forked from qt-creator/qt-creator
Glsl: Fix internal declaration
..and add two missing functions. Change-Id: I5af6a190b76d7de2b6f45623d36c29565494285b Reviewed-by: David Schulz <david.schulz@qt.io>
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@@ -14,20 +14,9 @@ struct gl_PerVertex {
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float gl_PointSize;
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float gl_ClipDistance[];
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};
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struct gl_PerVertex {
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vec4 gl_Position;
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float gl_PointSize;
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float gl_ClipDistance[];
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} gl_in[];
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uniform gl_PerVertex[] gl_in;
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int gl_PrimitiveIDIn;
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struct gl_PerVertex {
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vec4 gl_Position;
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float gl_PointSize;
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float gl_ClipDistance[];
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};
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int gl_PrimitiveID;
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int gl_Layer;
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@@ -38,13 +27,7 @@ struct gl_PerVertex {
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float gl_ClipDistance[];
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vec4 gl_ClipVertex;
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};
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struct gl_PerVertex {
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vec4 gl_Position;
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float gl_PointSize;
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float gl_ClipDistance[];
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vec4 gl_ClipVertex;
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} gl_in[];
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uniform gl_PerVertex[] gl_in;
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vec4 gl_Color;
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vec4 gl_SecondaryColor;
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@@ -59,3 +42,6 @@ vec4 gl_MultiTexCoord5;
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vec4 gl_MultiTexCoord6;
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vec4 gl_MultiTexCoord7;
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float gl_FogCoord;
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void EmitVertex();
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void EndPrimitive();
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