Fixes: Progress to the cmake plugin

Details:  Add a dialog asking for command line options and build
directory. This dialog pops up if you don't have a .user file. Note,
though that it also pops up if there is already a in source build.
(The build directory lineedit should be read only then.)
The cmake button in that dialog and the output pane need more polish to
make them better. With those changes you can now build and run marble
from Qt Creator. (For marble you need to pass a few options to cmake.)

Also add a configuration page to the Tools/Options dialog, where you can
specify the cmake executable path.

And add a class which runs cmake in the background to find out which
version and wheter that cmake version has Qt Creator generator. (Which I
did begin to write.)
This commit is contained in:
dt
2009-01-23 16:57:38 +01:00
parent 874922edad
commit e8e2e4f45d
9 changed files with 342 additions and 82 deletions

View File

@@ -0,0 +1,90 @@
#include "cmakeconfigurewidget.h"
#include "cmakeprojectmanager.h"
#include <projectexplorer/environment.h>
#include <QtGui/QVBoxLayout>
#include <QtGui/QLineEdit>
#include <QtGui/QSpacerItem>
using namespace CMakeProjectManager;
using namespace CMakeProjectManager::Internal;
CMakeConfigureWidget::CMakeConfigureWidget(QWidget *parent, CMakeManager *manager, const QString &sourceDirectory)
: QWidget(parent), m_configureSucceded(false), m_cmakeManager(manager), m_sourceDirectory(sourceDirectory)
{
m_ui.setupUi(this);
m_ui.buildDirectoryLineEdit->setPath(sourceDirectory + "/qtcreator-build");
connect(m_ui.configureButton, SIGNAL(clicked()), this, SLOT(runCMake()));
// TODO make the configure button do stuff
// TODO set initial settings
// TODO note if there's already a build in that directory
// detect which generators we have
// let the user select generator
}
QString CMakeConfigureWidget::buildDirectory()
{
return m_ui.buildDirectoryLineEdit->path();
}
QStringList CMakeConfigureWidget::arguments()
{
return ProjectExplorer::Environment::parseCombinedArgString(m_ui.cmakeArgumentsLineEdit->text());
}
bool CMakeConfigureWidget::configureSucceded()
{
return m_configureSucceded;
}
void CMakeConfigureWidget::runCMake()
{
// TODO run project createCbp()
// get output and display it
// TODO analyse wheter this worked out
m_ui.cmakeOutput->setPlainText(tr("Waiting for cmake..."));
QString string = m_cmakeManager->createXmlFile(arguments(), m_sourceDirectory, buildDirectory());
m_ui.cmakeOutput->setPlainText(string);
}
//////
// CMakeConfigureDialog
/////
CMakeConfigureDialog::CMakeConfigureDialog(QWidget *parent, CMakeManager *manager, const QString &sourceDirectory)
: QDialog(parent)
{
QVBoxLayout *vbox = new QVBoxLayout(this);
setLayout(vbox);
m_cmakeConfigureWidget = new CMakeConfigureWidget(this, manager, sourceDirectory);
vbox->addWidget(m_cmakeConfigureWidget);
QHBoxLayout *hboxlayout = new QHBoxLayout(this);
hboxlayout->addSpacerItem(new QSpacerItem(20, 20, QSizePolicy::Expanding, QSizePolicy::Fixed));
QPushButton *okButton = new QPushButton(this);
okButton->setText(tr("Ok"));
okButton->setDefault(true);
connect(okButton, SIGNAL(clicked()), this, SLOT(accept()));
hboxlayout->addWidget(okButton);
vbox->addLayout(hboxlayout);
}
QString CMakeConfigureDialog::buildDirectory()
{
return m_cmakeConfigureWidget->buildDirectory();
}
QStringList CMakeConfigureDialog::arguments()
{
return m_cmakeConfigureWidget->arguments();
}
bool CMakeConfigureDialog::configureSucceded()
{
return m_cmakeConfigureWidget->configureSucceded();
}