QmlDesigner: Simplify hidden and locked handling for gizmos

There is no need to have an event filter to listen to changes to
_edit3dLocked and _edit3dHidden properties, as they are only changed
in one place. We can simply emit the change notification there.

Fixes: QDS-6403
Change-Id: I8136f38fd8e435e3a4dbd69d70169496e1675dfa
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Samuel Ghinet <samuel.ghinet@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
This commit is contained in:
Miikka Heikkinen
2022-03-07 14:06:11 +02:00
parent e1643c8903
commit ec02c157ee
5 changed files with 8 additions and 56 deletions

View File

@@ -385,14 +385,12 @@ Item {
lightIconGizmos[slotFound].targetNode = obj; lightIconGizmos[slotFound].targetNode = obj;
lightIconGizmos[slotFound].locked = _generalHelper.isLocked(obj); lightIconGizmos[slotFound].locked = _generalHelper.isLocked(obj);
lightIconGizmos[slotFound].hidden = _generalHelper.isHidden(obj); lightIconGizmos[slotFound].hidden = _generalHelper.isHidden(obj);
_generalHelper.registerGizmoTarget(obj);
return; return;
} }
// No free gizmos available, create a new one // No free gizmos available, create a new one
var gizmoComponent = Qt.createComponent("LightIconGizmo.qml"); var gizmoComponent = Qt.createComponent("LightIconGizmo.qml");
if (gizmoComponent.status === Component.Ready) { if (gizmoComponent.status === Component.Ready) {
_generalHelper.registerGizmoTarget(obj);
var gizmo = gizmoComponent.createObject(overlayView, var gizmo = gizmoComponent.createObject(overlayView,
{"view3D": overlayView, "targetNode": obj, {"view3D": overlayView, "targetNode": obj,
"selectedNodes": selectedNodes, "scene": scene, "selectedNodes": selectedNodes, "scene": scene,
@@ -426,7 +424,6 @@ Item {
cameraGizmos[slotFound].targetNode = obj; cameraGizmos[slotFound].targetNode = obj;
cameraGizmos[slotFound].locked = _generalHelper.isLocked(obj); cameraGizmos[slotFound].locked = _generalHelper.isLocked(obj);
cameraGizmos[slotFound].hidden = _generalHelper.isHidden(obj); cameraGizmos[slotFound].hidden = _generalHelper.isHidden(obj);
_generalHelper.registerGizmoTarget(obj);
return; return;
} }
@@ -434,7 +431,6 @@ Item {
var gizmoComponent = Qt.createComponent("CameraGizmo.qml"); var gizmoComponent = Qt.createComponent("CameraGizmo.qml");
var frustumComponent = Qt.createComponent("CameraFrustum.qml"); var frustumComponent = Qt.createComponent("CameraFrustum.qml");
if (gizmoComponent.status === Component.Ready && frustumComponent.status === Component.Ready) { if (gizmoComponent.status === Component.Ready && frustumComponent.status === Component.Ready) {
_generalHelper.registerGizmoTarget(obj);
var geometryName = _generalHelper.generateUniqueName("CameraGeometry"); var geometryName = _generalHelper.generateUniqueName("CameraGeometry");
var frustum = frustumComponent.createObject( var frustum = frustumComponent.createObject(
overlayScene, overlayScene,
@@ -463,7 +459,6 @@ Item {
if (lightIconGizmos[i].targetNode === obj) { if (lightIconGizmos[i].targetNode === obj) {
lightIconGizmos[i].scene = null; lightIconGizmos[i].scene = null;
lightIconGizmos[i].targetNode = null; lightIconGizmos[i].targetNode = null;
_generalHelper.unregisterGizmoTarget(obj);
return; return;
} }
} }
@@ -475,7 +470,6 @@ Item {
if (cameraGizmos[i].targetNode === obj) { if (cameraGizmos[i].targetNode === obj) {
cameraGizmos[i].scene = null; cameraGizmos[i].scene = null;
cameraGizmos[i].targetNode = null; cameraGizmos[i].targetNode = null;
_generalHelper.unregisterGizmoTarget(obj);
return; return;
} }
} }

