Fixes: Progress to the cmake plugin

Details:  Add a dialog asking for command line options and build
directory. This dialog pops up if you don't have a .user file. Note,
though that it also pops up if there is already a in source build.
(The build directory lineedit should be read only then.)
The cmake button in that dialog and the output pane need more polish to
make them better. With those changes you can now build and run marble
from Qt Creator. (For marble you need to pass a few options to cmake.)

Also add a configuration page to the Tools/Options dialog, where you can
specify the cmake executable path.

And add a class which runs cmake in the background to find out which
version and wheter that cmake version has Qt Creator generator. (Which I
did begin to write.)
This commit is contained in:
dt
2009-01-23 16:57:38 +01:00
parent 874922edad
commit e8e2e4f45d
9 changed files with 342 additions and 82 deletions

View File

@@ -32,21 +32,24 @@
***************************************************************************/
#include "cmakeproject.h"
#include "ui_cmakeconfigurewidget.h"
#include "cmakeconfigurewidget.h"
#include "cmakeprojectconstants.h"
#include "cmakeprojectnodes.h"
#include "cmakerunconfiguration.h"
#include "cmakestep.h"
#include "makestep.h"
#include <extensionsystem/pluginmanager.h>
#include <cpptools/cppmodelmanagerinterface.h>
#include <extensionsystem/pluginmanager.h>
#include <utils/qtcassert.h>
#include <coreplugin/icore.h>
#include <QtCore/QDebug>
#include <QtCore/QDir>
#include <QtCore/QProcess>
#include <QtGui/QFormLayout>
#include <QtGui/QMainWindow>
using namespace CMakeProjectManager;
using namespace CMakeProjectManager::Internal;
@@ -67,8 +70,6 @@ CMakeProject::CMakeProject(CMakeManager *manager, const QString &fileName)
: m_manager(manager), m_fileName(fileName), m_rootNode(new CMakeProjectNode(m_fileName))
{
m_file = new CMakeFile(this, fileName);
QDir dir = QFileInfo(m_fileName).absoluteDir();
parseCMakeLists(dir);
}
CMakeProject::~CMakeProject()
@@ -78,12 +79,12 @@ CMakeProject::~CMakeProject()
// TODO also call this method if the CMakeLists.txt file changed, which is also called if the CMakeList.txt is updated
// TODO make this function work even if it is reparsing
void CMakeProject::parseCMakeLists(const QDir &directory)
void CMakeProject::parseCMakeLists()
{
createCbpFile(buildDirectory(QString()));
QString cbpFile = findCbpFile(buildDirectory(QString()));
QString sourceDirectory = QFileInfo(m_fileName).absolutePath();
m_manager->createXmlFile(cmakeStep()->userArguments(activeBuildConfiguration()), sourceDirectory, buildDirectory(activeBuildConfiguration()));
QString cbpFile = findCbpFile(buildDirectory(activeBuildConfiguration()));
CMakeCbpParser cbpparser;
qDebug()<<"Parsing file "<<cbpFile;
if (cbpparser.parseCbpFile(cbpFile)) {
@@ -142,24 +143,6 @@ QString CMakeProject::findCbpFile(const QDir &directory)
return QString::null;
}
void CMakeProject::createCbpFile(const QDir &directory)
{
// We create a cbp file, only if we didn't find a cbp file in the base directory
// Yet that can still override cbp files in subdirectories
// And we are creating tons of files in the source directories
// All of that is not really nice.
// The mid term plan is to move away from the CodeBlocks Generator and use our own
// QtCreator generator, which actually can be very similar to the CodeBlock Generator
// TODO we need to pass on the same paremeters as the cmakestep
qDebug()<<"Creating cbp file";
directory.mkpath(directory.absolutePath());
QProcess cmake;
cmake.setWorkingDirectory(directory.absolutePath());
cmake.start("cmake", QStringList() << ".." << "-GCodeBlocks - Unix Makefiles");
cmake.waitForFinished(-1);
qDebug()<<"cmake output: \n"<<cmake.readAll();
}
void CMakeProject::buildTree(CMakeProjectNode *rootNode, QList<ProjectExplorer::FileNode *> list)
{
@@ -300,8 +283,20 @@ void CMakeProject::restoreSettingsImpl(ProjectExplorer::PersistentSettingsReader
{
// TODO
Project::restoreSettingsImpl(reader);
if (buildConfigurations().isEmpty()) {
// No build configuration, adding those
bool hasUserFile = !buildConfigurations().isEmpty();
if (!hasUserFile) {
// Ask the user for where he wants to build it
// and the cmake command line
// TODO check wheter there's already a CMakeCache.txt in the src directory,
// then we don't need to ask, we simply need to build in the src directory
CMakeConfigureDialog ccd(Core::ICore::instance()->mainWindow(), m_manager, QFileInfo(m_fileName).absolutePath());
ccd.exec();
qDebug()<<"ccd.buildDirectory()"<<ccd.buildDirectory();
// Now create a standard build configuration
CMakeStep *cmakeStep = new CMakeStep(this);
MakeStep *makeStep = new MakeStep(this);
@@ -311,7 +306,14 @@ void CMakeProject::restoreSettingsImpl(ProjectExplorer::PersistentSettingsReader
addBuildConfiguration("all");
setActiveBuildConfiguration("all");
makeStep->setBuildTarget("all", "all", true);
if (!ccd.buildDirectory().isEmpty())
setValue("all", "buildDirectory", ccd.buildDirectory());
cmakeStep->setUserArguments("all", ccd.arguments());
}
parseCMakeLists(); // Gets the directory from the active buildconfiguration
if (!hasUserFile) {
// Create run configurations for m_targets
qDebug()<<"Create run configurations of m_targets";
bool setActive = false;
@@ -328,7 +330,6 @@ void CMakeProject::restoreSettingsImpl(ProjectExplorer::PersistentSettingsReader
}
}
// Restoring is fine
}