ActionManager: Remove QShortcut registration API

Registering QShortcuts doesn't solve any problem that is not already
solved by registering QActions, and shortcuts are in fact much more
limited (not being able to register multiple shortcuts for different
contexts).

Change-Id: I9478e601b2cbc3c5e12fb5baee43cacc20d0fb9c
Reviewed-by: Daniel Teske <daniel.teske@digia.com>
Reviewed-by: Eike Ziller <eike.ziller@digia.com>
This commit is contained in:
Eike Ziller
2014-02-28 17:33:48 +01:00
parent 92e930b367
commit e58c1ab06e
18 changed files with 152 additions and 433 deletions

View File

@@ -47,7 +47,6 @@
#include <QVector>
#include <QSignalMapper>
#include <QShortcut>
#include <QAction>
namespace Core {
@@ -68,7 +67,7 @@ struct ModeManagerPrivate
Internal::FancyActionBar *m_actionBar;
QMap<QAction*, int> m_actions;
QVector<IMode*> m_modes;
QVector<Command*> m_modeShortcuts;
QVector<Command*> m_modeCommands;
QSignalMapper *m_signalMapper;
Context m_addedContexts;
int m_oldCurrent;
@@ -182,15 +181,14 @@ void ModeManager::objectAdded(QObject *obj)
d->m_modeStack->setTabEnabled(index, mode->isEnabled());
// Register mode shortcut
const Id shortcutId = mode->id().withPrefix("QtCreator.Mode.");
QShortcut *shortcut = new QShortcut(d->m_mainWindow);
shortcut->setWhatsThis(tr("Switch to <b>%1</b> mode").arg(mode->displayName()));
Command *cmd = ActionManager::registerShortcut(shortcut, shortcutId, Context(Constants::C_GLOBAL));
const Id actionId = mode->id().withPrefix("QtCreator.Mode.");
QAction *action = new QAction(tr("Switch to <b>%1</b> mode").arg(mode->displayName()), this);
Command *cmd = ActionManager::registerAction(action, actionId, Context(Constants::C_GLOBAL));
d->m_modeShortcuts.insert(index, cmd);
d->m_modeCommands.insert(index, cmd);
connect(cmd, SIGNAL(keySequenceChanged()), m_instance, SLOT(updateModeToolTip()));
for (int i = 0; i < d->m_modeShortcuts.size(); ++i) {
Command *currentCmd = d->m_modeShortcuts.at(i);
for (int i = 0; i < d->m_modeCommands.size(); ++i) {
Command *currentCmd = d->m_modeCommands.at(i);
// we need this hack with currentlyHasDefaultSequence
// because we call setDefaultShortcut multiple times on the same cmd
// and still expect the current shortcut to change with it
@@ -202,8 +200,8 @@ void ModeManager::objectAdded(QObject *obj)
currentCmd->setKeySequence(currentCmd->defaultKeySequence());
}
d->m_signalMapper->setMapping(shortcut, mode->id().uniqueIdentifier());
connect(shortcut, SIGNAL(activated()), d->m_signalMapper, SLOT(map()));
d->m_signalMapper->setMapping(action, mode->id().uniqueIdentifier());
connect(action, SIGNAL(triggered()), d->m_signalMapper, SLOT(map()));
connect(mode, SIGNAL(enabledStateChanged(bool)),
m_instance, SLOT(enabledStateChanged()));
}
@@ -212,9 +210,9 @@ void ModeManager::updateModeToolTip()
{
Command *cmd = qobject_cast<Command *>(sender());
if (cmd) {
int index = d->m_modeShortcuts.indexOf(cmd);
int index = d->m_modeCommands.indexOf(cmd);
if (index != -1)
d->m_modeStack->setTabToolTip(index, cmd->stringWithAppendedShortcut(cmd->shortcut()->whatsThis()));
d->m_modeStack->setTabToolTip(index, cmd->action()->toolTip());
}
}
@@ -253,7 +251,7 @@ void ModeManager::aboutToRemoveObject(QObject *obj)
const int index = d->m_modes.indexOf(mode);
d->m_modes.remove(index);
d->m_modeShortcuts.remove(index);
d->m_modeCommands.remove(index);
d->m_modeStack->removeTab(index);
d->m_mainWindow->removeContextObject(mode);