View File

@@ -385,14 +385,12 @@ Item {
lightIconGizmos[slotFound].targetNode = obj; lightIconGizmos[slotFound].targetNode = obj;
lightIconGizmos[slotFound].locked = _generalHelper.isLocked(obj); lightIconGizmos[slotFound].locked = _generalHelper.isLocked(obj);
lightIconGizmos[slotFound].hidden = _generalHelper.isHidden(obj); lightIconGizmos[slotFound].hidden = _generalHelper.isHidden(obj);
_generalHelper.registerGizmoTarget(obj);
return; return;
} }
// No free gizmos available, create a new one // No free gizmos available, create a new one
var gizmoComponent = Qt.createComponent("LightIconGizmo.qml"); var gizmoComponent = Qt.createComponent("LightIconGizmo.qml");
if (gizmoComponent.status === Component.Ready) { if (gizmoComponent.status === Component.Ready) {
_generalHelper.registerGizmoTarget(obj);
var gizmo = gizmoComponent.createObject(overlayView, var gizmo = gizmoComponent.createObject(overlayView,
{"view3D": overlayView, "targetNode": obj, {"view3D": overlayView, "targetNode": obj,
"selectedNodes": selectedNodes, "scene": scene, "selectedNodes": selectedNodes, "scene": scene,
@@ -426,7 +424,6 @@ Item {
cameraGizmos[slotFound].targetNode = obj; cameraGizmos[slotFound].targetNode = obj;
cameraGizmos[slotFound].locked = _generalHelper.isLocked(obj); cameraGizmos[slotFound].locked = _generalHelper.isLocked(obj);
cameraGizmos[slotFound].hidden = _generalHelper.isHidden(obj); cameraGizmos[slotFound].hidden = _generalHelper.isHidden(obj);
_generalHelper.registerGizmoTarget(obj);
return; return;
} }
@@ -434,7 +431,6 @@ Item {
var gizmoComponent = Qt.createComponent("CameraGizmo.qml"); var gizmoComponent = Qt.createComponent("CameraGizmo.qml");
var frustumComponent = Qt.createComponent("CameraFrustum.qml"); var frustumComponent = Qt.createComponent("CameraFrustum.qml");
if (gizmoComponent.status === Component.Ready && frustumComponent.status === Component.Ready) { if (gizmoComponent.status === Component.Ready && frustumComponent.status === Component.Ready) {
_generalHelper.registerGizmoTarget(obj);
var geometryName = _generalHelper.generateUniqueName("CameraGeometry"); var geometryName = _generalHelper.generateUniqueName("CameraGeometry");
var frustum = frustumComponent.createObject( var frustum = frustumComponent.createObject(
overlayScene, overlayScene,
@@ -475,14 +471,12 @@ Item {
particleSystemIconGizmos[slotFound].targetNode = obj; particleSystemIconGizmos[slotFound].targetNode = obj;
particleSystemIconGizmos[slotFound].locked = _generalHelper.isLocked(obj); particleSystemIconGizmos[slotFound].locked = _generalHelper.isLocked(obj);
particleSystemIconGizmos[slotFound].hidden = _generalHelper.isHidden(obj); particleSystemIconGizmos[slotFound].hidden = _generalHelper.isHidden(obj);
_generalHelper.registerGizmoTarget(obj);
return; return;
} }
// No free gizmos available, create a new one // No free gizmos available, create a new one
var gizmoComponent = Qt.createComponent("ParticleSystemGizmo.qml"); var gizmoComponent = Qt.createComponent("ParticleSystemGizmo.qml");
if (gizmoComponent.status === Component.Ready) { if (gizmoComponent.status === Component.Ready) {
_generalHelper.registerGizmoTarget(obj);
var gizmo = gizmoComponent.createObject(overlayView, var gizmo = gizmoComponent.createObject(overlayView,
{"view3D": overlayView, "targetNode": obj, {"view3D": overlayView, "targetNode": obj,
"selectedNodes": selectedNodes, "scene": scene, "selectedNodes": selectedNodes, "scene": scene,
@@ -518,14 +512,12 @@ Item {
particleEmitterGizmos[slotFound].targetNode = obj; particleEmitterGizmos[slotFound].targetNode = obj;
particleEmitterGizmos[slotFound].hidden = _generalHelper.isHidden(obj); particleEmitterGizmos[slotFound].hidden = _generalHelper.isHidden(obj);
particleEmitterGizmos[slotFound].systemHidden = _generalHelper.isHidden(obj.system); particleEmitterGizmos[slotFound].systemHidden = _generalHelper.isHidden(obj.system);
_generalHelper.registerGizmoTarget(obj);
return; return;
} }
// No free gizmos available, create a new one // No free gizmos available, create a new one
var gizmoComponent = Qt.createComponent("ParticleEmitterGizmo.qml"); var gizmoComponent = Qt.createComponent("ParticleEmitterGizmo.qml");
if (gizmoComponent.status === Component.Ready) { if (gizmoComponent.status === Component.Ready) {
_generalHelper.registerGizmoTarget(obj);
var gizmo = gizmoComponent.createObject( var gizmo = gizmoComponent.createObject(
overlayScene, overlayScene,
{"targetNode": obj, "selectedNodes": selectedNodes, {"targetNode": obj, "selectedNodes": selectedNodes,
@@ -548,7 +540,6 @@ Item {
if (lightIconGizmos[i].targetNode === obj) { if (lightIconGizmos[i].targetNode === obj) {
lightIconGizmos[i].scene = null; lightIconGizmos[i].scene = null;
lightIconGizmos[i].targetNode = null; lightIconGizmos[i].targetNode = null;
_generalHelper.unregisterGizmoTarget(obj);
return; return;
} }
} }
@@ -560,7 +551,6 @@ Item {
if (cameraGizmos[i].targetNode === obj) { if (cameraGizmos[i].targetNode === obj) {
cameraGizmos[i].scene = null; cameraGizmos[i].scene = null;
cameraGizmos[i].targetNode = null; cameraGizmos[i].targetNode = null;
_generalHelper.unregisterGizmoTarget(obj);
return; return;
} }
} }
@@ -572,7 +562,6 @@ Item {
if (particleSystemIconGizmos[i].targetNode === obj) { if (particleSystemIconGizmos[i].targetNode === obj) {
particleSystemIconGizmos[i].scene = null; particleSystemIconGizmos[i].scene = null;
particleSystemIconGizmos[i].targetNode = null; particleSystemIconGizmos[i].targetNode = null;
_generalHelper.unregisterGizmoTarget(obj);
return; return;
} }
} }
@@ -584,7 +573,6 @@ Item {
if (particleEmitterGizmos[i].targetNode === obj) { if (particleEmitterGizmos[i].targetNode === obj) {
particleEmitterGizmos[i].scene = null; particleEmitterGizmos[i].scene = null;
particleEmitterGizmos[i].targetNode = null; particleEmitterGizmos[i].targetNode = null;
_generalHelper.unregisterGizmoTarget(obj);
return; return;
} }
} }

