forked from qt-creator/qt-creator
Refactor the "proxy action" behavior of Command to Utils::ProxyAction
A generic action that acts as a proxy for another (changeable) action, like it is used for mostly all of the visible actions in Qt Creator through the action manager.
This commit is contained in:
176
src/libs/utils/proxyaction.cpp
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176
src/libs/utils/proxyaction.cpp
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/**************************************************************************
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**
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** This file is part of Qt Creator
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**
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** Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies).
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**
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** No Commercial Usage
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**
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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**
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**************************************************************************/
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#include "proxyaction.h"
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using namespace Utils;
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ProxyAction::ProxyAction(QObject *parent) :
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QAction(parent),
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m_action(0),
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m_attributes(0),
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m_showShortcut(false)
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{
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connect(this, SIGNAL(changed()), this, SLOT(updateToolTipWithKeySequence()));
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updateState();
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}
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void ProxyAction::setAction(QAction *action)
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{
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if (m_action == action)
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return;
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disconnectAction();
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m_action = action;
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connectAction();
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updateState();
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}
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void ProxyAction::updateState()
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{
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if (m_action) {
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update(m_action, false);
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} else {
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// no active/delegate action, "visible" action is not enabled/visible
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if (hasAttribute(Hide))
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setVisible(false);
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setEnabled(false);
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}
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}
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void ProxyAction::disconnectAction()
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{
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if (m_action) {
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disconnect(m_action, SIGNAL(changed()), this, SLOT(actionChanged()));
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disconnect(this, SIGNAL(triggered(bool)), m_action, SIGNAL(triggered(bool)));
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disconnect(this, SIGNAL(toggled(bool)), m_action, SLOT(setChecked(bool)));
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}
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}
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void ProxyAction::connectAction()
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{
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if (m_action) {
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connect(m_action, SIGNAL(changed()), this, SLOT(actionChanged()));
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connect(this, SIGNAL(triggered(bool)), m_action, SIGNAL(triggered(bool)));
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connect(this, SIGNAL(toggled(bool)), m_action, SLOT(setChecked(bool)));
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}
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}
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QAction *ProxyAction::action() const
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{
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return m_action;
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}
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void ProxyAction::setAttribute(ProxyAction::Attribute attribute)
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{
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m_attributes |= attribute;
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}
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void ProxyAction::removeAttribute(ProxyAction::Attribute attribute)
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{
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m_attributes &= ~attribute;
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}
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bool ProxyAction::hasAttribute(ProxyAction::Attribute attribute)
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{
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return (m_attributes & attribute);
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}
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void ProxyAction::actionChanged()
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{
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update(m_action, false);
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}
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void ProxyAction::initialize(QAction *action)
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{
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update(action, true);
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}
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void ProxyAction::update(QAction *action, bool initialize)
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{
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if (!action)
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return;
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disconnectAction();
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disconnect(this, SIGNAL(changed()), this, SLOT(updateToolTipWithKeySequence()));
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if (initialize)
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setSeparator(action->isSeparator());
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if (hasAttribute(UpdateIcon) || initialize) {
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setIcon(action->icon());
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setIconText(action->iconText());
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setIconVisibleInMenu(action->isIconVisibleInMenu());
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}
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if (hasAttribute(UpdateText) || initialize) {
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setText(action->text());
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m_toolTip = action->toolTip();
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updateToolTipWithKeySequence();
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setStatusTip(action->statusTip());
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setWhatsThis(action->whatsThis());
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}
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setCheckable(action->isCheckable());
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setChecked(action->isChecked());
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setEnabled(action->isEnabled());
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setVisible(action->isVisible());
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connectAction();
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connect(this, SIGNAL(changed()), this, SLOT(updateToolTipWithKeySequence()));
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}
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bool ProxyAction::shortcutVisibleInToolTip() const
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{
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return m_showShortcut;
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}
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void ProxyAction::setShortcutVisibleInToolTip(bool visible)
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{
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m_showShortcut = visible;
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updateToolTipWithKeySequence();
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}
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void ProxyAction::updateToolTipWithKeySequence()
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{
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static bool block = false;
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if (block)
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return;
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block = true;
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if (!m_showShortcut || shortcut().isEmpty())
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setToolTip(m_toolTip);
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else
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setToolTip(stringWithAppendedShortcut(m_toolTip, shortcut()));
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block = false;
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}
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QString ProxyAction::stringWithAppendedShortcut(const QString &str, const QKeySequence &shortcut)
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{
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return QString("%1 <span style=\"color: gray; font-size: small\">%2</span>").arg(str).arg(
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shortcut.toString(QKeySequence::NativeText));
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}
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