forked from qt-creator/qt-creator
Utils: Start adding some asynchronous API to FilePath
Especially with the "remote" scenarios synchronous operations cannot be expected to work reasonably well. This here starts with adding asynchronous versions to some of the FilePath member functions, taking additional "Continuation" style. This is not necessarily the final syntax (sugar like .then(...) comes to mind...), but is simple enough for now for the few uses we have, and it is too early to see what will be needed in the end. Change-Id: Idf4dde1b77d04cafb81b6c024031145bdd91a762 Reviewed-by: Christian Stenger <christian.stenger@qt.io>
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@@ -738,6 +738,17 @@ QByteArray FilePath::fileContents(qint64 maxSize, qint64 offset) const
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return f.readAll();
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}
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void FilePath::asyncFileContents(const Continuation<const QByteArray &> &cont,
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qint64 maxSize, qint64 offset) const
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{
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if (needsDevice()) {
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QTC_ASSERT(s_deviceHooks.asyncFileContents, return);
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return s_deviceHooks.asyncFileContents(cont, *this, maxSize, offset);
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}
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cont(fileContents(maxSize, offset));
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}
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bool FilePath::writeFileContents(const QByteArray &data) const
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{
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if (needsDevice()) {
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@@ -751,6 +762,17 @@ bool FilePath::writeFileContents(const QByteArray &data) const
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return res == data.size();
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}
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void FilePath::asyncWriteFileContents(const Continuation<bool> &cont, const QByteArray &data) const
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{
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if (needsDevice()) {
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QTC_ASSERT(s_deviceHooks.asyncWriteFileContents, return);
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s_deviceHooks.asyncWriteFileContents(cont, *this, data);
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return;
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}
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cont(writeFileContents(data));
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}
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bool FilePath::needsDevice() const
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{
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return !m_scheme.isEmpty();
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@@ -1319,6 +1341,19 @@ bool FilePath::copyFile(const FilePath &target) const
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return QFile::copy(path(), target.path());
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}
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void FilePath::asyncCopyFile(const std::function<void(bool)> &cont, const FilePath &target) const
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{
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if (host() != target.host()) {
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asyncFileContents([cont, target](const QByteArray &ba) {
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target.asyncWriteFileContents(cont, ba);
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});
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} else if (needsDevice()) {
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s_deviceHooks.asyncCopyFile(cont, *this, target);
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} else {
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cont(copyFile(target));
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}
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}
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bool FilePath::renameFile(const FilePath &target) const
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{
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if (needsDevice()) {
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