Handle property nonlinear wizards

Reviewed-by: dt <qtc-committer@nokia.com>
Task-number: QTCREATORBUG-2511
This commit is contained in:
Jarek Kobus
2010-12-07 15:28:44 +01:00
parent 0a5cb17f25
commit ecbcbb074c
7 changed files with 127 additions and 44 deletions

View File

@@ -89,6 +89,7 @@ private slots:
void slotItemRemoved(WizardProgressItem *item);
void slotItemChanged(WizardProgressItem *item);
void slotNextItemsChanged(WizardProgressItem *item, const QList<WizardProgressItem *> &nextItems);
void slotNextShownItemChanged(WizardProgressItem *item, WizardProgressItem *nextItem);
void slotStartItemChanged(WizardProgressItem *item);
void slotCurrentItemChanged(WizardProgressItem *item);
@@ -135,6 +136,8 @@ LinearProgressWidget::LinearProgressWidget(WizardProgress *progress, QWidget *pa
this, SLOT(slotItemChanged(WizardProgressItem *)));
connect(m_wizardProgress, SIGNAL(nextItemsChanged(WizardProgressItem *, const QList<WizardProgressItem *> &)),
this, SLOT(slotNextItemsChanged(WizardProgressItem *, const QList<WizardProgressItem *> &)));
connect(m_wizardProgress, SIGNAL(nextShownItemChanged(WizardProgressItem *, WizardProgressItem *)),
this, SLOT(slotNextShownItemChanged(WizardProgressItem *, WizardProgressItem *)));
connect(m_wizardProgress, SIGNAL(startItemChanged(WizardProgressItem *)),
this, SLOT(slotStartItemChanged(WizardProgressItem *)));
connect(m_wizardProgress, SIGNAL(currentItemChanged(WizardProgressItem *)),
@@ -188,6 +191,13 @@ void LinearProgressWidget::slotNextItemsChanged(WizardProgressItem *item, const
recreateLayout();
}
void LinearProgressWidget::slotNextShownItemChanged(WizardProgressItem *item, WizardProgressItem *nextItem)
{
Q_UNUSED(nextItem)
if (m_visibleItems.contains(item))
recreateLayout();
}
void LinearProgressWidget::slotStartItemChanged(WizardProgressItem *item)
{
Q_UNUSED(item)
@@ -471,6 +481,7 @@ public:
QList<int> m_pages;
QList<WizardProgressItem *> m_nextItems;
QList<WizardProgressItem *> m_prevItems;
WizardProgressItem *m_nextShownItem;
};
bool WizardProgressPrivate::isNextItem(WizardProgressItem *item, WizardProgressItem *nextItem) const
@@ -553,8 +564,8 @@ void WizardProgressPrivate::updateReachableItems()
}
if (!item)
return;
while (item->nextItems().count() == 1) {
item = item->nextItems().first();
while (item->nextShownItem()) {
item = item->nextShownItem();
m_reachableItems.append(item);
}
}
@@ -774,6 +785,7 @@ WizardProgressItem::WizardProgressItem(WizardProgress *progress, const QString &
d_ptr->m_title = title;
d_ptr->m_titleWordWrap = false;
d_ptr->m_wizardProgress = progress;
d_ptr->m_nextShownItem = 0;
}
WizardProgressItem::~WizardProgressItem()
@@ -816,6 +828,9 @@ void WizardProgressItem::setNextItems(const QList<WizardProgressItem *> &items)
if (d->m_nextItems == items) // nothing changes
return;
if (!items.contains(d->m_nextShownItem))
setNextShownItem(0);
// update prev items (remove this item from the old next items)
for (int i = 0; i < d->m_nextItems.count(); i++) {
WizardProgressItem *nextItem = d->m_nextItems.at(i);
@@ -829,9 +844,13 @@ void WizardProgressItem::setNextItems(const QList<WizardProgressItem *> &items)
WizardProgressItem *nextItem = d->m_nextItems.at(i);
nextItem->d_ptr->m_prevItems.append(this);
}
d->m_wizardProgress->d_ptr->updateReachableItems();
emit d->m_wizardProgress->nextItemsChanged(this, items);
if (items.count() == 1)
setNextShownItem(items.first());
}
QList<WizardProgressItem *> WizardProgressItem::nextItems() const
@@ -841,6 +860,30 @@ QList<WizardProgressItem *> WizardProgressItem::nextItems() const
return d->m_nextItems;
}
void WizardProgressItem::setNextShownItem(WizardProgressItem *item)
{
Q_D(WizardProgressItem);
if (d->m_nextShownItem == item) // nothing changes
return;
if (item && !d->m_nextItems.contains(item)) // the "item" is not a one of next items
return;
d->m_nextShownItem = item;
d->m_wizardProgress->d_ptr->updateReachableItems();
emit d->m_wizardProgress->nextShownItemChanged(this, item);
}
WizardProgressItem *WizardProgressItem::nextShownItem() const
{
Q_D(const WizardProgressItem);
return d->m_nextShownItem;
}
bool WizardProgressItem::isFinalItem() const
{
return nextItems().isEmpty();