Reduce usage of app_version header

Most information is available via Q(Core|Gui)Application.
Add an AppInfo structure for the things that are not.

This avoids that the information ends up duplicated and
hardcoded in the plugins, which is not needed or desired.

Change-Id: I4d565e75c42a7b8facafa90c27096ea49359215d
Reviewed-by: Alessandro Portale <alessandro.portale@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
This commit is contained in:
Eike Ziller
2023-06-21 15:12:46 +02:00
parent 27302694ab
commit dff9e1463b
96 changed files with 375 additions and 384 deletions

View File

@@ -12,8 +12,6 @@
#include "registerpostmortemaction.h"
#endif
#include <app/app_version.h>
#include <coreplugin/coreconstants.h>
#include <coreplugin/icore.h>
@@ -21,6 +19,7 @@
#include <utils/qtcassert.h>
#include <QDebug>
#include <QGuiApplication>
using namespace Utils;
@@ -267,7 +266,7 @@ DebuggerSettings::DebuggerSettings()
raiseOnInterrupt.setSettingsKey(debugModeGroup, "RaiseOnInterrupt");
raiseOnInterrupt.setDefaultValue(true);
raiseOnInterrupt.setLabelText(Tr::tr("Bring %1 to foreground when application interrupts")
.arg(Core::Constants::IDE_DISPLAY_NAME));
.arg(QGuiApplication::applicationDisplayName()));
autoQuit.setSettingsKey(debugModeGroup, "AutoQuit");
autoQuit.setLabelText(Tr::tr("Automatically Quit Debugger"));
@@ -318,12 +317,10 @@ DebuggerSettings::DebuggerSettings()
#ifdef Q_OS_WIN
registerForPostMortem = new RegisterPostMortemAction;
registerForPostMortem->setSettingsKey(debugModeGroup, "RegisterForPostMortem");
registerForPostMortem->setToolTip(
Tr::tr("Registers %1 for debugging crashed applications.")
.arg(Core::Constants::IDE_DISPLAY_NAME));
registerForPostMortem->setToolTip(Tr::tr("Registers %1 for debugging crashed applications.")
.arg(QGuiApplication::applicationDisplayName()));
registerForPostMortem->setLabelText(
Tr::tr("Use %1 for post-mortem debugging")
.arg(Core::Constants::IDE_DISPLAY_NAME));
Tr::tr("Use %1 for post-mortem debugging").arg(QGuiApplication::applicationDisplayName()));
#else
// Some dummy.
registerForPostMortem = new BoolAspect;