forked from qt-creator/qt-creator
Doc: fix broken links to Qt 5 reference docs
Some titles had changed and the hash mark references do not seem to work anymore. Change-Id: I4ebb877a483eff0a11c32932cc84b6e15935dcec Reviewed-by: Leena Miettinen <riitta-leena.miettinen@theqtcompany.com>
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Leena Miettinen
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@@ -147,7 +147,7 @@
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The anddroiddeployqt tool uses the information in the project .pro file to
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The anddroiddeployqt tool uses the information in the project .pro file to
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create APKs. For more information about the qmake variables
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create APKs. For more information about the qmake variables
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that you can set in the .pro file to tailor the APK, see
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that you can set in the .pro file to tailor the APK, see
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\l{Deploying an Application on Android#qmake-variables}{qmake Variables}.
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\l{Deploying an Application on Android}.
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You can view information about what the anddroiddeployqt tool is doing in
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You can view information about what the anddroiddeployqt tool is doing in
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the \uicontrol {Compile Output} pane. To view additional information, select the
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the \uicontrol {Compile Output} pane. To view additional information, select the
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@@ -198,7 +198,7 @@
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{Qt application}, and therefore, it accepts the command line options
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{Qt application}, and therefore, it accepts the command line options
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that all Qt applications accept. For example, you can use the \c {-style} and
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that all Qt applications accept. For example, you can use the \c {-style} and
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\c {-stylesheet} options to apply custom styles and
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\c {-stylesheet} options to apply custom styles and
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\l{QApplication#stylesheet}{stylesheets}.
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\l{Qt Style Sheets}{stylesheets}.
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The styling is only applied during the current session.
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The styling is only applied during the current session.
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Exercise caution when applying styles, as overriding the existing styling
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Exercise caution when applying styles, as overriding the existing styling
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@@ -322,7 +322,7 @@
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Qt provides support for integration with OpenGL implementations on all
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Qt provides support for integration with OpenGL implementations on all
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platforms, which allows you to display hardware accelerated 3D graphics
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platforms, which allows you to display hardware accelerated 3D graphics
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alongside a more conventional user interface. For more information, see
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alongside a more conventional user interface. For more information, see
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\l{Qt Gui#opengl-and-opengl-es-integration}{OpenGL and OpenGL ES integration}.
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\l{Qt GUI}.
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You can use the QOpenGLShader class to compile OpenGL shaders written in the
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You can use the QOpenGLShader class to compile OpenGL shaders written in the
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OpenGL Shading Language (GLSL) and in the OpenGL/ES Shading Language
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OpenGL Shading Language (GLSL) and in the OpenGL/ES Shading Language
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@@ -49,7 +49,7 @@
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\section1 Connecting Objects to Signals
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\section1 Connecting Objects to Signals
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To connect objects to signals in QML, create \l{Connection} objects.
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To connect objects to signals in QML, create \l{Connections} objects.
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\image qmldesigner-connections.png
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\image qmldesigner-connections.png
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@@ -125,8 +125,8 @@
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\section2 Setting the Stacking Order
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\section2 Setting the Stacking Order
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The \l{Item#z-prop}{z property} of an
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The \c z property of an \l Item determines its position in relation to its
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item determines its position in relation to its sibling items in the
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sibling items in the
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type hierarchy. By default, items with a higher stacking value are
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type hierarchy. By default, items with a higher stacking value are
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drawn on top of siblings with a lower stacking value. Items with the same
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drawn on top of siblings with a lower stacking value. Items with the same
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stacking value are drawn in the order they are listed, from the last item
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stacking value are drawn in the order they are listed, from the last item
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@@ -36,7 +36,8 @@
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information for code completion and the semantic checks to work correctly.
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information for code completion and the semantic checks to work correctly.
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When you write a QML module or use QML from a C++ application you typically
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When you write a QML module or use QML from a C++ application you typically
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register new types with \l{QQmlEngine#qmlRegisterType-3}{qmlRegisterType()} or expose some
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register new types with the \l{QQmlEngine} class \c qmlRegisterType()
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function or expose some
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class instances with \l{QQmlContext::setContextProperty()}. The \QC C++
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class instances with \l{QQmlContext::setContextProperty()}. The \QC C++
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code model now scans for these calls and
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code model now scans for these calls and
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tells the QML code model about them. This means that properties are
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tells the QML code model about them. This means that properties are
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@@ -32,7 +32,7 @@
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This tutorial describes how to use \QC to create a small Qt application,
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This tutorial describes how to use \QC to create a small Qt application,
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Text Finder. It is a simplified version of the Qt UI Tools \l{Text Finder
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Text Finder. It is a simplified version of the Qt UI Tools \l{Text Finder
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example}. The application user interface is constructed from Qt widgets by
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Example}. The application user interface is constructed from Qt widgets by
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using \QD. The application logic is written in C++ by using the code editor.
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using \QD. The application logic is written in C++ by using the code editor.
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\image qtcreator-textfinder-screenshot.png
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\image qtcreator-textfinder-screenshot.png
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