forked from qt-creator/qt-creator
Doc: use \uicontrol command instead of \gui macro
Change-Id: Idc898b6ac70b6d3186d353086b5f3e45830d1f83 Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
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Leena Miettinen
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e1fbeedcd4
@@ -33,7 +33,7 @@
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This section uses the
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\l{QML Advanced Tutorial}{Same Game}
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example application to illustrate how to debug Qt Quick applications in the
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\gui Debug mode.
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\uicontrol Debug mode.
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For more information about all the options you have, see
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\l{Debugging Qt Quick Projects}.
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@@ -53,10 +53,10 @@
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The red circle indicates that a breakpoint is now set on that line
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number.
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\li Select \gui {Debug > Start Debugging > Start Debugging} or press
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\li Select \uicontrol {Debug > Start Debugging > Start Debugging} or press
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\key{F5}.
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\li Once the Same Game application starts, click the \gui {New Game}
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\li Once the Same Game application starts, click the \uicontrol {New Game}
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button to start a new game.
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\li When the debugger hits the breakpoint, it interrupts the
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@@ -67,24 +67,24 @@
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\li Click the
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\inlineimage qtcreator-debug-button-step-into.png
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(\gui {Step Into}) button on the toolbar or press \key F11 to step
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(\uicontrol {Step Into}) button on the toolbar or press \key F11 to step
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into the code in the stack. The samegame.js file opens in the code
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editor at the function that starts a new game.
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\image qtquick-example-stack.png
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\li Examine the local variables in the \gui {Locals and Expressions}
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\li Examine the local variables in the \uicontrol {Locals and Expressions}
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view. Step through the code to see how the information changes in
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the view.
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\li Add a breakpoint at the end of the \c {startNewGame()} function, and
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click \inlineimage qtcreator-debugging-continue.png
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(\gui Continue) to hit the breakpoint.
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(\uicontrol Continue) to hit the breakpoint.
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\image qtquick-example-setting-breakpoint3.png
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\li To execute JavaScript commands in the current context, open the
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\gui {QML/JS Console} output pane.
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\uicontrol {QML/JS Console} output pane.
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\li To change the score to 1000, enter \c{gameCanvas.score = 1000}
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in the console.
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@@ -92,27 +92,27 @@
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\image qtquick-example-script-console.png
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\li To remove a breakpoint, right-click it and select
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\gui {Delete Breakpoint}.
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\uicontrol {Delete Breakpoint}.
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\li Select the \gui {Locals and Expressions} tab to explore the object
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\li Select the \uicontrol {Locals and Expressions} tab to explore the object
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structure at runtime:
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\image qtquick-example-qml-inspector.png
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\li Click
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\inlineimage qml-inspector-app-on-top.png
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(\gui {Show Application on Top}) to keep the application visible
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(\uicontrol {Show Application on Top}) to keep the application visible
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while you interact with the debugger.
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\li Click
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\inlineimage qml-inspector-select-button.png
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(\gui Select) to activate selection mode and then click the
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\gui {Quit} button to move into the \gui ButtonLabel component
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in the \gui {QML/JS Console} and the code editor.
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(\uicontrol Select) to activate selection mode and then click the
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\uicontrol {Quit} button to move into the \uicontrol ButtonLabel component
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in the \uicontrol {QML/JS Console} and the code editor.
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\li In the \gui {Locals and Expressions} view, double-click the value of
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the \c text property to change it temporarily from \gui {Quit} to
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\gui {End Game}.
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\li In the \uicontrol {Locals and Expressions} view, double-click the value of
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the \c text property to change it temporarily from \uicontrol {Quit} to
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\uicontrol {End Game}.
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\image qtquick-example-property-values.png
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