View File

@@ -410,22 +410,6 @@ QQuick3DNode *GeneralHelper::resolvePick(QQuick3DNode *pickNode)
return pickNode; return pickNode;
} }
void GeneralHelper::registerGizmoTarget(QQuick3DNode *node)
{
if (!m_gizmoTargets.contains(node)) {
m_gizmoTargets.insert(node);
node->installEventFilter(this);
}
}
void GeneralHelper::unregisterGizmoTarget(QQuick3DNode *node)
{
if (m_gizmoTargets.contains(node)) {
m_gizmoTargets.remove(node);
node->removeEventFilter(this);
}
}
bool GeneralHelper::isLocked(QQuick3DNode *node) const bool GeneralHelper::isLocked(QQuick3DNode *node) const
{ {
if (node) { if (node) {
@@ -744,21 +728,6 @@ bool GeneralHelper::isRotationBlocked(QQuick3DNode *node) const
return m_rotationBlockedNodes.contains(node); return m_rotationBlockedNodes.contains(node);
} }
bool GeneralHelper::eventFilter(QObject *obj, QEvent *event)
{
if (event->type() == QEvent::DynamicPropertyChange) {
auto node = qobject_cast<QQuick3DNode *>(obj);
if (m_gizmoTargets.contains(node)) {
auto de = static_cast<QDynamicPropertyChangeEvent *>(event);
if (de->propertyName() == "_edit3dLocked")
emit lockedStateChanged(node);
else if (de->propertyName() == "_edit3dHidden")
emit hiddenStateChanged(node);
}
}
return QObject::eventFilter(obj, event);
}
void GeneralHelper::handlePendingToolStateUpdate() void GeneralHelper::handlePendingToolStateUpdate()
{ {
m_toolStateUpdateTimer.stop(); m_toolStateUpdateTimer.stop();

