebuild(const QList<Utils::Id> &frameworkIds)
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void TestTreeModel::updateCheckStateCache()
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{
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m_checkStateCache.evolve();
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m_checkStateCache->evolve();
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for (Utils::TreeItem *rootNode : *rootItem()) {
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rootNode->forAllChildren([this](Utils::TreeItem *child) {
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auto childItem = static_cast<TestTreeItem *>(child);
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m_checkStateCache.insert(childItem, childItem->checked());
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m_checkStateCache->insert(childItem, childItem->checked());
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});
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}
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}
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@@ -425,7 +426,7 @@ void TestTreeModel::insertItemInParent(TestTreeItem *item, TestTreeItem *root, b
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delete item;
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} else {
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// restore former check state if available
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Utils::optional<Qt::CheckState> cached = m_checkStateCache.get(item);
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Utils::optional<Qt::CheckState> cached = m_checkStateCache->get(item);
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if (cached.has_value())
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item->setData(0, cached.value(), Qt::CheckStateRole);
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else
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@@ -515,7 +516,7 @@ void TestTreeModel::handleParseResult(const TestParseResult *result, TestTreeIte
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// restore former check state if available
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newItem->forAllChildren([this](Utils::TreeItem *child) {
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auto childItem = static_cast<TestTreeItem *>(child);
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Utils::optional<Qt::CheckState> cached = m_checkStateCache.get(childItem);
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Utils::optional<Qt::CheckState> cached = m_checkStateCache->get(childItem);
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if (cached.has_value())
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childItem->setData(0, cached.value(), Qt::CheckStateRole);
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});
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