CMakePM: Accept broken kits for CMakePresets

For CMakePresets if a preset is broken we should not create a preset kit
for every build type.

Instead reuse the broken kit created by the first build type.

Task-number: QTCREATORBUG-28295
Change-Id: I038fbb23817834f59ac73ccd2f9953f1a412b656
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Reviewed-by: <github-actions-qt-creator@cristianadam.eu>
This commit is contained in:
Cristian Adam
2022-10-23 16:11:52 +02:00
parent 7dfc7c627b
commit ec4d96a14b

View File

@@ -652,22 +652,24 @@ bool CMakeProjectImporter::matchKit(void *directoryData, const Kit *k) const
if (data->qt.qt && QtSupport::QtKitAspect::qtVersionId(k) != data->qt.qt->uniqueId())
return false;
const QList<Id> allLanguages = ToolChainManager::allLanguages();
for (const ToolChainDescription &tcd : data->toolChains) {
if (!Utils::contains(allLanguages, [&tcd](const Id& language) {return language == tcd.language;}))
continue;
ToolChain *tc = ToolChainKitAspect::toolChain(k, tcd.language);
if (!tc || !tc->matchesCompilerCommand(tcd.compilerPath)) {
return false;
}
}
bool haveCMakePreset = false;
if (!data->cmakePreset.isEmpty()) {
auto presetConfigItem = CMakeConfigurationKitAspect::cmakePresetConfigItem(k);
if (data->cmakePreset != presetConfigItem.expandedValue(k))
return false;
ensureBuildDirectory(*data, k);
haveCMakePreset = true;
}
const QList<Id> allLanguages = ToolChainManager::allLanguages();
for (const ToolChainDescription &tcd : data->toolChains) {
if (!Utils::contains(allLanguages, [&tcd](const Id& language) {return language == tcd.language;}))
continue;
ToolChain *tc = ToolChainKitAspect::toolChain(k, tcd.language);
if ((!tc || !tc->matchesCompilerCommand(tcd.compilerPath)) && !haveCMakePreset) {
return false;
}
}
qCDebug(cmInputLog) << k->displayName()