From ebf074a604f06e519c373e9e226c074c40501643 Mon Sep 17 00:00:00 2001 From: Thomas Hartmann Date: Tue, 19 May 2015 13:34:25 +0200 Subject: [PATCH] QmlPuppet: Coding style Change-Id: I9e7d54a3b6e4de452dc2cee1101100631cd69cbb Reviewed-by: Tim Jenssen --- .../qml2puppet/instances/objectnodeinstance.h | 18 ++++++++++++++---- 1 file changed, 14 insertions(+), 4 deletions(-) diff --git a/share/qtcreator/qml/qmlpuppet/qml2puppet/instances/objectnodeinstance.h b/share/qtcreator/qml/qmlpuppet/qml2puppet/instances/objectnodeinstance.h index 31f95032001..aa1e1a1abf0 100644 --- a/share/qtcreator/qml/qmlpuppet/qml2puppet/instances/objectnodeinstance.h +++ b/share/qtcreator/qml/qmlpuppet/qml2puppet/instances/objectnodeinstance.h @@ -90,7 +90,10 @@ public: Pointer parentInstance() const; - virtual void reparent(const ObjectNodeInstance::Pointer &oldParentInstance, const PropertyName &oldParentProperty, const ObjectNodeInstance::Pointer &newParentInstance, const PropertyName &newParentProperty); + virtual void reparent(const ObjectNodeInstance::Pointer &oldParentInstance, + const PropertyName &oldParentProperty, + const ObjectNodeInstance::Pointer &newParentInstance, + const PropertyName &newParentProperty); virtual void setId(const QString &id); virtual QString id() const; @@ -167,10 +170,17 @@ public: QQmlContext *context() const; QQmlEngine *engine() const; - virtual bool updateStateVariant(const ObjectNodeInstance::Pointer &target, const PropertyName &propertyName, const QVariant &value); - virtual bool updateStateBinding(const ObjectNodeInstance::Pointer &target, const PropertyName &propertyName, const QString &expression); - virtual bool resetStateProperty(const ObjectNodeInstance::Pointer &target, const PropertyName &propertyName, const QVariant &resetValue); + virtual bool updateStateVariant(const ObjectNodeInstance::Pointer &target, + const PropertyName &propertyName, + const QVariant &value); + virtual bool updateStateBinding(const ObjectNodeInstance::Pointer &target, + const PropertyName &propertyName, + const QString &expression); + + virtual bool resetStateProperty(const ObjectNodeInstance::Pointer &target, + const PropertyName &propertyName, + const QVariant &resetValue); bool isValid() const; bool isRootNodeInstance() const;