View File

@@ -84,8 +84,6 @@ public:
Q_INVOKABLE QQuick3DPickResult pickViewAt(QQuick3DViewport *view, float posX, float posY); Q_INVOKABLE QQuick3DPickResult pickViewAt(QQuick3DViewport *view, float posX, float posY);
Q_INVOKABLE QQuick3DNode *resolvePick(QQuick3DNode *pickNode); Q_INVOKABLE QQuick3DNode *resolvePick(QQuick3DNode *pickNode);
Q_INVOKABLE void registerGizmoTarget(QQuick3DNode *node);
Q_INVOKABLE void unregisterGizmoTarget(QQuick3DNode *node);
Q_INVOKABLE bool isLocked(QQuick3DNode *node) const; Q_INVOKABLE bool isLocked(QQuick3DNode *node) const;
Q_INVOKABLE bool isHidden(QQuick3DNode *node) const; Q_INVOKABLE bool isHidden(QQuick3DNode *node) const;
Q_INVOKABLE bool isPickable(QQuick3DNode *node) const; Q_INVOKABLE bool isPickable(QQuick3DNode *node) const;
@@ -125,9 +123,6 @@ signals:
void lockedStateChanged(QQuick3DNode *node); void lockedStateChanged(QQuick3DNode *node);
void rotationBlocksChanged(); void rotationBlocksChanged();
protected:
bool eventFilter(QObject *obj, QEvent *event) final;
private: private:
void handlePendingToolStateUpdate(); void handlePendingToolStateUpdate();
QVector3D pivotScenePosition(QQuick3DNode *node) const; QVector3D pivotScenePosition(QQuick3DNode *node) const;
@@ -138,7 +133,6 @@ private:
QTimer m_toolStateUpdateTimer; QTimer m_toolStateUpdateTimer;
QHash<QString, QVariantMap> m_toolStates; QHash<QString, QVariantMap> m_toolStates;
QHash<QString, QVariantMap> m_toolStatesPending; QHash<QString, QVariantMap> m_toolStatesPending;
QSet<QQuick3DNode *> m_gizmoTargets;
QSet<QQuick3DNode *> m_rotationBlockedNodes; QSet<QQuick3DNode *> m_rotationBlockedNodes;
struct MultiSelData { struct MultiSelData {

View File

@@ -2278,8 +2278,12 @@ void Qt5InformationNodeInstanceServer::handleInstanceLocked(const ServerNodeInst
QObject *obj = instance.internalObject(); QObject *obj = instance.internalObject();
auto node = qobject_cast<QQuick3DNode *>(obj); auto node = qobject_cast<QQuick3DNode *>(obj);
if (node) if (node) {
node->setProperty("_edit3dLocked", edit3dLocked); node->setProperty("_edit3dLocked", edit3dLocked);
auto helper = qobject_cast<QmlDesigner::Internal::GeneralHelper *>(m_3dHelper);
if (helper)
emit helper->lockedStateChanged(node);
}
const auto children = obj->children(); const auto children = obj->children();
for (auto child : children) { for (auto child : children) {
if (hasInstanceForObject(child)) { if (hasInstanceForObject(child)) {
@@ -2334,6 +2338,9 @@ void Qt5InformationNodeInstanceServer::handleInstanceHidden(const ServerNodeInst
// as changes in the node tree (reparenting, adding new nodes) can make the previously set // as changes in the node tree (reparenting, adding new nodes) can make the previously set
// hide status based on ancestor unreliable. // hide status based on ancestor unreliable.
node->setProperty("_edit3dHidden", edit3dHidden); node->setProperty("_edit3dHidden", edit3dHidden);
auto helper = qobject_cast<QmlDesigner::Internal::GeneralHelper *>(m_3dHelper);
if (helper)
emit helper->hiddenStateChanged(node);
#if QT_VERSION < QT_VERSION_CHECK(6, 2, 1) #if QT_VERSION < QT_VERSION_CHECK(6, 2, 1)
if (auto model = qobject_cast<QQuick3DModel *>(node)) if (auto model = qobject_cast<QQuick3DModel *>(node))
model->setPickable(!edit3dHidden); // allow 3D objects to receive mouse clicks model->setPickable(!edit3dHidden); // allow 3D objects to receive mouse clicks