Doc: Update more screenshots
- Use the new numbers. - Make the screenshots in the Qt Quick debugging tutorial sharper. The Debugger views also look a bit different now. - Use "select" instead of "click". Change-Id: I6248a6497725462229c1d1386aa00ccda39162e8 Reviewed-by: Mats Honkamaa <mats.honkamaa@qt.io> Reviewed-by: David Schulz <david.schulz@qt.io>
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@@ -1,4 +1,4 @@
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// Copyright (C) 2018 The Qt Company Ltd.
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// Copyright (C) 2024 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only
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// **********************************************************************
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@@ -47,13 +47,13 @@
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border on the line where the \c startNewGame() function is
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called (1).
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\image qtquick-example-setting-breakpoint1.png
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\image qtquick-example-setting-breakpoint1.webp {Breakpoint in the code editor}
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The red circle indicates that a breakpoint is now set on that line
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number.
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\li Select \uicontrol Debug > \uicontrol {Start Debugging} >
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\uicontrol {Start Debugging of Startup Project} or press
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\li Go to \uicontrol Debug > \uicontrol {Start Debugging} >
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\uicontrol {Start Debugging of Startup Project}, or press
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\key{F5}.
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\li Once the Same Game application starts, select \uicontrol {Puzzle}
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@@ -63,26 +63,26 @@
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\li When the debugger hits the breakpoint, it interrupts the
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application. \QC displays the nested function calls leading to the
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current position as a call stack trace (1).
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current position as a call stack trace.
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\image qtquick-example-setting-breakpoint2.png
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\image qtquick-example-setting-breakpoint2.webp {Debugger view}
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\li Click the \inlineimage icons/debugger_stepinto_small.png
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(\uicontrol {Step Into}) button on the toolbar or press \key F11 to step
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\li Select \inlineimage icons/debugger_stepinto_small.png
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(\uicontrol {Step Into}) on the toolbar or press \key F11 to step
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into the code in the stack. The samegame.js file opens in the code
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editor at the function that starts a new game.
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\image qtquick-example-stack.png
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\image qtquick-example-stack.webp {Stack view}
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\li Examine the local variables in the \uicontrol Locals
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view. Step through the code to see how the information changes in
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the view.
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\li Add a breakpoint at the end of the \c {startNewGame()} function, and
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click \inlineimage icons/qtcreator-debugging-continue.png
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select \inlineimage icons/qtcreator-debugging-continue.png
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(\uicontrol Continue) to hit the breakpoint.
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\image qtquick-example-setting-breakpoint3.png
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\image qtquick-example-setting-breakpoint3.webp {Second breakpoint in the Breakpoints view}
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\li To execute JavaScript commands in the current context, open the
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\uicontrol {QML Debugger Console}.
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@@ -97,11 +97,11 @@
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\image qtquick-example-qml-inspector.png
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\li Select \uicontrol Debug > \uicontrol {Show Application on Top} to
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\li Go to \uicontrol Debug > \uicontrol {Show Application on Top} to
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keep the application visible while you interact with the debugger.
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\li Select \uicontrol Debug > \uicontrol Select to activate selection
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mode and then click the \uicontrol Menu button to move into the
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\li Go to \uicontrol Debug > \uicontrol Select to activate selection
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mode, and then select \uicontrol Menu to move into the
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\uicontrol menuButton component in the \uicontrol Locals view and
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the code editor.
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